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3.6 stars 3.6/5 Stars Average score of 15 user reviews spread across 15 releases and 0 DLC
The history of Metal Gear Rising makes for a potentially suspect final product. It was shown at E3 2010 to modest praise and then was promptly forgotten about (by both Konami and fans) for years. When it was announced that Platinum was taking over development, some people were worried about the strength of the product. Platinum’s track record is quite good, but how would they handle this game that was unceremoniously dumped into their laps? While it is pretty obvious in a few places that Metal G...
Guacamelee places you in the shoes of Juan, a humble farmer. Soon after the game starts, his village is attacked and he races to rescue his love, the local president’s daughter. He finds her in the hands of an undead skeleton named Calaca and tries to save her. This, inevitably, leads to his death. All is not lost, however; in the land of the dead, he finds a magical luchador mask that brings him back to life to fight Calaca and save the woman he holds most dear.The story really isn’t the import...
Dante’s Inferno places you in the shoes of Dante, reimagined as a warrior from the Crusades instead of the author of the Divine Comedy (why they didn’t just rename the character...?) on which the game is loosely based. He commits several sins in his while he is out fighting with the others, chief among them the act of adultery. This mistake causes his wife Beatrice to be killed, and her soul to be condemned to Hell. I guess this is due to a promise he made her, but it’s never really made clear. ...
Bioshock Infinite has some massively large shoes to fill. When the original Bioshock came out, it was talked about for months afterward. People fell in love with Rapture and the meticulous level of detail found within. It contained one of the coolest twists in a game to date (even though it was pretty much identical to the one from System Shock 2…). The gameplay elements weren’t as sharp as they could have been, but it was a somewhat unique experience for that time in games, especially on the co...
The Tomb Raider franchise has been all over the place in the decade and a half since it began. The first three games were quite loved, but soon the quality started to decline and followers began to drop off. A reboot, Angel of Darkness, was meant to start a new trilogy but failed to entice customers. Crystal Dynamics was passed the torch, and they began a new trilogy. These games were well-received, but Crystal Dynamics wasn’t happy with making the same old games. They wanted to take the protag...
Silent Hill is one of the granddaddies of horror gaming. It created a now-infamous town that brings out the worst side of people; a place where the true horrors are the psychological ones, not the creatures that wander the foggy streets. Many will cite the second game in the series as their favorite survival-horror game of all time, a true masterpiece of psychological horror. In more recent years, the Silent Hill franchise hasn’t been doing so well. It seems that Konami doesn’t really know what ...
This really isn’t a review of Persona 4 Golden. I’m not going to talk about the gameplay systems or the story or any of that. It’s been done before, by writers much more skilled than me. Instead, what I wanted to do was mention some of the new features in Golden, and why they make the game so much better, as a HUGE fan of the series. It may not be much of a review, but I still feel it is worth writing about. WARNING: I will spoil a bit of what can be found in the game, but I don’t discuss all th...
Team Silent was the devleoper behind Silent Hill 1-4. They created some of the most memorable horror experiences for the Playstation 2 era. Silent Hill 2, in particular, is seen a masterpiece by many fans of horror gaming. This is why it seemed particularly odd when Konami decided to have a Western studio, Double Helix, create the next game in the franchise. It wasn’t the first, preceded by Silent Hill: Origins on the PSP (developed by another Western studio, Climax) the year before, but it was ...
Gravity Rush was the exclusive Vita game I was most excited about for when I inevitably picked mine up. All the screenshots looked absolutely gorgeous and the gravity-shifiting mechanics sounded really cool. It wasn’t quite enough to get me to buy a system, but it was close. It was one of the first games I picked up and played (through Playstation Plus, graciously from Sony), and my interest level going in was much higher than it is for most games. Unfortunately, Gravity Rush makes some mistakes...
Uncharted was the clear-cut “best new franchise” winner on the Playstation 3, so it isn’t very surprising that Sony wanted a version of the game to frontline its new Vita handheld system. The worries for such a game were quite large. Could it match the spectacle of the full-fledged console games? Would the new console be able to replicate the shooting experience? Is the frame rate going to be complete shit? Sony Bend was able to create Uncharted: Golden abyss, an Uncharted game that feels exactl...
Halo 4 has a hard job. It has to convince us that a new trilogy of games is worth it. It also has to make us want to play yet another Halo game on the Xbox 360 hardware, even though waiting probably would have been a better idea. Most importantly, it has to convince us that 343 Industries is a worthy successor to the mantle that Bungie passed onto them. Not only did they manage to make a game that feels unquestionably Halo-like, they also gave it a unique feel that makes it their own and moves t...
A soldier named Big Bo. A French speaking robot. Robots that look like humans that don’t actually know they are robots. These are a few of the crazy things you can find in Binary Domain. It’s a Japanese take on the Western third-person shooter that actually manages to play well while keeping that insanity we love.You take control of a US soldier named Dan Marshall. He is part of a Rust Crew, task forces employed to fight against violaters of the New Geneva Convention, particularly Clause 21 whic...
The first Saints Row game was seen by many as a blatant rip-off of the Grand Theft Auto series. Volition took the open-world format that was made popular by the PS2 Grand Theft Autos and created a fairly decent clone. Sure, it was heavily inspired by the series but it played well enough to satisfy gamers waiting for the next GTA game. Grand Theft Auto IV and Saints Row 2 came out in the same year and it was at this point that a difference could be seen. While Volition had chosen to carry on with...
Suda51 is fucking crazy. If you’ve played any one of his games, you know that he comes up with the most random but creative gameplay scenarios in video games today. Unfortunately, those creative ideas usually come with a bit of iffy gameplay, proving that you can’t be a jack of all trades in the gaming industry. When he announced Shadows of the Damned a few years ago and said that Shinji Mikami would be onboard as the gameplay producer, gamers everywhere rejoiced. Standards were unbelievably hig...
Alice: Madness Returns poses an interesting question – what if the titular character from Alice in Wonderland had mental problems and those mental problems warped the very essence of what Wonderland was? Would such a fantastical place retain its original form or would it be warped into something barely recognizable? Of course, this very question is answered in both this game and the original from 2000, showing a twisted and dark version of a world that so many children have been enamored wi...
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