I saw it in my own way, in pronunciation and definition. Pwn, pronounced pawn meaning that the person has been used as a pawn (chess). No I don't care about internet crap.
I snapped my God of War 1 disc after my multiple futile attempts to get it to actually LOAD, however I had disc insurance so it wasn't a big deal (yes they actually replaced it, no questions asked).
So I bought CT off of XBL the other day to catch up on the older stuff in prep for Conviction. There are a few things that I've been wondering about since playing it, specifically things that are or arn't in Conviction. 1. Knocking out enemies instead of killing. 2. Moving bodies (I didn't actually try in the demo). 3. Distractions (other than shooting something...). 4. Switching which shoulder you aim from (in CT it's a simple left stick click while aiming).
These are the only few things I haven't been able to confirm, however I haven't been keeping up with the game much so I'm hoping someone already knows.
Dir en grey: 307 songs, every single, every album+bonus songs, all properly tagged (1.44 GB) 21 HQ/HD music and live videos (5.52 GB) 303 images (43.9 MB)
I've heard on quite a few occasions that they were interested in a remake but didn't have the time or resources, due to all the other projects they are constantly working on.
That being said I'd rather just play the original again and just anticipate the new games, after seeing how fun FFXIII is I can't wait to see what they could do if they stuck just a little more to tradition.
Eh, One Winged Angel is still my favorite, though I usually associate songs with situation and context, which is why I don't particularly like themes of towns and such but love battle themes and those at intense story moments.
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