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Video_Game_King

So is my status going to update soon, or will it pretend that my Twitter account hasn't existed for about a month?

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Games that drive people to insanity.

Takeshi's Challenge

(This game has driven me inSAAAANNNNEEEE!!!!) *lets out an insane chortle* Did you hear that, electric coconut giraffes!? *dementedly giggles* INSAAAANNNNEEEE!!!!!! *laughs self into perceived alternate dimension*...............OK, he's out. Looks like it won't go away soon, like that Romancing SaGa 2 thing. *sigh* I' guess I'll have to type up the review for him. Oh, wait, I haven't even introduced myself. I'm the Queen, married to my currently-insane husband since 1844. That said, this is seriously the weirdest thing I've seen him do.

Moving on, I'm going to have to write his review based on the notes he wrote and the Wikipedia articles on it. According to Wikipedia, this game was made by a Japanese comic Takeshi Kitano. It says he hated video games, but unlike Jack Thompson, who spent his entire life (and afterlife (very long story)) trying to destroy video games, Kitano put his ire to good use. Somewhat. What he did was make a video game that satirized 1980s video games and, from what I've seen, make hard games of the time (Metroid, Zelda, Dragon Quest) look like your last acts before your sex change.

In his challenge, you play as...well, actually, I don't know. I assume Takeshi, but none of the Wikis on it ever said much. I guess the objective is to collect treasure, since the King won't stop muttering the word "treasure." How exactly you achieve this goal seems to be a mystery to both of us. According to what he has written down, progressing through the game is random and very hard to decipher. I'm looking at the Wiki, and even if you understand Japanese, some of these steps need a walkthrough. Then again, that's probably what he meant by "challenge", and to his credit, he was rather creative with some of these challenges. Reading off both this site's Wiki and the only walkthrough I could find, you apparently have to yell into a controller, leave a controller alone for an hour, and taping down the turbo B button on a controller.

I know what you're thinking, because I can read minds. You are thinking that this next paragraph will talk about the controls of the game. I'm not a professional video game reviewer, so the best I can do is follow your suggestions. Anyway, one of his notes says, "controls like cat anus." Underneath that, it goes into more detail, like how you can only jump straight up or straight forward. It also says something about not being able to attack while jumping, but I remember seeing him shoot monkeys while jumping. There's also something here about doors and entrances requiring incredibly specific placement in order to enter, yet unlike the jumping/attacking thing I mentioned earlier, there's no way for me to soften this. Nothing I can think of or find disproves this or lessens it severity.

So does any of the following make the game bad? Well, the King would probably just end the review here with an award that highlights
The ending screen, accompanied by a translation. This is not a joke, but at the same time, it is.
The ending screen, accompanied by a translation. This is not a joke, but at the same time, it is.
what he perceives to be the poo r quality of the game, but I'd like to give it more thought. After all, can I call a game bad when it was designed to be bad on purpose? Sure, the music is grating and the ability to beat up anybody is made less fun by the lack of satisfaction, but all that was probably intentional. Something my husband probably didn't consider was that this game was satirical of video games of the time, making fun of their illogical nature and obscure advancement methods. No, wait, I was wrong; he did, and it seems another one of his notes is "one of first arts." Oh, Christ, this must be where he lost his mind. He even wrote a sentence for this review. "Yes, that's right, before games like Ico and Panzer Dragoon were doing the whole art thing, Takeshi was making an ironic game that can be viewed as an artistic endeavor." Wow, he wrote that? Usually, he spends his time writing up superfluous awards...which I should probably end this review with, if I want to stay true to the rest of his works. My first thought is Hardest Game Award, but I think he has already done that. I'll have to be more creative. Let's see what else he has in his notes....*rummages through notes*...hmmm, this looks good. I'll end this with the Heath Ledger Award for Jocular Attitude.

Review Synopsis

  • The game isn't translated, but even if it was, you'd have a hard time figuring out what to do.
  • Seeing that our TV now looks like it angered a Famicom controller cannon, I think the controls aren't that good.
  • The game is difficult, but I don't need to tell you that. It's in the title and it drove my husband to insanity...that he's still suffering from.




Oh boy, he's still trying to eat his tongue. He should probably return to sanity when this video is done. I'd include the second part, but that would risk making him even more insane.
  


Run Saber

(Well, I am no longer insane.) More accurately, I'm not as insane as I was twelve minutes ago. I am now in perfect condition to review video games. However, because the Queen just wrote my entire Takeshi's Challenge review and Saints Row 2 has yet to be beaten, I'm stuck with an obscure SNES game. Yea, I'm not that excited either, even though this isn't anything new to me.

The game in question is Run Saber, an action game for the SNES. In it, demons have taken over the Earth, and it is up to you to save it. Who you are is up to you, since you can be either a boy or girl ninja-cyborg. I picked the girl cyborg.......because I was still insane at the time! *nervous chuckle* (That should do it. Wait...they can hear me, can't they? Damnit!) If you're hoping for more story, prepare for disappointment, because that's all you get. Then again, you probably shouldn't be looking towards action games for deep storylines.

Yep, it's an Atlus game.
Yep, it's an Atlus game.
Then again AGAIN, I can understand why you'd be looking towards this game for story. After all, it was made by Atlus, something that remains incredibly obvious throughout the experience. The Atlus feel here is so strong that after playing the first two levels, I developed the urge to release demons into the nearest high school just so I could see teenagers beat them up. I've heard that this game also feels a lot like Strider, and I can see where people get that. Like Strider, gameplay consists of walking/climbing in some direction and slashing the shit out of whatever crosses your path (and then slashing that shit into smaller shits). However, there is a bit more to it than that in Run Saber. You have a wider variety of attacks, but they're mostly one-time moves; the only ones I actually did use multiple times were "shit slashing sword slash" and "Sonic-esque spike ball of obliteration."

Oh, you also get a special attack, as pictured in that...picture....I'm not sure if it's the same for both characters, but the girl unleashed a swirling ice attack that eviscerated any poor fool on screen at the time. There's nothing wrong with that, as many games should (and do) have special attacks like this. However, Run Saber gives you too much of a good thing. I never really encountered a shortage of special attacks, so quite a few boss battles became well timed special attack blitzes. Hmm...do I have anything else to say about this game?

No, I don't think I do. I guess I owe that to its shallow-yet-fun nature and the short (it's only 5 stages long) length of it all. In fact, the only other thing I have to say about the game is that the bosses are easy and consist of the same strategy. You usually just wave your sword at them like you're swatting giant flies, the background music taunting you as you do so. Other than that, though, there's not much I can say about this game. Seriously, I'm at a loss for opinions. Whatever, I'll just give it the Atlusliest Game I've Beaten Award and call it a day.

Review Synopsis

  • As I've already said twice, this is an Atlus game.
  • Kinda short with little replay value.
  • Gameplay is shallow, Strider-esque, and decent.
38 Comments

38 Comments

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Ravenlight

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Butts.

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Video_Game_King

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Edited By Video_Game_King
@ArbitraryWater said:
" @Video_Game_King said:
Most of the Characters in the Dawn Brigade can't benefit from these bonuses, and by the time you get people that can, it stops being mind-bendingly frustrating and starts just being hard. If you want I can send you a PM conversation I had with Hailinel on the exact subject, because I don't feel like writing it again. "
Nah, I'd rather save the surprise for when I play the game. "
Oh, then you haven't played it yet? You certainly are in for a surprise, though a bad one or a good one is entirely subjective. Me? I enjoyed it, despite the many flaws. Just don't expect GOTY material. "
I don't do GOTYs.....yet......so I've nothing to worry about.....yet.....
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ArbitraryWater

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@Video_Game_King said:
Most of the Characters in the Dawn Brigade can't benefit from these bonuses, and by the time you get people that can, it stops being mind-bendingly frustrating and starts just being hard. If you want I can send you a PM conversation I had with Hailinel on the exact subject, because I don't feel like writing it again. "
Nah, I'd rather save the surprise for when I play the game. "
Oh, then you haven't played it yet? You certainly are in for a surprise, though a bad one or a good one is entirely subjective. Me? I enjoyed it, despite the many flaws. Just don't expect GOTY material.
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Video_Game_King

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@ArbitraryWater said:
" @Video_Game_King said:
" @ArbitraryWater said:
" Oh hey VGK. Since I know we both like Fire Emblem I will say that most of the First Act of Radiant Dawn was frustrating as hell until you got your overpowered friends Black Knight and Wolf Queen. Then it got a lot easier from there. "
What about if I use a Path of Radiance save, giving me super-powered characters from the future-but-at-the-same-time-the-past?
Most of the Characters in the Dawn Brigade can't benefit from these bonuses, and by the time you get people that can, it stops being mind-bendingly frustrating and starts just being hard. If you want I can send you a PM conversation I had with Hailinel on the exact subject, because I don't feel like writing it again. "
Nah, I'd rather save the surprise for when I play the game.
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ArbitraryWater

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Edited By ArbitraryWater
@Video_Game_King said:
" @ArbitraryWater said:
" Oh hey VGK. Since I know we both like Fire Emblem I will say that most of the First Act of Radiant Dawn was frustrating as hell until you got your overpowered friends Black Knight and Wolf Queen. Then it got a lot easier from there. "
What about if I use a Path of Radiance save, giving me super-powered characters from the future-but-at-the-same-time-the-past?
Most of the Characters in the Dawn Brigade can't benefit from these bonuses, and by the time you get people that can, it stops being mind-bendingly frustrating and starts just being hard. If you want I can send you a PM conversation I had with Hailinel on the exact subject, because I don't feel like writing it again.
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Video_Game_King

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Edited By Video_Game_King
@ArbitraryWater said:
" Oh hey VGK. Since I know we both like Fire Emblem I will say that most of the First Act of Radiant Dawn was frustrating as hell until you got your overpowered friends Black Knight and Wolf Queen. Then it got a lot easier from there. "
What about if I use a Path of Radiance save, giving me super-powered characters from the future-but-at-the-same-time-the-past?

@Vinchenzo said:
" Well, games that piss me off:

  • Ninja Gaiden II. It's not bad enough you die, no, they also give you a loading screen when you restart from a checkpoint. Wasn't I just playing the level? What do you need to load you jerk!?
  • Ikaruga. I just started playing this a couple days ago. It's fun to notice how much better I am noticing the patterns but trying to get a decent chain going is quite literally driving me to insanity.
  • Tekken. The game is such a pile of shit I rage across the store when I see it.
"
NG2? Not even close to some of the crap I've had to deal with. Haven't played the other two, so I can't comment.
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ArbitraryWater

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Edited By ArbitraryWater

Oh hey VGK. Since I know we both like Fire Emblem I will say that most of the First Act of Radiant Dawn was frustrating as hell until you got your overpowered friends Black Knight and Wolf Queen. Then it got a lot easier from there.

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Edited By Vinchenzo

Well, games that piss me off:


  • Ninja Gaiden II. It's not bad enough you die, no, they also give you a loading screen when you restart from a checkpoint. Wasn't I just playing the level? What do you need to load you jerk!?
  • Ikaruga. I just started playing this a couple days ago. It's fun to notice how much better I am noticing the patterns but trying to get a decent chain going is quite literally driving me to insanity.
  • Tekken. The game is such a pile of shit I rage across the store when I see it.
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Video_Game_King

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@Fr0Br0 said:
" Thank you for reminding me of how awesome Ren and Stimpy is. "
If you want awesome, check out the second part. Sanity's overrated, anyway :P.
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Thank you for reminding me of how awesome Ren and Stimpy is.

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Video_Game_King

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@GreggD said:
" @Video_Game_King said:
" @GreggD said:
" I AM THE MOONSTAR "
No, I'm the Moon Star. You're just some crazy guy in a diaper. "
Sorry, I was tripping balls for a few seconds. "
They're that big? You sir.....are a man.
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@Video_Game_King said:
" @GreggD said:
" I AM THE MOONSTAR "
No, I'm the Moon Star. You're just some crazy guy in a diaper. "
Sorry, I was tripping balls for a few seconds.
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@GreggD said:
" I AM THE MOONSTAR "
No, I'm the Moon Star. You're just some crazy guy in a diaper.
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I AM THE MOONSTAR

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I saw that in the list of options when looking up videos for this game. Didn't watch it, though, until now.

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I really don't care about achievements. I entered a few cheats in Saints Row 2 (ONLY TO MAKE IT MORE FUN, NOT TO CHEAT), locked away any and all achievements, and never really gave a crap bout that.

Fact: FF8 is not a pile of shit. It is merely FF6 buried under an inch of shit.

You want scary? I'll get scary..........just give it a minute......

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@Video_Game_King:

Nah, usually when I 100% it's just for achievements. Only two games i've done that on without achieves, FFVII and SMT III: Nocturne. Well, and a bunch of games where you can't do everything in one playthrough but I still know inside out like Baldurs Gate, Fallout, fighting games, etc.

Also, that ain't scary. You see, it can't be scary because it's from FF 8, and FF 8 is a pile of shit. Fact.

*runs away very ver fast before anyone realise what has been said*
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@The_A_Drain said:
" @Video_Game_King: Shit don't play that music at me, you're scaring me dude!!

I'll get around to it eventually, it's just one of those games I never played and have been so pre-occupied with other stuff it keeps slipping through my fingers. Rather like The Legend of Dragoon, Xenogears and Chrono, anything.

Besides, it doesnt help my time is limited most days now (I have like, a few weeks now where I have the time, but then its back to work fulltime on my programming and art skills) and I can play like 4 shooters in the time it takes to see the opening credits of a JRPG lol. I mean i'm playing Star Ocean right now, 11 hours in, and barely past the 3rd boss, in that same time I 100%'ed The Simpsons Game. "
I can get scarier, you know...

I've been occupied with games, too, and it's disappointing at times. I'd really like to get to Tear Ring Saga, but I have SOOO many games I need to finish first. Like Okami.

100%ed a game? I don't even bother doing that. I'm the type of person who beats a game and then never touches it again. I don't like what that says about my sex life.

@Hamst3r said:
" @Video_Game_King said:
" @Hamst3r said:
"Man, games used to be so ridiculous. "
They still are, if you're creative enough. Hell, look at my Fallout 3 review.
Ehhhhh. Making ridiculous characters isn't quite the same ridiculous as what I described in Run Saber. That's *you* being ridiculous, not the game. :P

Perhaps in Fallout 3 if you were fighting hyper-advanced imperial walruses instead of mutants and kicking them to death with your extending robotic legs instead of guns. Perhaps if your dog was also a hover board and you used him to soar over the walls of the imperial walrus stronghold, where you would obtain the power crystal that can summon fruit inside of your enemies, fattening them to death. That would be ridiculous. "
Then Fallout 3 would be a fighting game, wouldn't it? Can't do that, sorry :P.
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@Video_Game_King said:
" @Hamst3r said:
"Man, games used to be so ridiculous. "
They still are, if you're creative enough. Hell, look at my Fallout 3 review.
Ehhhhh. Making ridiculous characters isn't quite the same ridiculous as what I described in Run Saber. That's *you* being ridiculous, not the game. :P

Perhaps in Fallout 3 if you were fighting hyper-advanced imperial walruses instead of mutants and kicking them to death with your extending robotic legs instead of guns. Perhaps if your dog was also a hover board and you used him to soar over the walls of the imperial walrus stronghold, where you would obtain the power crystal that can summon fruit inside of your enemies, fattening them to death. That would be ridiculous.
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@Video_Game_King:

Shit don't play that music at me, you're scaring me dude!!

I'll get around to it eventually, it's just one of those games I never played and have been so pre-occupied with other stuff it keeps slipping through my fingers. Rather like The Legend of Dragoon, Xenogears and Chrono, anything.

Besides, it doesnt help my time is limited most days now (I have like, a few weeks now where I have the time, but then its back to work fulltime on my programming and art skills) and I can play like 4 shooters in the time it takes to see the opening credits of a JRPG lol. I mean i'm playing Star Ocean right now, 11 hours in, and barely past the 3rd boss, in that same time I 100%'ed The Simpsons Game.
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@The_A_Drain said:
@Video_Game_King:


Kingdom Hearts bullshitted me the moment I layed eyes on it. I hated the concept, I hated the gameplay, I hated the main character, and his weapon design. As unpopular an opinion as that may be I played something like 2 hours of it and gave it back to the guy who lent it to me, never bothered with the sequel or the GBA spinoff.

Never played FFIV either, pre PS1 era RPGs have a knack for outright confusing me, let alone making me frustrated enough to give up. I keep going back to them one by one and tearing through them but FFIV is not one i've gotten around to yet.

"
*glares at you with malice and hatred*

Get around to it. It's pretty good, especially on the DS.
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@dbz1995 said:

"Halos gotta be pretty high up there, due to the loada people who killed their parents and that kinda stuff because of it."

You mean one single kid, who obviously had serious serious mental health and paranting issues. Seriously, as a joke this isn't funny, as a serious post it's ignorant and uninformed.

@Video_Game_King:

Kingdom Hearts bullshitted me the moment I layed eyes on it. I hated the concept, I hated the gameplay, I hated the main character, and his weapon design. As unpopular an opinion as that may be I played something like 2 hours of it and gave it back to the guy who lent it to me, never bothered with the sequel or the GBA spinoff.

Never played FFIV either, pre PS1 era RPGs have a knack for outright confusing me, let alone making me frustrated enough to give up. I keep going back to them one by one and tearing through them but FFIV is not one i've gotten around to yet.

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@dbz1995 said:
" Halos gotta be pretty high up there, due to the loada people who killed their parents and that kinda stuff because of it. "
I do not know which part of that sentence I should beat you for first. I guess I'll go with the fact that your avatar is Nanaki's ass :P.
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Halos gotta be pretty high up there, due to the loada people who killed their parents and that kinda stuff because of it.

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@Hamst3r said:
"Man, games used to be so ridiculous. "
They still are, if you're creative enough. Hell, look at my Fallout 3 review.

@The_A_Drain said:
" @Video_Game_King: Like I said i'm not quite sure how it goes down lol, he's a bit weird like that.

But yeah I don't have time to take bullshit from games, I dont mind if it freezes once or twice as that's just what happens sometimes, but unfair bullshit like Romancing Saga, or whatnot goes straight to hell if it wrongs me :P

Only games game ever to wrong me and be insteresting enough for me to return to it and subsequently beat it was Shin Megami Tensei III: Nocturne/Lucifers Call. Don't get me wrong, dying a few times isn't enough to truly piss me off, but when a game kicks your ass 50+ times in a row on the same boss despite hours and hours and hours of levelling up. It's lucky it doesnt go in the bin lol. "

I have an obligation to beat games, despite bullshitting me. Trust me, I've seen enough games bullshit me, but I have to lie down and take it :P.

Only that game? You haven't faced Riku in the original Kingdom Hearts, or Zeromus in FF4? Those guys are so hard, I ended up memorizing portions of the damn script because I fought them so many times! (Oh, that's another thing: sucks when you can't skip cutscenes, doesn't it?)
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@Video_Game_King:

Like I said i'm not quite sure how it goes down lol, he's a bit weird like that.

But yeah I don't have time to take bullshit from games, I dont mind if it freezes once or twice as that's just what happens sometimes, but unfair bullshit like Romancing Saga, or whatnot goes straight to hell if it wrongs me :P

Only game ever to wrong me and be insteresting enough for me to return to it and subsequently beat it was Shin Megami Tensei III: Nocturne/Lucifers Call. Don't get me wrong, dying a few times isn't enough to truly piss me off, but when a game kicks your ass 50+ times in a row on the same boss despite hours and hours and hours of levelling up. It's lucky it doesnt go in the bin lol.
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Run Saber is awesome! It's always held a special place in my heart.

I like the part in the final stage where you free fall down this maintenance shaft for no less than 40 seconds, kicking flying heads to death with your deadly lightning and ice feet. Man, games used to be so ridiculous.

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@The_A_Drain said:
" I don't know why you even bothered to play Takeshi's Challenge, seriously, it's a troll game. It was put out with the sole purpose of frustrating the fuck out of people, not even as a joke, the guy flat out said he was hoping to frustrate people enough to get them to realise what a waste of time their hobby was.

The dudes a great actor but... yeah, he put out this stuff because apparently he hates games. That or he loves them and the whole thing is a joke I can't quite tell, either way, why did you do it man?! It's not a game, it's fucking torture.

Personally I don't take any bullshit from a game, if it isn't putting up a fair fight I turn the power off and it can sit on the shelf for ten years wishing it hadn't been such an asshole to me. If a game is giving me a fair challenge then i'll respect it enough to show frustration towards it. "
Wait, a comedian made a game NOT as a joke? Were you reading that right?

I did it just to prove that I'm the fucking King. Guess who won? *points to self*

Sometimes, I'm forced to take bullshit from a game. Like when my Xbox games freeze on me, forcing me to reset and discover that they lack auto-save. Or when I reach bullshit like this.
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Edited By The_A_Drain

I don't know why you even bothered to play Takeshi's Challenge, seriously, it's a troll game. It was put out with the sole purpose of frustrating the fuck out of people, not even as a joke, the guy flat out said he was hoping to frustrate people enough to get them to realise what a waste of time their hobby was.

The dudes a great actor but... yeah, he put out this stuff because apparently he hates games. That or he loves them and the whole thing is a joke I can't quite tell, either way, why did you do it man?! It's not a game, it's fucking torture.

Personally I don't take any bullshit from a game, if it isn't putting up a fair fight I turn the power off and it can sit on the shelf for ten years wishing it hadn't been such an asshole to me. If a game is giving me a fair challenge then i'll respect it enough to show frustration towards it.

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Video_Game_King

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@Gargantuan said:
" World of Warcraft "
Does addiction count as insanity? If it does, then I guess many people here are insane out of their minds.
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World of Warcraft

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JJWeatherman

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Good evening everyone. It is I, El Vampiro Jr. (not Alex Navarro), and I vote Big Rigs as the game most likely to drive someone insane.

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@MattyFTM said:
" @Video_Game_King said:
" @MattyFTM said:
" Braid drove me to insanity. "
In what way? I've demonstrated that a video game can make a man hump a swimming pool for nine hour before passing out, but you have not told us how Braid made you insane. "
It was just so goddamn frustrating, it made me want to kill myself!!! "
That's all? Just suicide? Try sleeping for 3 hours before waking up naked, and then tell me about insanity :P!
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@Video_Game_King said:
" @MattyFTM said:
" Braid drove me to insanity. "
In what way? I've demonstrated that a video game can make a man hump a swimming pool for nine hour before passing out, but you have not told us how Braid made you insane. "
It was just so goddamn frustrating, it made me want to kill myself!!!
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@MattyFTM said:
" Braid drove me to insanity. "
In what way? I've demonstrated that a video game can make a man hump a swimming pool for nine hour before passing out, but you have not told us how Braid made you insane.
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Braid drove me to insanity.

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Takeshi's Challenge

(This game has driven me inSAAAANNNNEEEE!!!!) *lets out an insane chortle* Did you hear that, electric coconut giraffes!? *dementedly giggles* INSAAAANNNNEEEE!!!!!! *laughs self into perceived alternate dimension*...............OK, he's out. Looks like it won't go away soon, like that Romancing SaGa 2 thing. *sigh* I' guess I'll have to type up the review for him. Oh, wait, I haven't even introduced myself. I'm the Queen, married to my currently-insane husband since 1844. That said, this is seriously the weirdest thing I've seen him do.

Moving on, I'm going to have to write his review based on the notes he wrote and the Wikipedia articles on it. According to Wikipedia, this game was made by a Japanese comic Takeshi Kitano. It says he hated video games, but unlike Jack Thompson, who spent his entire life (and afterlife (verylongstory)) trying to destroy video games, Kitano put his ire to good use. Somewhat. What he did was make a video game that satirized 1980s video games and, from what I've seen, make hard games of the time (Metroid, Zelda, Dragon Quest) look like your last acts before your sex change.

In his challenge, you play as...well, actually, I don't know. I assume Takeshi, but none of the Wikis on it ever said much. I guess the objective is to collect treasure, since the King won't stop muttering the word "treasure." How exactly you achieve this goal seems to be a mystery to both of us. According to what he has written down, progressing through the game is random and very hard to decipher. I'm looking at the Wiki, and even if you understand Japanese, some of these steps need a walkthrough. Then again, that's probably what he meant by "challenge", and to his credit, he was rather creative with some of these challenges. Reading off both this site's Wiki and the only walkthrough I could find, you apparently have to yell into a controller, leave a controller alone for an hour, and taping down the turbo B button on a controller.

I know what you're thinking, because I can read minds. You are thinking that this next paragraph will talk about the controls of the game. I'm not a professional video game reviewer, so the best I can do is follow your suggestions. Anyway, one of his notes says, "controls like cat anus." Underneath that, it goes into more detail, like how you can only jump straight up or straight forward. It also says something about not being able to attack while jumping, but I remember seeing him shoot monkeys while jumping. There's also something here about doors and entrances requiring incredibly specific placement in order to enter, yet unlike the jumping/attacking thing I mentioned earlier, there's no way for me to soften this. Nothing I can think of or find disproves this or lessens it severity.

So does any of the following make the game bad? Well, the King would probably just end the review here with an award that highlights
The ending screen, accompanied by a translation. This is not a joke, but at the same time, it is.
The ending screen, accompanied by a translation. This is not a joke, but at the same time, it is.
what he perceives to be the poo r quality of the game, but I'd like to give it more thought. After all, can I call a game bad when it was designed to be bad on purpose? Sure, the music is grating and the ability to beat up anybody is made less fun by the lack of satisfaction, but all that was probably intentional. Something my husband probably didn't consider was that this game was satirical of video games of the time, making fun of their illogical nature and obscure advancement methods. No, wait, I was wrong; he did, and it seems another one of his notes is "one of first arts." Oh, Christ, this must be where he lost his mind. He even wrote a sentence for this review. "Yes, that's right, before games like Ico and Panzer Dragoon were doing the whole art thing, Takeshi was making an ironic game that can be viewed as an artistic endeavor." Wow, he wrote that? Usually, he spends his time writing up superfluous awards...which I should probably end this review with, if I want to stay true to the rest of his works. My first thought is Hardest Game Award, but I think he has already done that. I'll have to be more creative. Let's see what else he has in his notes....*rummages through notes*...hmmm, this looks good. I'll end this with the Heath Ledger Award for Jocular Attitude.

Review Synopsis

  • The game isn't translated, but even if it was, you'd have a hard time figuring out what to do.
  • Seeing that our TV now looks like it angered a Famicom controller cannon, I think the controls aren't that good.
  • The game is difficult, but I don't need to tell you that. It's in the title and it drove my husband to insanity...that he's still suffering from.




Oh boy, he's still trying to eat his tongue. He should probably return to sanity when this video is done. I'd include the second part, but that would risk making him even more insane.
  


Run Saber

(Well, I am no longer insane.) More accurately, I'm not as insane as I was twelve minutes ago. I am now in perfect condition to review video games. However, because the Queen just wrote my entire Takeshi's Challenge review and Saints Row 2 has yet to be beaten, I'm stuck with an obscure SNES game. Yea, I'm not that excited either, even though this isn't anything new to me.

The game in question is Run Saber, an action game for the SNES. In it, demons have taken over the Earth, and it is up to you to save it. Who you are is up to you, since you can be either a boy or girl ninja-cyborg. I picked the girl cyborg.......because I was still insane at the time! *nervous chuckle* (That should do it. Wait...they can hear me, can't they? Damnit!) If you're hoping for more story, prepare for disappointment, because that's all you get. Then again, you probably shouldn't be looking towards action games for deep storylines.

Yep, it's an Atlus game.
Yep, it's an Atlus game.
Then again AGAIN, I can understand why you'd be looking towards this game for story. After all, it was made by Atlus, something that remains incredibly obvious throughout the experience. The Atlus feel here is so strong that after playing the first two levels, I developed the urge to release demons into the nearest high school just so I could see teenagers beat them up. I've heard that this game also feels a lot like Strider, and I can see where people get that. Like Strider, gameplay consists of walking/climbing in some direction and slashing the shit out of whatever crosses your path (and then slashing that shit into smaller shits). However, there is a bit more to it than that in Run Saber. You have a wider variety of attacks, but they're mostly one-time moves; the only ones I actually did use multiple times were "shit slashing sword slash" and "Sonic-esque spike ball of obliteration."

Oh, you also get a special attack, as pictured in that...picture....I'm not sure if it's the same for both characters, but the girl unleashed a swirling ice attack that eviscerated any poor fool on screen at the time. There's nothing wrong with that, as many games should (and do) have special attacks like this. However, Run Saber gives you too much of a good thing. I never really encountered a shortage of special attacks, so quite a few boss battles became well timed special attack blitzes. Hmm...do I have anything else to say about this game?

No, I don't think I do. I guess I owe that to its shallow-yet-fun nature and the short (it's only 5 stages long) length of it all. In fact, the only other thing I have to say about the game is that the bosses are easy and consist of the same strategy. You usually just wave your sword at them like you're swatting giant flies, the background music taunting you as you do so. Other than that, though, there's not much I can say about this game. Seriously, I'm at a loss for opinions. Whatever, I'll just give it the Atlusliest Game I've Beaten Award and call it a day.

Review Synopsis

  • As I've already said twice, this is an Atlus game.
  • Kinda short with little replay value.
  • Gameplay is shallow, Strider-esque, and decent.