walter_sobchak's forum posts

#1 Posted by walter_sobchak (139 posts) -

Spike Murphy filing a complaint to the FTC is definitely over the line. He's wasting OUR tax dollars because a story someone told didn't live up to his expectations?!? GET A FUCKING GRIP, SPIKE! Come back to planet earth and maybe try to use that energy to solve some real problems here, maybe? I'd hate to be the person who has to read his crap as part of their job for the federal government, decide if it legally has merit, etc... waste all that time on something so amazingly frivolous in the grand scheme of things. Get a fucking grip on reality, Spike and stop wasting my money because you are butt-hurt that some imaginary character in some imaginary world wasn't somehow fulfilled with imaginary rewards.

#2 Posted by walter_sobchak (139 posts) -

Isn't March the first month of Q2?

#3 Posted by walter_sobchak (139 posts) -

I love a good polarizing game. It let's me know how my values align with different reviewers. I'm glad to see that once again I pretty much 100% agree with Brad.

#4 Edited by walter_sobchak (139 posts) -

@Marz said:

that's basically how digital combat works. Analog combat however lets you control which direction you can swing from and etc, your not getting that same fidelity from digital combat because all your doing is pressing a button and letting the auto-aim do the work. Way to make an analog type of system on the PC very easily would be to hold the left mouse button slide mouse in the direction you want to swing which is odd developers felt they couldn't implement it on a mouse and keyboard setup.

Actually, it is possible to change the direction of your swing based on your character's movement. If you want to swing from left to right, you start off by moving to the left (just tapping the left key is enough) and then move to the right while left clicking the mouse. It's a subtle system that is hardly documented and takes a little getting used to, but works to great effect. This works for all movement directions, and IMO is almost as good as the analog combat, with added mobility while swinging.

#5 Posted by walter_sobchak (139 posts) -

"As if everyone didn't need yet another time sink"... meaning we all do? I think you mean "As if everyone needed yet another time sink," right?

#6 Posted by walter_sobchak (139 posts) -

Early next-gen xbox... yeah, it's called a PC... heyoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo

#7 Posted by walter_sobchak (139 posts) -

Giant Bomb has never covered this game in any video or podcast.  Makes me sad, since I'm a big fan of both.

#8 Posted by walter_sobchak (139 posts) -

Actually, now it's just "Rift"

#9 Edited by walter_sobchak (139 posts) -

Here's a question my friend is trying to figure out:
If you buy a Civ V retail box, and register it with Steam as you need to do.  Will you then be able to later install the game on another computer through Steam or do you need the retail CD still?

#10 Posted by walter_sobchak (139 posts) -  

 Get Your FREE Downloadable Special Event Map at participating stores listed below on 7/31 from 1-4PM for The Ultimate Dragon Quest IX: Sentinels of the Starry Skies Experience. Here's how it works:

  • Bring your Nintendo DS, Nintendo DSi or Nintendo DSiXL and your Dragon Quest IX: Sentinels of the Starry Skies game to receive the Special Event Map. You will need to make sure you have unlocked Quester's Rest in Stornway before being able to receive the map via Tag Mode.
  • Participate in assisted walk-through, guided multi-player modes and connect with other Dragon Quest fans!

Anyone in San Francisco going?