Nintendo must be considering making an android gaming phone based on a chip like the Nvidia Tegra K1.
vhold's forum posts
Yup, I just figured that out, you have to go to "Extras" in the store and get that file also called "Kinect Party". Works great.
Anybody else seeing this?
Edit: You have to also go to Extras inside the XBLA store and also download the "Kinect Party" item there. That's the unlock.
The reason it's a big deal is because our leaders didn't get there through ideas or accomplishments, they got there by being pretty happy perfect people, that look and sound good. When it's exposed they aren't really spawns of Leave It Beaver, it destroys the foundation of their power.
Uhm, props to Epic for the legal victory I guess, but it's such a crushing blow I think it would cause other companies to be afraid to license the Unreal engine.
Well, the only thing I take away from this story is that Patrick -really- likes Mark of the NInja and wants it to sell more copies.
I don't think that's a concern. Because Blizzard describes that as:
Hm, I don't know. It seems like more of a bandaid. What happens when you get to Paragon level 100?
Which I believe is somewhere around 1500 hours of playing, some people are saying D3 will take 7000 to hit 100. People will hit it, but it won't be a major thing. You'll get a lot more people complaining that progression becomes too slow.
The time to reach the upper Paragon levels approximates the long-term time investment required to get a level 99 character in Diablo II.
I don't think these people are playing for what you probably consider fun. If they're using that word, I think what they're referring to is the pleasure they get from getting a reward while gambling. They like that feeling, and they're complaining because the game isn't providing it in the way they imagined it would. They must be hanging in there with hope that this could be a big thing to give them lots of that pleasure.
I understand that from Blizzard's perspective, this sort of no-progress progression might as well be a cash-printing operation. What I can never understand is people complaining about not having enough incentive to do the same thing over and over. If fun is no longer part of the process, they might as well go do something that is fun.
Keep in mind that one of the main appeals of the Diablo series is that it's fundamentally a big complicated slot machine. Playing the game is like pulling that lever. If the rewards aren't coming out often enough, or aren't satisfying, people will lose their addiction. That's what Blizzard is working on.
I don't fucking get this "end-game" crap. Is the worst problem with Diablo 3 really the fact that you couldn't monotonously grind through exactly the same campaign hundreds of times over to get a greater number of suffixes?
Those kinds of players, who want to be hooked on the gambling aspect of the game, consider the end-game to be when the game really begins, everything up to that point is just a time investment, a barrier to entry that gives their winnings a feeling of value.
Blizzard has to retain players if they want to keep making money on having a big enough community to draw new players, make money on the auction house, and sell expansions.