Came here for the banana image. Wasn't disappointed.
walterbennet's forum posts
Great write up, Patrick. I too think the game's difficulty is too often overstated. It's only difficult compared to the hand-holding trend in most modern games. It's on par with some of the 80s and 90s RPGs otherwise.
There is so much more that the game offers than a great challenge. I love the world and the lore, even though I was fucking baffled on my first playthrough because I ignored reading item descriptions. Now, five times through, I've pretty much got it all figured out. =)
I watched all of your streams, and your competency and ability to quickly learn new concepts was really impressive. I remember watching you take on the Gaping Dragon, and thinking to myself: "Yeah, he'll have no trouble with this game." I don't think you're an exceptional player, but you did get over the game's hurdles much faster than others I've seen, including myself.
I really, really tried to get into the first Devil Survivor and just couldn't. Everything but the actual combat annoyed the piss out of me. Good luck to fans of the series though!
I've played it for about 9 hours so far. Really enjoying it. It is definitely like Metal Slug and Monster Hunter. These are not bad things. Multiplayer is solid, and works amazingly well, and consistently, for a relative beta.
The game has a very slow, boring start. After you get through the first wave of missions they throw at you, you'll begin learning the game's nuances, and will have more options for guns, both of which totally change your experience in playing the game.
The levels are not fantastically designed, though they could be worse. They're all very modular, which makes sense because you'll be returning to them over and over for different missions, which focus on different parts of the levels.
If you like 2-D platforming shooters in the vein of Metal Slug, there's absolutely no reason to not buy this game.