By white_sox 6 Comments
2032, that is the number of days to finally rack up 100,000 gamescore.
That's a fairly ridiculous amount in my opinion, yet it pales in comparison to many achievers out there. From what I understand, some have eclipsed the 1/2 million mark. I don't think I'll ever get there, hell it took me over 5 years to finally see 6 digits.
I still remember earning my first achievement. I thought nothing of it at the time, mainly because the achievement system was foreign to me. For the longest time I thought achievements were redeemable for MS points, which I could then use to buy arcade games. As it turns out, they have no value in real life or the virtual world.
Yet I still find the system fascinating and have continued to have some connection to it for as long as I have owned my 360. Various things have fueled my fire for getting points. Personal satisfaction, one upping a friend, and most importantly the community aspect of it all. GB's personal tracking system has made the achievement system significantly better. I always seem to think to myself, 'well if that one is common then I should have it'. Or 'damn, that one is rare...I bet I could do it even if less than 10% couldn't'. Other sites like 360voice and a360p also contributed to the whole community aspect of earning achievements. Jeff also played a role in getting me involved with achievements. Back in the GS days, he had a video blog dedicated to what he had been playing and the point he had accumulated from it.
I know there is a stigma attached to people who care about gamerscore, hell I'm sure some of you think writing a blog about it is already ridiculous. Have I played bad games for achievements? Yeah. Have I spent too much time collecting skulls or thermoses? Certainly. One thing I can say though is that I have never let personal scores take over my enjoyment of playing games.
So with all that out of the way, a few odds and ends:
- 5 years, 6 months, 23 days from 0 to 100,000
- 289 games played
- 4664 achievements unlocked
- 29 retail games completed
- 10 arcade games completed
- Most common achievement (according to GB): It's more of this at 98.9% (YDKJ)
- Rarest (according to GB): Ammo Hog at 0.9% (F.E.A.R.)
- Largest achievement: Treasure Hunt - 490 GS (Band Hero)
- Twelve "0" point achievements
- First one: Prison Breakout (Gears, January 2nd 2007)
- The one to push me to 100 K: First Strike (Risk Factions)
- Most memorable: Seriously...or Best of the Best
- Most difficult: War Hardened (CoD 2)
What are your thoughts on achievements? Do you try to get them or disregard the whole thing altogether? Do you want to see them evolve next generation or perhaps even completely scrap them? Feel free to discuss any service's achievement system - be it Live, PSN, or Steam.