This beginning has angered me in an unreasonable way. You are going to drown me for what feels like 10 minutes? This actually feels like torture. I have no ties to this character, I don't give a shit about his story or what he is going through.
Then, after you inexplicably overpower the guard and drown him with one arm, you are left hobbling around at the slowest pace imaginable, breathing in a way that cuts me to my core.
How do you start a game like this? It is mind boggling that this was considered a good way to go. I don't mind slow starts, but this takes it to a whole new level. Torture the player before they even know what the hell is going on?!
I played the first 15minutes of Killzone Shadowfall 2 weeks ago after buying it on sale for £14, uninstalled it after that intro... HOLY SHIT it WISHES it was as good as the opening of the Order (which is still bad)
Killzone Shadow Fall 2? Anyway, yes Shadow Fall generally is a pacing disaster. How can a shooter that pretty be so dull?
He's always been the bad guy. He murders people for money. And I don't just mean his main targets. I mean the poor sap he strangles because he needs a janitor outfit. I like the idea seeing things from the perspective of one of his victims rather than from his.
Utter bollocks! 47 was always presented a blank slate character, and it was up to the player to decide how they wanted to approach the game. Anyone who plays Hitman seriously and plays it well goes for killing only enemies, specifically targets. You always got a rubbish rating at the end of the level for killing random innocents.