There is an official YouTube video out indicating a march release of Fulgore. Also the announcer goes batshit insane at the end.
Wandrecanada's forum posts
Man I wish they were doing a quick look of this game. It seems ham fisted in a way the GB community loves. Probably the only God of War clone I'd be interested in.
You still get kicked off if you're playing a game and the "family" member logs in. That means it's great for households with a single computer but don't bother trying to log in with multiple systems at once.
Oh i want to see Microsofts reaction.
They'll probably just say, "Yep we've been doing that for years now."
It's not a library share so much as a multiple user login to a single account.
Am I one of the only two people ever who played Warhammer 40,000: Chaos Gate? Because that was probably one of the better X-Com clones out there. If you're a fan of the old games but want a chance in hell of winning without resorting to game guides try it out. It's pretty solid.
You know there's actually a pretty awesome website dedicated to Kpop for the English speaking folk and the best part is that they make crazy videos similar to those produced on Giant Bomb.
A lot of real non-answers, here. I appreciate all the questions asked, but it still kind of bugs me that some things weren't answered explicitly, such as offline functionality. Sure, people will probably be connected, and the cloudhas some cool stuff, but he didn't answer the question of offline. I live in an area with terrible Internet connectivity and play single-player games; I desperately wanted to know the answer to how this connectivity malarkey affects that experience.
I'd be cool giving you money, Microsoft, but you're not doing much to make me feel like giving you money. :(
I think if you read the Xbox website on the matter it makes it very clear. The Xbox One will use the internet once when you start up the machine for a firmware/software update. After that if you want to go offline you can do it whenever you like.
If you cannot go online then games requiring the internet (ie: tapping into cloud computing, multiplayer game hosting/playing) then it's up to the publisher making the game if they want to use those features. Microsoft has no control over what game makers make.
So basically it's the same as it was only now you can download games on release day and never need a disk in drive to play (if you never bought a disk).