I read an article recently claiming that video game enthusiasts have
been too harsh on developers Treyarch when comparing their renditions
of the popular Call Of Duty game series to mainstay developers Infinity
Ward's versions. This is, in my own humble opinion, a load of bull.
Here is the article: http://forums.xbox.com/23202585/ShowPost.aspx
Now then, here is the part of the article that I am staunchly opposed to...
"I'm not buying anything from Treyarch, they made COD3..."
*Sighs*
Before you put Infinity ward on a pedestal, know this before doing so: Treyarch made one of the best games to ever be made, back when they were named Grey Matter Studios, which was Return to Castle: Wolfenstein. They were also given only 8 months to make COD3, and the normal FPS takes two years.
This time around they had two years, and they decided they are using the COD4 engine.
Please. We don't need to make excuses for Treyarch. The proof is in the games.
They have created two
Call of Duty games at this point -- Call of Duty 2: Big Red One, and
Call Of Duty 3. Both have been mediocre. This should be evidence in
itself that Treyarch does not hold a candle to Infinity Ward,
especially after the gem that Infinity Ward dropped with Call Of Duty 4.
Furthermore,
citing the Return to Castle Wolfenstein as a reason why Treyarch should
be respected is complete nonsense. First of all: Return to Castle
Wolfenstein was a very good game, yes. But if you really think it was
one of the "greatest games ever to be made" you desperately need to get
out there and game a little bit more before you start broadcasting your
opinion onto the internet.
Secondly; Gray Matter did not become Treyarch, they merged with Treyarch
before the development of Big Red One, and more than three quarters of
the staff that developed Return to Castle Wolfenstein did not take part
in putting out Call Of Duty 3. The whole "they were Gray Matter seven
years ago" argument is completely weak, unfounded, and only serves as
proof that the writer of this segment is grasping at straws.
Don't
even start talking about time spent on development. Lack of time put
into development results in buggy, broken games. Call Of Duty 3 wasn't
a bag game because of functionality issues. It was a bad game because
the story and gameplay were equally stale, the dialogue was poorly
written and unbelievable, and the entire game didn't compare to Call Of
Duty 2 in terms of overall quality in the core aspects of video game
making. When you consider that Big Red One suffered from the same
pitfalls years ago that Call Of Duty 3 did more recently, you start to
put two and two together.
Treyarch doesn't need any excuses to
be made for them. They have a record of developing mediocre games thus
far, and as long as they keep treading the same rails laid by Infinity
Ward years ago, they will never be a stellar developer. Infinity Ward
made leaps and bounds in the industry last year to pull themselves out
of the dry, beaten-to-death hole that is first-person World War
II-themed games. While they were doing that, Treyarch passed them on
the same path while walking the opposite way.
A stale concept
done by a convictedly mediocre developer does not scream "good game".
If you've played the original Call of Duty, there's nothing more to see
here. Unless you're an absolutely rabid Call Of Duty fanboy, stay far
away from Treyarch's next effort in Call Of Duty: World At War and
purchase the year-old Call Of Duty 4: Modern Warfare if you haven't
already.