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Video_Game_King

So is my status going to update soon, or will it pretend that my Twitter account hasn't existed for about a month?

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This didn't turn out how I thought it would.


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Mega Man & Bass

( You know, I just realized something: I haven't beaten a GBA/Mega Man game in a long time.) Actually, I know why I realized that, and you do, too; but that doesn't answer our question, does it? Well, I kinda ran out of Mega Man games, since all the Classics are gone and I've gone through as much X as I can. Some of you will recommend the Zero series, but that brings us to the other problem: GBA games. I know why I don't beat them that often: they're oddly troublesome to emulate. PS1, N64, Saturn, all but the last one work perfectly, and yet GBA games do naughty things to my computer. I think it's revenge for all the naughty things I've done to it.

  No chance, weirdo.
 No chance, weirdo.
Wait, what were we talking about? Oh, right: Mega Man & Bass. Unfortunately, the title doesn't refer to Mega Man's rocking abilities (if it did, he'd be in Shadaloo pretty damn quick), but to the fact that there are two playable characters, both playing through the exact same story. There's this robot called King (I like him), and Mega Man wants to beat him up (I don't like that). Then Wily shows up, because you apparently can't have a Mega Man game without him. Yet there's something innovative about this game, at least compared to other Mega Man games: the Bass side. I think it's finally clear why Wily split with Dr. Light: Light sucks at making robots. Also, he sounds like a mush-mouthed freak, but that's a subject for another day. Right now, we talk about Dr. Wily's robo-prowess. Not only did he make Sigma before Mega Man jammed an X on his name and went through puberty, but he also made Bass, who's like Mega Man, but much, MUCH better.
 
I'd tell you to imagine X, but he's even better than the older Blue Bomber who still wears panties (WHY DOES MEGA MAN NEED PANTIES!?). For one, he can fire a billion shots instead of one pussy charge. He also knows that bullets fly in directions other than horizontal, and that bullets aren't the only things allowed to move. Granted, he can't slide, but not only does he have an X dash thingy, but he can also wall jump. Better yet, he doesn't need a wall to do wall jumps; he's so badass, he can wall jump off the air! Why would you ever play as Mega Man? No, seriously, why do I need to play as Mega Man? Don't be fooled by the little gaps Bass can't slide under, as this game is designed primarily around Bass, meaning there are some jumps that the Blue Bomber won't be able to jump. Rush won't be here to help you, you creep; this is all you. And you all suck.
 
Something just struck me: this game is lacking in A LOT. Yes, I know, several things: it's a portable game (based on an SNES one), and it has two characters (playing through the same quest), but that's no excuse to get rid of shit like Energy Tanks and Rush! And for what? Level design so damn lazy that I can't be bothered to come up with a decent joke for it, its laziness having spread to me? Oh...wait, I see now: pretty decent weapons. That's what the whole trade-off was about. It's a return to form, with weapons that have uses outside "kill things." There's an item-grabbing ninja star, a Ninja Gaiden II-esque shadow clone, a ninja moving wall, and several other ninja-y weapons you can use in the field. When it comes to battling, however, things get a bit weird. Gone are the Hollywood Squares of old, and in is this weird branching system of choosing bosses. I guess it's meant to lead you to a certain boss's weakness, something the game does a lot. I guess it's finally admitting that it's a Mega Man game, and that the only way to beat Pirate Man is to beat his kneecaps in with the Ninja Bat. Well done, Bass! You get the Better Mega Man Award. But nothing for you, Mega Man. Not until you stop being pedo-bait.
 

Review Synopsis

  • Just play the SNES version, it's much better.
  • Typical Mega Man fare, only not as good.
  • Bass rocks. Skip Mega Man.
 
 
 
 
You know how you see old guys playing chess in the park? Well, that's what it's like up here. In fact, I brought these two guys up to the Moon just to make this video. What they don't know is that those Pac Men roam our wilds, serrated teeth and all. Horrifying, isn't it?
 
 

The Elder Scrolls IV: Oblivion

( Why can't I find a decent WRPG?) I know that statement is controversial, so let me kill the notion now: I'm not saying that there aren't decent WRPGs, just that I've yet to find one. Fallout 3 was stuck between genres; Fable II pretty much sucked; Shadowrun sucked, too; I'd say something about the original Fallout, but I barely play it, so instead, I'll talk about Oblivion. Actually, that's gonna be awkward, since I'm sure that this will resemble my Fallout 3 blog, only less a paragraph and absolutely drenched in medieval fantasy.
 
Hell, that made itself pretty damn obvious when I tried to shove Bushwald Sexyface into the world of Cyrodiil. Immediately, I realized a major problem: the character creation sucks, at least compared to Fallout 3. No face is truly sexy, and the game thinks albinos look like glow-in-the-dark Jokers. Worst of all, though, is that I could not give Bushwald Sexyface a mustache. HOW CAN HE BE CALLED A SEXYFACE WITHOUT THE MUSTACHE OF THE SEXY!? "Don't worry", I though, "I'll just say that a magic spell desexyfied him, and the guards decided that such ugly must be in a jail cell." And so he waited, trying in vain to grow a mustache, when the Emperor came in and told him that the world was in danger and that he was the key to rescuing it. And then he died, not even telling me what role I play in this adventure. Turns out that your role is actually rather minimal, serving only to progress the story for other characters. Sure, you do some important things like fetch some jewelry or close a billion f'ing Oblivion gates, but the focus is never on you. The story's decent enough, but it just feels weird that your role is, at best, a page-turner.
 
  See? No face is truly sexy in Oblivion Land.
 See? No face is truly sexy in Oblivion Land.
Which is a bit odd, given that the game offers a shitton of role-playing options. Don't like the classes you're given? Create your own! Because the character limit wouldn't allow it, I made my character part of the Sexyface class, which it defined as a hyper-charismatic telepathical knight. Yet I found that speech is a pointless mini-game with no end result, so I ended up turning Bushwald Sexyface into this insane kleptomaniac of sorts. That hit the fan quickly, for two reasons. First, Cyrodiil apparently hired its guards from Nazi Germany. Second, you can't steal EVERYTHING, since you'll eventually be too heavy to move. Hell, there were times when I died from carrying too much shit. Or maybe I just died from wolfing down all my food in one sitting, and all my potions in, like, 80 more. Oh, right, that reminds me: you can brew potions, too. Shit, you can do pretty much anything in this game. You can even Solid Snake your way into a guy's room to progress through a mission. What can you not do in this game?
 
Hey, look at that, this game has combat. Like the above stuff, there's a ton of options, but none of them are any good, especially the useless feature to talk to your enemies. Now that we have that out of our system, wanna try your hand at magic? OK, straightforward, works well if you have enough healing potions to drown a hospital; but since most of your alchemic endeavors will result in Restore Fatigue, you'll need to dedicate magic to healing only. Maybe support if you want to be fancy. Still want ranged attacks? This isn't an FPS (even though it still behaves like one in third person), and your shots will be delayed (unless you use a magical De-Sexing Stick, but they all run on batteries that nobody seems to have). Also, you can't recycle arrows, Mr. Economical, so that leaves one option: running like a bitch. Oh, I meant to say "swordplay." There's actually a bit of strategy in knowing when to block, slash, pull back, and not following those rules results in stunning, disease, and death. Notice how I said "a bit"; that's because you'll just block until they whack you, then slash at them until they can be sold at a deli. Either that, or you keep going in and out of doors, slashing at enemies while the materialize without their shields.
 
And so we come to the biggest problem with this game, which is oddly the one thing that people mention as soon as they hear the word "oblivion": the immersion. I can't see how this game can be immersive, mainly because of how glitchy the whole thing is. It makes itself pretty clear on this early on, when you emerge from the sewers and see (along with serious contrast issues) a hillside across the lake that makes you think you need glasses. Swim across, find a fortress, and then get attacked by INVISIBLE BEARS! These aren't magic bears, either, since they came back to vision as soon as they died. I attempted to tell the nearby townsfolk of the Predator bears, but they weren't impressed with my discovery. Maybe it was because they lived near Invisible Bear Battlements; or maybe it's because they were growing second mouths just so they could talk and drink at the same time. I think it was a defense tactic to distract me from the fact that there are only 12 people doing voices. It didn't. 
 
  Fuck you, SquarePants.
 Fuck you, SquarePants.
Of course, I know why this game is so glitchy: it's an open-world game, and a good one. Yea, I know, it sucks as an RPG (any game that makes you sleep to level up needs to be sent to a time where such things die on contact), but if you want to dick around, there's no better game for doing so. If you can think of it, chances are it's waiting for you in the vast world of Cyrodiil (which I'm convinced is actually a drug of some type). Caves and forts litter the landscape, waiting to be plucked of their riches; citizens will offer up sidequests if you talk to them the right way; oh, and did I mention that I once summoned an army of wolves upon a small group of religious nuts? There are no words to describe the childlike elation that such a thing brings....except for the ones I used right there. Really, the only flaw is that it doesn't know how awesome the open-world thing is, given that you can (and are kinda expected to) skip parts of the world, and that the game does everything in its power to make riding horses as unfun as possible. It's like the game is trying to be as unlikeable as Spongebob!
 
No, you don't understand that last joke: I really, really, REALLY hate Spongebob Squarepants. Firstly, he's got to be the most offensive thing to Asians since....holy shit, SpongeBob SquarePants! Second, Christ, that piece of crap is annoying. The early episodes were OK, but lately, his adventures have mostly consisted of him either being awarded for his absolute idiocy or torturing those around him with no consequences for doing so. How can people still like him when he's beating people up because he thought they looked like pinatas? I'm still confused on how he can hold down a job when he should logically be dead by now. Worse yet, poor Squidward has to put up with a lot of shit, living next to him. I'm surprised that he hasn't drank the Kool-Aid yet. Or that people haven't called out the show for being anti-intellectual. Wait, what was I talking about? Oh, right: Professor Brothers Award. You are dismissed.
 

Review Synopsis

  • The actual role-playing parts of this RPG are really weak, even if they're not trying to be.
  • The open world portions are actually pretty decent, even if the game doesn't want them to be.
  • Fuck SpongeBob Squarepants.
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54 Comments

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Video_Game_King

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Edited By Video_Game_King

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Mega Man & Bass

( You know, I just realized something: I haven't beaten a GBA/Mega Man game in a long time.) Actually, I know why I realized that, and you do, too; but that doesn't answer our question, does it? Well, I kinda ran out of Mega Man games, since all the Classics are gone and I've gone through as much X as I can. Some of you will recommend the Zero series, but that brings us to the other problem: GBA games. I know why I don't beat them that often: they're oddly troublesome to emulate. PS1, N64, Saturn, all but the last one work perfectly, and yet GBA games do naughty things to my computer. I think it's revenge for all the naughty things I've done to it.

  No chance, weirdo.
 No chance, weirdo.
Wait, what were we talking about? Oh, right: Mega Man & Bass. Unfortunately, the title doesn't refer to Mega Man's rocking abilities (if it did, he'd be in Shadaloo pretty damn quick), but to the fact that there are two playable characters, both playing through the exact same story. There's this robot called King (I like him), and Mega Man wants to beat him up (I don't like that). Then Wily shows up, because you apparently can't have a Mega Man game without him. Yet there's something innovative about this game, at least compared to other Mega Man games: the Bass side. I think it's finally clear why Wily split with Dr. Light: Light sucks at making robots. Also, he sounds like a mush-mouthed freak, but that's a subject for another day. Right now, we talk about Dr. Wily's robo-prowess. Not only did he make Sigma before Mega Man jammed an X on his name and went through puberty, but he also made Bass, who's like Mega Man, but much, MUCH better.
 
I'd tell you to imagine X, but he's even better than the older Blue Bomber who still wears panties (WHY DOES MEGA MAN NEED PANTIES!?). For one, he can fire a billion shots instead of one pussy charge. He also knows that bullets fly in directions other than horizontal, and that bullets aren't the only things allowed to move. Granted, he can't slide, but not only does he have an X dash thingy, but he can also wall jump. Better yet, he doesn't need a wall to do wall jumps; he's so badass, he can wall jump off the air! Why would you ever play as Mega Man? No, seriously, why do I need to play as Mega Man? Don't be fooled by the little gaps Bass can't slide under, as this game is designed primarily around Bass, meaning there are some jumps that the Blue Bomber won't be able to jump. Rush won't be here to help you, you creep; this is all you. And you all suck.
 
Something just struck me: this game is lacking in A LOT. Yes, I know, several things: it's a portable game (based on an SNES one), and it has two characters (playing through the same quest), but that's no excuse to get rid of shit like Energy Tanks and Rush! And for what? Level design so damn lazy that I can't be bothered to come up with a decent joke for it, its laziness having spread to me? Oh...wait, I see now: pretty decent weapons. That's what the whole trade-off was about. It's a return to form, with weapons that have uses outside "kill things." There's an item-grabbing ninja star, a Ninja Gaiden II-esque shadow clone, a ninja moving wall, and several other ninja-y weapons you can use in the field. When it comes to battling, however, things get a bit weird. Gone are the Hollywood Squares of old, and in is this weird branching system of choosing bosses. I guess it's meant to lead you to a certain boss's weakness, something the game does a lot. I guess it's finally admitting that it's a Mega Man game, and that the only way to beat Pirate Man is to beat his kneecaps in with the Ninja Bat. Well done, Bass! You get the Better Mega Man Award. But nothing for you, Mega Man. Not until you stop being pedo-bait.
 

Review Synopsis

  • Just play the SNES version, it's much better.
  • Typical Mega Man fare, only not as good.
  • Bass rocks. Skip Mega Man.
 
 
 
 
You know how you see old guys playing chess in the park? Well, that's what it's like up here. In fact, I brought these two guys up to the Moon just to make this video. What they don't know is that those Pac Men roam our wilds, serrated teeth and all. Horrifying, isn't it?
 
 

The Elder Scrolls IV: Oblivion

( Why can't I find a decent WRPG?) I know that statement is controversial, so let me kill the notion now: I'm not saying that there aren't decent WRPGs, just that I've yet to find one. Fallout 3 was stuck between genres; Fable II pretty much sucked; Shadowrun sucked, too; I'd say something about the original Fallout, but I barely play it, so instead, I'll talk about Oblivion. Actually, that's gonna be awkward, since I'm sure that this will resemble my Fallout 3 blog, only less a paragraph and absolutely drenched in medieval fantasy.
 
Hell, that made itself pretty damn obvious when I tried to shove Bushwald Sexyface into the world of Cyrodiil. Immediately, I realized a major problem: the character creation sucks, at least compared to Fallout 3. No face is truly sexy, and the game thinks albinos look like glow-in-the-dark Jokers. Worst of all, though, is that I could not give Bushwald Sexyface a mustache. HOW CAN HE BE CALLED A SEXYFACE WITHOUT THE MUSTACHE OF THE SEXY!? "Don't worry", I though, "I'll just say that a magic spell desexyfied him, and the guards decided that such ugly must be in a jail cell." And so he waited, trying in vain to grow a mustache, when the Emperor came in and told him that the world was in danger and that he was the key to rescuing it. And then he died, not even telling me what role I play in this adventure. Turns out that your role is actually rather minimal, serving only to progress the story for other characters. Sure, you do some important things like fetch some jewelry or close a billion f'ing Oblivion gates, but the focus is never on you. The story's decent enough, but it just feels weird that your role is, at best, a page-turner.
 
  See? No face is truly sexy in Oblivion Land.
 See? No face is truly sexy in Oblivion Land.
Which is a bit odd, given that the game offers a shitton of role-playing options. Don't like the classes you're given? Create your own! Because the character limit wouldn't allow it, I made my character part of the Sexyface class, which it defined as a hyper-charismatic telepathical knight. Yet I found that speech is a pointless mini-game with no end result, so I ended up turning Bushwald Sexyface into this insane kleptomaniac of sorts. That hit the fan quickly, for two reasons. First, Cyrodiil apparently hired its guards from Nazi Germany. Second, you can't steal EVERYTHING, since you'll eventually be too heavy to move. Hell, there were times when I died from carrying too much shit. Or maybe I just died from wolfing down all my food in one sitting, and all my potions in, like, 80 more. Oh, right, that reminds me: you can brew potions, too. Shit, you can do pretty much anything in this game. You can even Solid Snake your way into a guy's room to progress through a mission. What can you not do in this game?
 
Hey, look at that, this game has combat. Like the above stuff, there's a ton of options, but none of them are any good, especially the useless feature to talk to your enemies. Now that we have that out of our system, wanna try your hand at magic? OK, straightforward, works well if you have enough healing potions to drown a hospital; but since most of your alchemic endeavors will result in Restore Fatigue, you'll need to dedicate magic to healing only. Maybe support if you want to be fancy. Still want ranged attacks? This isn't an FPS (even though it still behaves like one in third person), and your shots will be delayed (unless you use a magical De-Sexing Stick, but they all run on batteries that nobody seems to have). Also, you can't recycle arrows, Mr. Economical, so that leaves one option: running like a bitch. Oh, I meant to say "swordplay." There's actually a bit of strategy in knowing when to block, slash, pull back, and not following those rules results in stunning, disease, and death. Notice how I said "a bit"; that's because you'll just block until they whack you, then slash at them until they can be sold at a deli. Either that, or you keep going in and out of doors, slashing at enemies while the materialize without their shields.
 
And so we come to the biggest problem with this game, which is oddly the one thing that people mention as soon as they hear the word "oblivion": the immersion. I can't see how this game can be immersive, mainly because of how glitchy the whole thing is. It makes itself pretty clear on this early on, when you emerge from the sewers and see (along with serious contrast issues) a hillside across the lake that makes you think you need glasses. Swim across, find a fortress, and then get attacked by INVISIBLE BEARS! These aren't magic bears, either, since they came back to vision as soon as they died. I attempted to tell the nearby townsfolk of the Predator bears, but they weren't impressed with my discovery. Maybe it was because they lived near Invisible Bear Battlements; or maybe it's because they were growing second mouths just so they could talk and drink at the same time. I think it was a defense tactic to distract me from the fact that there are only 12 people doing voices. It didn't. 
 
  Fuck you, SquarePants.
 Fuck you, SquarePants.
Of course, I know why this game is so glitchy: it's an open-world game, and a good one. Yea, I know, it sucks as an RPG (any game that makes you sleep to level up needs to be sent to a time where such things die on contact), but if you want to dick around, there's no better game for doing so. If you can think of it, chances are it's waiting for you in the vast world of Cyrodiil (which I'm convinced is actually a drug of some type). Caves and forts litter the landscape, waiting to be plucked of their riches; citizens will offer up sidequests if you talk to them the right way; oh, and did I mention that I once summoned an army of wolves upon a small group of religious nuts? There are no words to describe the childlike elation that such a thing brings....except for the ones I used right there. Really, the only flaw is that it doesn't know how awesome the open-world thing is, given that you can (and are kinda expected to) skip parts of the world, and that the game does everything in its power to make riding horses as unfun as possible. It's like the game is trying to be as unlikeable as Spongebob!
 
No, you don't understand that last joke: I really, really, REALLY hate Spongebob Squarepants. Firstly, he's got to be the most offensive thing to Asians since....holy shit, SpongeBob SquarePants! Second, Christ, that piece of crap is annoying. The early episodes were OK, but lately, his adventures have mostly consisted of him either being awarded for his absolute idiocy or torturing those around him with no consequences for doing so. How can people still like him when he's beating people up because he thought they looked like pinatas? I'm still confused on how he can hold down a job when he should logically be dead by now. Worse yet, poor Squidward has to put up with a lot of shit, living next to him. I'm surprised that he hasn't drank the Kool-Aid yet. Or that people haven't called out the show for being anti-intellectual. Wait, what was I talking about? Oh, right: Professor Brothers Award. You are dismissed.
 

Review Synopsis

  • The actual role-playing parts of this RPG are really weak, even if they're not trying to be.
  • The open world portions are actually pretty decent, even if the game doesn't want them to be.
  • Fuck SpongeBob Squarepants.
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natetodamax

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Edited By natetodamax

You can recycle arrows in Oblivion. Have you tried searching the bodies of things you killed with an arrow? Most of the time the arrow will be there to pick up.

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@natetodamax said:
" You can recycle arrows in Oblivion. Have you tried searching the bodies of things you killed with an arrow? Most of the time the arrow will be there to pick up. "
That's what I do to, and if looting the body didn't work I could focus on the arrow itself and pick it up that way.  
And I say "what I do" since I started playing it again despiste hating the main story. 
But that will all be over tonight.. 
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Video_Game_King

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@natetodamax: 
 
Tried that, but I guess they were stuck in there or something, since they didn't show up. Besides, picking up individual arrows is another deterrent from using bows & arrows.
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natetodamax

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Edited By natetodamax

Like I said, sometimes they won't show up. Sometimes you may fire five arrows into someone before they go down but when you search them you only get 1 or 2 arrows back.

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If you have Oblivion on the PC get mods they can make the game a hundred times better and less buggy. As for western RPGs I would recommend The Witcher (does eastern european count as western?) and Risen, or any of the old isometric ones.

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Edited By webby

My friend started a new game about a year ago on Oblivion and all the enemies where invisible, turns out some disease or spell had been cast upon them all when we thought it was a glitch. 
If you play as a bow and arrow character you might as well play stealthily since your arrows do more damage if you are undetected. 
 
Also Oblivion is awesome.

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@TheSeductiveMoose: 
 
Isometric? Didn't you hear that shit about ShadowRun?
 
@Webby:
 
Wait, ALL the enemies? That sounds like a glitch. Usually you can tell when an enemy's invisible, since the air looks kinda rough. Also, yea, arrows do more damage in stealth, but it's probably not a one-hit kill, meaning you're fucked either way.
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Edited By webby
@Video_Game_King said:

" @TheSeductiveMoose: 
 
Isometric? Didn't you hear that shit about ShadowRun?
 
@Webby:  Wait, ALL the enemies? That sounds like a glitch. Usually you can tell when an enemy's invisible, since the air looks kinda rough. Also, yea, arrows do more damage in stealth, but it's probably not a one-hit kill, meaning you're fucked either way. "

Could be a side quest.  But yea the game is definitely glitchy. I don't know if they fixed this but if you drop paint brushes they stay in mid air. So you can use them as ladders to jump out of areas, but because you didn't go out of the main door's the load screen never happened. So you will be running around with nothing in the environment (not even the ground).
 
Side quest  - Zero Visibility 
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@Video_Game_King:  Talking about games like these ones, yo.
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@Video_Game_King: 
Wait, Baldur's Gate is Western, right? You can't tell me you don't like those first two games.
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@TheSeductiveMoose: 
 
I'd try those, but my computer is a bit crap. I'll have to do a few other games first.
 
@Webby:
 
Oh, right, the load screens: I don't know if I mentioned this, but the game froze quite a bit during these load screens. What happens if you fast travel without the load screens? Also, can't see the spoiler; my guess is that it met the bears.
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@FunExplosions: 
 
Can't say that I liked them, since I haven't played them, and it's hard to render an opinion on something you haven't played. Either that, or very stupid.
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Edited By FunExplosions
@Video_Game_King: Definitely try 'em out. You can torrent both of them relatively easy. Even if you're against that sort of thing, there's really no alternative. A modern release isn't likely, and no one is selling the games that I know of. Ebay will likely net you some scratched and unplayable pieces of garbage.
 
The downside to the first game is that it's relatively incompatible with modern operating systems, which makes passing a lake or casting a spell in the game as taxing a computing task as having a hundred explosions on screen at once in Crysis. The second game runs fine, but don't be surprised if you never develop an emotional connection with the returning characters.

I already owned BG2, but had to torrent the first. If they do release it somewhere, I'll be happy to throw 'em the money.
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Edited By webby
@Video_Game_King said:
" @TheSeductiveMoose: 
 
I'd try those, but my computer is a bit crap. I'll have to do a few other games first.
 
@Webby:  Oh, right, the load screens: I don't know if I mentioned this, but the game froze quite a bit during these load screens. What happens if you fast travel without the load screens? Also, can't see the spoiler; my guess is that it met the bears. "  
The game should load and work perfectly from quick travelling.   
 
Also are you sure your PC can't play either of those that SeductiveMoose mentioned. Just had a quick look at my Baldurs Gate box set and the requirements are 300mhz processor, 64mb ram, Direct X 8 or higher. My phone should be able to run it. lol
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Video_Game_King

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@FunExplosions: 
 
Torrents? I already have a decent source, but don't you need some special knowledge on how to run cracks or something like that?
 
@Webby:
 
It can't run Dreamcast games, so that should say something. Also, read the first part: it gets a bit screwy with GBA stuff, but I think that's to do with how the ROMs work and not any emulation issues or anything.
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flaminghobo

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@Video_Game_King: Alongside every other person that's recommended them, I too would recommend the Baldur's Gate franchaise.
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FunExplosions

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@Video_Game_King: Nah, it's just like Winzip. You download a .Torrent-extractor, then have it associate all torrent files with that program. Then all you do is extract them into the location you want. But if you already have a source, then definitely use that.
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august

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You can get Fallouts 1&2 off GoG.com or Steam. If you get the GoG version you can mod it with a fan patch and a patch that lets you run in high resolution.

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Video_Game_King

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@august: 
 
I've tried Fallout, but I'm a bit lazy with that. Guess I'll need to start over...again.
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jacksukeru

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For the Mega Man Zero games there's always Mega Man Zero: Collection for the DS that has all 4 games. A good buy...if you own a DS.

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Video_Game_King

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@RockmanBionics: 
 
Why are you saying that as if it's uncommon to own a DS? My last blog featured a DS game, mind you.
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jacksukeru

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@Video_Game_King:  
Well you were talking about how you had trouble emulating GBA games so I just assumed that you didn't own a system capable of playing GBA games, such as most of the DS's out there. The thought that you owned one or both but emulated the GBA games just because they were hard to come by didn't cross my mind either until just recently. 
 
Haven't bought the collection yet myself, though probably will sooner or later. Check it out, or don't, I'm not your mom.
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@RockmanBionics: 
 
Huh? The DS can definitely play GBA games. I think you're confused about how a DS works. Besides, I'll play each game individually first, since that means more games to beat.
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jacksukeru

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@Video_Game_King:  The DS and the DS lite can play GBA games, the DSi and the DSi XL can not play GBA games, hence why I said "most" DS's out there could play GBA games.
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Video_Game_King

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@RockmanBionics: 
 
But aren't most DSes out there of the former? They've been around longer. Also, I can't believe I forgot to make this joke, but the following video perfectly sums up my Oblivion experiences:
 
 
 
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jacksukeru

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@Video_Game_King: Yes you are right that most DS's out there are of the former and can play DS games that's why I said so
Check it out: 
@RockmanBionics said:
" @Video_Game_King:  The DS and the DS lite can play GBA games, the DSi and the DSi XL can not play GBA games, hence why I said "most" DS's out there could play GBA games. "
I assumed that you didn't own a DS, since if you had a DS you wouldn't have to emulate GBA games unless: 1. You had one of the less plentiful DS's that couldn't play GBA games or 2. You couldn't/didn't feel like buying the GBA games. 
 
Or rather I didn't want to assume that you did own a DS, obviously that was not the way to go since that choice led to a more bothersome back and forth than just assuming you had one probably would have.
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Claude

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I had one thing on my mind when I started playing Oblivion on my PC. Create a stealth character and check everything, but only steal when needed. Once I started my stealth character, a Dark Elf named Jules, I found invisibility the way to go. I spent the entire game waiting to find another piece to my 100% invisibility puzzle.
 
Save for the nightmare that was Vampirism, I was horrified when I was infected. I finally became 100% invisible almost  at the end of the game. My time to reign had come. My houses were full of memories and tokens from my past. One house had a maid and my adoring fan, they were like family to me, unless I slaughtered them in a non-save situation.
 
I got what I needed out of that game, by trying to break it. Once invisible, you're pretty much invincible.
 

No Caption Provided
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TheHBK

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You can retrieve arrows, and if you ask around, the NPCs will explain that you can only recover those that aint broke. I cant imagine shooting arrows and having all of them still be in working condition after you grab them from someone's carcass. 
 
Invisible animals are a sign that some asshole using magic is around.  Careful.

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Video_Game_King

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@Claude: 
 
Looks like Goku's a bit too willing to please, if you know what I mean.
 
@TheHBK:
 
But why the animals? If he's powerful enough to cast an Invisibility spell, why not himself?
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mylifeforAiur

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Did the auto-leveling creatures and enemies annoy you? That's my only problem with Oblivion. Takes all the fun away from adventuring, well that and the fact that Cyrodiil's has just one type of terrain. Where's the damn diversity :I

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@mylifeforAiur: 
 
Didn't entirely notice it, I think because it mostly takes effect at a certain level. I only hit level 8, and the worst I saw of it was the invisible bear crisis outside the Imperial City.
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deactivated-5fb7c57ae2335

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@Video_Game_King:  
What Shadowmoose said about mods. 
 
FUCKING GET THEM NOW MOTHERFUCKER. 
 
I hope that got my point across.  There's a link at the link he posted for the sister site Fallout3Nexus, which has mods for fallout.
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@InfamousBIG: 
 
Wait, what? I think he was talking about Oblivion, and I was playing the 360 version. I've already beaten Fallout 3, so there's no point in that. Fallout 1, however, makes me realize that there are Fallout mods. Don't know why I'd want the frills, but whatever. Still confused.
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Symphony

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For hating SPoongebob, you sure know a lot about him @.@ Personally, could never stand the show or any Nickelodeon  show for that matter, but I suppose I was too old when all that stuff went mainstream... Then again I never understood the humor behind Tom & Jerry or the Looney Toons, either, so clearly I am an adopted alien brought to this world by my real parents who sent me into space on a tiny little space pod when our homeworld was about to explode. 
 
Where are my super powers, dammit?!
 
I pretty much agree with your sentiments about WRPGs... haven't found one I truly enjoy yet, myself aside from Mass Effect which I eventually came to warm to (two years later), though I just can't see that as an RPG so much as a strange hybrid of categories. Augh the lines between genres are getting murky, run for your liiiives
 
Rock & Bass would have made for a better title, imo.

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@Symphony: 
 
Apparently, you can't spell SpongeBob without Poo. Notice how I said you :P. Anyway, a lot of the humor is related to physical violence, like in The Three Stooges. I've heard that girls aren't fans of them, so maybe that's it. Don't want to pull the gender card, but I'm still wondering why I have a Deck of Prejudice. As for the alien thing, what planet? Better not be f'ing Venus.
 
Oh, you mean like this? * transforms into Terra* Really rocks to have these powers, you know.
 
You think our experience with JRPGs could be fucking things up? After all, there are tons of JRPGs I hump (Lufia II, FF4/6, Dragon Quest 4, Fragile Dreams (thematically), etc.), but not many WRPGs I'd like to hump.
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Symphony

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@Video_Game_King said:
" @Symphony: 
 
Apparently, you can't spell SpongeBob without Poo. Notice how I said you :P. Anyway, a lot of the humor is related to physical violence, like in The Three Stooges. I've heard that girls aren't fans of them, so maybe that's it. Don't want to pull the gender card, but I'm still wondering why I have a Deck of Prejudice. As for the alien thing, what planet? Better not be f'ing Venus.
 
Oh, you mean like this? * transforms into Terra* Really rocks to have these powers, you know.  You think our experience with JRPGs could be fucking things up? After all, there are tons of JRPGs I hump (Lufia II, FF4/6, Dragon Quest 4, Fragile Dreams (thematically), etc.), but not many WRPGs I'd like to hump. "
Oh it seems my Freudian Slip was showing. :P Maybe it's that, but I dunno... I like violent video games, so... *shrugs* Then again I don't laugh at violent video games (unless they're ridiculously over the top, but that's not really analogous with Tom & Jerry type humor)
 
And it very well could be our JRPG experiences... but they always have the things I -want- from an RPG -- a well-developed story and cast of characters (even if the plots can be littered with cliches or completely bat shit crazy, at least they have a narrative), pretty graphics, fun combat systems, great music, etc. WRPGs, by comparison, always feel so bland to me, like they give you a small idea of that the story is ("Find this savior of the earth and help him" or "Go find your dad") and then toss you out into a big sandbox and expect you to make your own fun. 
 
The most fun I had in Oblivion was the assassin guild and thief guild quests chains because it actually felt like I was the main character accomplishing something. The payout at the end of each was incredibly weak but at least the adventure through the guilds was enjoyable.  
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Claude

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@Symphony said:
" @Video_Game_King said:
" @Symphony: 
 
Apparently, you can't spell SpongeBob without Poo. Notice how I said you :P. Anyway, a lot of the humor is related to physical violence, like in The Three Stooges. I've heard that girls aren't fans of them, so maybe that's it. Don't want to pull the gender card, but I'm still wondering why I have a Deck of Prejudice. As for the alien thing, what planet? Better not be f'ing Venus.
 
Oh, you mean like this? * transforms into Terra* Really rocks to have these powers, you know.  You think our experience with JRPGs could be fucking things up? After all, there are tons of JRPGs I hump (Lufia II, FF4/6, Dragon Quest 4, Fragile Dreams (thematically), etc.), but not many WRPGs I'd like to hump. "
Oh it seems my Freudian Slip was showing. :P Maybe it's that, but I dunno... I like violent video games, so... *shrugs* Then again I don't laugh at violent video games (unless they're ridiculously over the top, but that's not really analogous with Tom & Jerry type humor)  And it very well could be our JRPG experiences... but they always have the things I -want- from an RPG -- a well-developed story and cast of characters (even if the plots can be littered with cliches or completely bat shit crazy, at least they have a narrative), pretty graphics, fun combat systems, great music, etc. WRPGs, by comparison, always feel so bland to me, like they give you a small idea of that the story is ("Find this savior of the earth and help him" or "Go find your dad") and then toss you out into a big sandbox and expect you to make your own fun.   The most fun I had in Oblivion was the assassin guild and thief guild quests chains because it actually felt like I was the main character accomplishing something. The payout at the end of each was incredibly weak but at least the adventure through the guilds was enjoyable.   "
Don't forget the Dark Brotherhood story, awesome stuff, simply awesome.
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Video_Game_King

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@Symphony: 
 
That doesn't say much, since I don't know a lot of people who laugh at violent games. More often than not, they're not trying to be funny.
 
Yea, that seemed to be lacking from Oblivion: the plot. Emperor dies, Empire in crisis, heir arises, saves everything, happy day. I realize that part of the reason is the role-playing aspect, but I didn't really feel like anything I'd do would affect the story well enough. Say what you will about JRPGs, but at least they have, well, stories and stuff.
 
Again, yes, I felt like the protagonist didn't play much of a role in the story. The hell, man? I thought that's what people didn't like about JRPGs: the lack of a player role. Granted, this trait isn't something you see in ALL WRPGs (Fable II gave you an important role, even if the game itself sucked), but I expect more from these games. Might as well end this J vs W rant with this phrase: I liked Final Fantasy VII :P.
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Claude

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@Video_Game_King said:

" @Symphony:   That doesn't say much, since I don't know a lot of people who laugh at violent games. More often than not, they're not trying to be funny.  Yea, that seemed to be lacking from Oblivion: the plot. Emperor dies, Empire in crisis, heir arises, saves everything, happy day. I realize that part of the reason is the role-playing aspect, but I didn't really feel like anything I'd do would affect the story well enough. Say what you will about JRPGs, but at least they have, well, stories and stuff.  Again, yes, I felt like the protagonist didn't play much of a role in the story. The hell, man? I thought that's what people didn't like about JRPGs: the lack of a player role. Granted, this trait isn't something you see in ALL WRPGs (Fable II gave you an important role, even if the game itself sucked), but I expect more from these games. Might as well end this J vs W rant with this phrase: I liked Final Fantasy VII :P. "

 Don't forget the Dark Brotherhood story, awesome stuff, simply awesome. 
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ArbitraryWater

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@Video_Game_King: It's go time now motherfucker. No one bashes the WRPG genre without a healthy amount of depraved lunatics stabbing them in the kidneys. *stab* (Insert you making some sort of moon-king comeback, perhaps involving hyperlinked music)
 
Not really. Kidney stabbings aside, I really like Oblivion. Yes, I acknowledge the genericness of the world, as I also acknowledge the flaws that come with a generalist approach to gameplay, but it did so many things right that it stands as one of my all time favorites. Plus it gets hilariously easy once you get past level 20 or so, when the game doesn't really scale well enough and you can literally sneak past or kill anything.  Immersion is not something I look for in a video game. Maybe it's the depraved cynicism that comes from going through middle school, but I find Oblivion's blatant sandbox nature to be one of its appeals. 
 
Also, the reason you haven't found many hump-able Western RPGs is because you are looking at a very specfic subset of the genre (namely, recent console games. I fail to acknowledge Fable II as an actual RPG) If you want to see what all those damn kids are talking about, you have to play Baldur's Gate II, Fallout, Might and Magic VI (or VII, which is my personal favorite), Planescape: Torment, and perhaps even farther back to something like Eye of the Beholder or Might and Magic III (both of which were ported to the SNES, with mouse support I might add). Considering all those games came out around 1998, even your piece of shit computer could probably run them.  While I'm at it: X-COM (the first one mind you) and Heroes of Might and Magic III. Technically not RPGs. But I felt the need to name drop.
 
As for the most important topic of this thread: I actually like the first few seasons of Spongebob. Certainly, it wasn't art, nor was it as good as something inherently cynical like Invader Zim or Billy and Mandy, but there was a level of quality and cleverness that I still find fairly entertaining.  After that though, it goes downhill extremely fast.
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Video_Game_King

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@Claude: 
 
I will forget the Dark Brotherhood, mainly because I didn't do much with them. Also, why'd you double reply in such a weird way?
 
  @ArbitraryWater:

 Oh, you think I don't know Fire Emblem? * transforms into Nergal, heals wound with squirrel souls, transforms into Julius* Knives won't do shit now. 
 
Huh? All time favorites? I find that a bit odd, since it also did so many things wrong. Yes, it did many things right, but none of them really related to the RPG aspects of the game; it was more about dicking around, really. However, you may have a point with the subset thing. Maybe. I've tried Fallout, and while I know that I need to play more, what little I have played tells me it hasn't aged too well. Maybe I'll have more luck with Planescape, or Icewind Dale (I've heard it referred to as Planescape with a killing aspect). I've already added X-COM to my dartboard (yes, I actually have a dartboard with game names on it).
 
I don't think anybody's arguing that the first seasons were crap; I'm saying that SpongeBob is a major asshole recently. "Hey, Squidward! Sorry I burned your house. You can live with me, if you want. You don't, obviously, but you've no choice, do you, motherfucker!? *stupid laugh*" As for Invader Zim and Billy & Mandy:
 
 
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Yummylee

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Deary me...Oblivion...so much did I hate about that game yet I still managed to sink around 200+ hours into. Another negative aswell is being a vampire sucks shit! Why must everyone be terrified of me?? Can't I be like Angel? The vampire with a soul?

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Video_Game_King

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@Abyssfull: 
 
They've read Twilight. They know.
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Skytylz

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I love Fallout 3 and Fable 2.

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Hailinel

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I like the concept of western RPGs, up to a point.  I enjoy tinkering with a good character creation system to see what I can come up with, and I like being able to explore the world, but then the complete lack of any significant narrative drive kicks in and I eventually either become bored and lose interest or get put off as I encounter the glitches and limitations of this supposedly "open" world.  Dragon Age was really the only one I could stomach from start to finish in quite some time, but that was mainly because the game's structure was laid out in a very defined way.  I ignored the vast majority of the sidequests in pursuit of the main narrative.
 
And BIoware has pretty much killed any interest I may have had in Dragon Age II with their decision to shift direction to a more Mass Effect-style of interaction.  Great.
 
Oblivion, by contrast, was a pretty big disappointment from start to finish.  I played the 360 version, so I had no access to mods, but once I was out of the tutorial dungeon, the game turned into one long, aimless trek between quest points.  The leveling system was completely pointless because the level-scaling enemies killed any sense of active progression.  (And why the hell are highwaymen coming at me in magical suits of armor and wielding flaming swords?)  I never did get further than sealing the first Oblivion Gate or two.  And there was one quest in particular that I found completely ridiculous because all it entailed was running between two points on the world map three or four times, the last of which requiring that I bring an NPC along for the ride.
 
Ultimately, there just didn't seem to be any point to it.  I mean, sure, there's the ultimate goal of making sure Prince Sean Bean becomes Emperor Sean Bean, but the game is too open and too aimless for its own good, except when the game refuses to be.  The psychic nature of the imperial guards, the complete lack of children; what kind of strange world is this?  And then there's jumping all over Cyrodiil like a retard for the sake of leveling up.
 
As cliche as they can be, even the poorest of Japanese RPGs tends to have a narrative that surpasses the majority of western RPG titles if only for the sake of there actually being one.  Final Fantasy V's characters are paper thin and Exdeath is the most ridiculous archenemy in the history of the series, but as simple as it is, the story is many times more engaging than running around and sealing Oblivion Gates left and right.  At least I can laugh at Exdeath.  Oblivion just puts me to sleep.

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Video_Game_King

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@Hailinel: 
 
I, too, like the idea of character customization and total freedom in what you do, but I've never seen it executed properly. I can't imagine that glitches are a natural part of this formula, but just a matter of circumstance.
 
Wait, trek? You didn't just warp whenever you could? I was amazed that they put in such a feature that would make the game shorter than the rare Pygmy Midget. I started doing that somewhere past the halfway mark, when the game kept saying, "Hey, you mind trimming the weeds? Oh, and keep in mind that by weeds, I mean Oblivion Gates." Again, didn't notice the leveling context, but I've played Romancing SaGa games, so close enough. I imagine highwaymen came out you because your character was quite ugly. Can't blame you, but can blame the character creation system. Oh, and that one quest? It's the ENTIRE GAME.
 
Um, I can explain the lack of children: nobody in that world wants to have sex. Again, ugly glitches. How can you tell they're fucking and not just clipping into each other
 
Oooh...awkward. I'm actually playing Final Fantasy V, like, right now, and I'm actually liking it. Haven't met Exdeath yet, but the story seems OK enough right now.
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Claude

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@Video_Game_King said:

" @Claude: 
 
I will forget the Dark Brotherhood, mainly because I didn't do much with them. Also, why'd you double reply in such a weird way? 


So, you didn't really play the game. A good run, but not played.
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Video_Game_King

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@Claude: 
 
Um, I turned on the game and pressed buttons until I got an ending. Therefore, I played it.
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Video_Game_King

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@S_M_S: 
 
Um, we all have the ability to die. That's not a good threat. Lemme show you how to do it: