@zombiemantra: If you want to play Decapre, you will need to learn c.MK xx Rapid Dagger, which is a mash punch input. So if you can't do Honda's slaps off a normal, the practice that. This thread has some tips for it: http://forums.shoryuken.com/discussion/190473/hands-it-s-about-hands . Her normals are almost identical to Cammy outside of her HP moves. You also need to be comfortable walking around, then doing a few crouching normals to while building you charge; you can't hold down-back to win with Decapre.
@freedomtown: I agree 100% with you. Watching streams of DoTA isn't very interesting, and while I like Patrick's interview podcasts, but I find him grating, so avoid most of his other content. Giant bomb isn't what it used to be, and with Vinny leaving the office, I struggle to see Jeff, Brad, and the other guys being able to make content that will entertain me. I don't know if I will be renewing for next year.
@scaramoosh: Attacks being "animated" is an integral part of the combat. Knowing how fast your attacks come out, what area they occupy, and how long there recovery is on hit, block, or whiff is part of what makes the Soul's games stand out from other third person action games.
@yummylee: Your down/up speed doesn't really matter for lag in games because of how little data is actually transferred. What is important is the latency between you and the other player. The only way to improve your latency is to move closer to your ISP's data center or get fiber.