omg I need my unprofessional fix, if thats canceled as well...
warxsnake's forum posts
I just looked online and there are reports of PS4s literally exploding and killing games journalists, but they cant report it because of NDAs.
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Ive gone through so many setups. The happiest Ive been is with an HT Omega Claro Halo sound card, a good table mic (in my case a Blue Yeti), and finally Sennheiser IE80 in-ear monitors that I use on the PC as well as on the go. The Claro Halo does good Dolby Headphone.
Bioshock will top GTA5 in Giantbomb's GOTY debates. It won't really be that close with Vinny and Brad not really into GTA much at all. Only other mentions will be Brothers and Dota 2 (Brad), Forza, The Stanley Parable, Year Walk, Gone Home, Saint's Row, Tomb Raider, and The Wolf Among Us (if it's even eligible in a half released state). The Last of Us gets a little mention, but none of the guys seemed into it, except Patrick who wrote the review.
Bio Inf has very mediocre mechanics, I dont think it will win or be near top 3. It just has stellar presentation and production value. The gun play is very standard and the rest of the player actions are based on outdated design. Elizabeth's "amazing" AI involves enemy AI completely ignoring her, her taking cover on the wrong side of a battle, or her vaulting from cover into enemy sight while you are sneaking behind. She consistently broke my immersion instead of building it.
I don't understand the Saints Row 4 love. It's weaker than SR3 in my opinion, the missions feel like a drag. Of course, the zaniness is a redeeming factor, but I don't think it excuses the boring mission design and the near 100% rehash of the previous game's mission types. It felt like an expansion pack/DLC to me (for obvious reasons.)
Last of Us suffers the same problem as Bioshock Infinite, amazing presentation but ...ok gameplay. No where near as bad as Inf, so it has a chance of winning because from story to game design, it does most things right.
GTAV has unparalleled production value (of course with that budget), mostly exciting mission design (some very exciting heists and Strangers and Freaks missions mixed with what-were-they-thinking tow truck missions).
As a multiplatform current-gen open world developer, I'd say GTA does a stellar job with their world building and systems and having everything run relatively smoothly on these consoles. They have tons of gameplay mechanics and activities but most of them feel unpolished (drive-and-shoot mechanic is the worst part of that game, 100% lock on targeting vs swimmy free aim)
Aside from those, I havent had the time to play Brothers, but the way people talk about it, I'll trust them.