I always thought Calvin Coolidge sounded pretty baller but apparently he was total trash as a president. Maybe having an actual knowledge of the president and a line of reasoning for liking or disliking him would be useful...
@james_hayward: I think the problem is that Bioshock popularised audiologs, however in that game they work perfectly well in context. They are remnants left behind in a dead city that explains it's downfall whereas in most games having loads of recordings doesn't work because we are still in the thick of the action; in media res.
Because they are relatively cheap and quick and easy to put into a modern video game.
Beat me to the words "cheap" and "easy". I'm sure the fact that they are a known quantity helps. I wish more games had adopted the codec style of Metal Gear Solid instead. That way you could dip into long story/characterisations whenever you wanted without having to go find them.
I think since P4 was about as merry as it gets, Atlus will want to reign in that vibe a little for P5. I'm not sure they'll go quite as far as the persistent dread/ themes of depression we got in P3 since P4 did so well but I expect it to be less cheery.