I just bought The Tale of the Princess Kaguya on Blu-Ray just after seeing it in a theatre for the second time. I'm not really a big fan of Ghibli, personally I prefer the work of Satoshi Kon, but Princess Kaguya is absolutely amazing.
One of my film teachers in college brought her baby to see the Roman Polanski adaptation of Venus in Furs, so no, Patrick, it is never too early to teach kids that kind of stuff!
If you like roaming from one location to the next, may I suggest playing Euro Truck Simulator 2? It's the perfect podcast game as far as I'm concerned.
So a lot of the reviews seem to be about the campaign, the physics, the usual stuff, but I'd really like to know what the creators actually think about the new tools, the 16 layers, the over-head camera, any changes in the logic, new songs, what they are now able to create; stuff I'm actually interested in. The creation tools are the reason I played LBP regularly for two years - well that and I'm abysmally slow at making levels. The user levels ARE the reason to play LBP!
Is there any LBP creator on Giant Bomb that can tell us about the changes in LBP3?
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