@karkarov: In DS1, I really didn't care at all about the lore. Even as someone who really cares about story in games, I found myself skipping dialogue and ignoring item descriptions. Part of that was that I'm not a real fantasy buff, but also I just didn't really find the world interesting in a historical sense. Going back and watching some of those Youtube lore recap videos, there certainly was some interesting connections and ideas there, but it's hard to tell how much of that was by design and how much is fans finding obscure clues and trying to make sense of it all.
I was fully prepared to do the same for DS2, but one of my favorite things across the board in games is when a developer comes up with a reason, contrived or not, to revisit a place you are super familiar with in a different context. It's a big part of why games like Dead Space 2, Halo 3 and MGS4 are some of my favorite games ever.
Regardless of whether From actually knows what they're doing with the lore, I doubt that they'd just throw an area in that looks exactly like one from the previous game with no story justification whatsoever, and I really doubt that justification is "Maybe a bunch of people from Anor Londo moved to Drangleic and rebuilt an identical city there".
As for Ornstein, I totally don't care about the whole "Was he or wasn't he an illusion in DS1" argument. It's a fantasy world, there are a million reasons he could show up in DS2 even if he was real in DS1. Maybe he went hollow and wandered around Anor Londo for eternity. Maybe he was reincarnated by someone trying to excavate Anor Londo. Maybe his armor was infected by the Abyss and became sentient on it's own. Maybe it's canon that the Chosen Undead killed Ornstein first, so Smough squished him and his soul fell out of time and reappeared a thousand years later.
I'm sure From's official stance on Ornstein in DS2 is "Man, that'd be cool", and you know what? It was pretty awesome. But in my mind the only reason they'd even consider having him in the game is if he was in Anor Londo. That's largely speculation, but just from a logical, game developer perspective it makes significantly less sense if this dude who looks like the guy from DS1 is coincidentally in a building that looks like that one from DS1 but it's not the same dude or that same building.
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