White Castle. Reason enough to never move out of the Midwest.
white_sox's forum posts
Here's the thing, you're assuming that they were "once free" and now we're being charged. That's not necessarily true. Publishers have a time table and before characters that didn't make the time table got cut. MKX is releasing April 14th and NRS is saying that the DLC is not done yet. Meanwhile they have already submitted the final product to Microsoft and Sony for certification.
In the old days what they would do would be make new characters and release a whole new 50-60 dollar game every time. There was MK3 and Ultimate MK3 which had more characters. There was Street Figher Alpha, Street Fighter Alpha 2 and Street Fighter Alpha 3. There was Street Fighter 3, Street Fighter 3 Second Impact and Street Fighter 3 third strike. Capcom is still following that model. Hell i ended up buying SF4 four times (SF4, SSF4, SSF4AE, USF4) and one more time on PC (not to mention they are constantly selling costume packs) and i spent way more than what NRS is asking. People think it's gross but really the developers just want to make more content and their time isn't free. How they sold it used to be a real problem; they HAD to make a whole new release. Now they can do DLC and die hard fans end up paying substantially less. What NRS is doing is releasing a full fledged game and releasing fun characters like predator and jason, which aren't core to the story, as DLC. They only thing to complain about is Goro, which is clearly done in time for release. That being said the game is full fledged without Goro and they need to offer some incentive to pre-order. What other incentive could they offer. Die hard fans who are going to buy the game anyway are encouraged to buy it early instead of waiting on it which boosts their sales numbers. I guess that's important for some reason. You don't have to preorder, you don't have to get Goro, you don't have to get the DLC and you're really not losing out on all that much.
And why is it a bad thing if they make new fatalities and costumes and sell them? They make a new thing for the game and people can buy them if they want. It keeps artists and designers employed. I'm not going to buy a Fatality but some people might. If they can make money off that then why shouldn't they. How cool would it be if you could just get a different outfit for subzero in the old games. What you got was Blue Subzero and Somewhat Darker Blue Subzero. You don't lose anything from them making little knick kancks after the games release. People say they're selling what used to be hidden content but MK9 had way more hidden content than the old games did. It was fully featured. Nobody ever seems to remember that.
I'm upset to see people selling what looks to be an awesome game short just for business practices that are BETTER than the old business practices. I think what I'm saying here is that we complain a lot about DLC but the situation in reality is really a lot better than it used to be for us and for developers. I guess we just don't have very good hindsight (maybe because some of us are too young to remember the bad old days).
No, I'm not. Where did I say this? Please use context. Also, I'm not sure why this even matters. I'm not commenting about paid DLC, the specific preorder incentive is what I find abusive and disturbing.
"You don't have to preorder, you don't have to get Goro, you don't have to get the DLC and you're really not losing out on all that much." Yeah, and I also don't have to buy the game. I guess we all have our choices, but choosing to give me less for potentially paying the same as someone else does not sit well with me. Therefore, I can't consciously give my money to this product. Hopefully they do better with the inevitable Komplete Edition.
Additionally, your rational of "the good old days" is funny. Excuse my all too young 25 year old mind, but I vaguely remember developers supporting their games after release to incentivize new and old users to keep playing instead of nickel and diming them for things that used to be free.
He was playable in what, Trilogy and 4? And in both games it was in a rather unbalanced "playable boss" kind of way. I feel like if anything he makes the MOST sense as a DLC character since he's not really a "normal" playable MK character, but he's one people know. It also seems like they had no way of fitting him into the plot which seemed to be a pretty deciding factor for the main roster of this game.
I can understand a lot of the criticisms being leveled at publishers for DLC practices. But I don't follow @white_sox's argument. Goro hasn't ever been a regularly playable character, despite making occasional appearances in off-shoot revisions (Trilogy), or games of generally ill-or-neutral repute (4, Armageddon). It's not like Netherrealm stowed Scorpion behind a paywall.
The complaint gets lost on me, sort of, at that point. Is the grievance that Goro might upset the balance? That pre-ordering gets you a high-tier character out of the gate?
The real, more salient arguments concern the ethics of keeping four additional characters on the outside of the main roster for a fairly substantial fee (half the game's retail price), or the salesy approach of pumping your pre-order bonus after literally every public teaser, large and small. (The latter I, personally, feel people are maybe too offended by. It's not a tactic other publishers don't use elsewhere. I guess I'm over it.)
But throwing a fit because the pre-order bonus is Goro doesn't seem justified, totally. Furthermore, Netherrealm has a track record, with both Mortal Kombat 9 and Injustice, of opening pre-order bonuses up to the public after an exclusive window. You'll get to play as Goro whether or not you reserve the game ahead of release. Though, to be fair, pre-ordering will likely be the only way to ensure you can use him for free. Which isn't necessarily better.
My argument is this: Features that were once free have been cut and put behind a preorder. The publisher requires me to forgo reviews and blindly trust them. Enticing me with features to fall into this trap is gross, especially when those features have been in previous iterations of the franchise.As a consumer, I feel like I'm being punished for not preordering.
And if you feel that I'm "throwing a fit", then my apologies. You're right, I should just throw my money away, grin nicely, and ask where I can sign up for my lobotomy. I'm glad you called me out when you did, I was really getting out of control there.
@epidehl: you're just justifying the problem, instead of actually acknowledging it. I don't think any content should be held from consumers just because they didn't preorder.
Maybe Goro does make the most sense for you, but I have more fond memories of using him than someone like Kenshi.
DLC can be fine. But locking a former playable character behind a preorder is not. I loved MK9, but I'll be waiting on X.
Not sure I understand. Was Goro announced as a playable character before he was announced as a preorder bonus?
He's been a playable character in previous games. I know fighting game rosters change regularly, but he's a pretty iconic character in my opinion.
I never owned a PS3 but I am using PS now to play through the first uncharted. the game works well enough but there is not a lot to it. go into an area, get shot out of nowhere, take cover, shoot dudes, walk forward, repeat over and over again.
I think you could break down every game into the most rudimentary aspects if you really want to.
And, just pointing out the obvious here, but the game is eight years old. You already seem to have expectations in your head based upon what you think the game is based upon others' hype. It was almost bound to fail in your eyes.
The original Bioshock is one of the most visceral and compelling games of all time. You should definitely take the time to play it before it ages.