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whitespider

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whitespider

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#1  Edited By whitespider

Warren is a family man, I respect that. However he let it his "pass it down to the children" approach cloud his originality and creativity. In my opinion.

A lot of people change their views on things as they have children, and that's great. However I refuse to accept that someone in their 40's, 50's or even 60's has to become more submissive or passive in their driving force.

A lot of people say that a certain period in their 20's, or 30's is their personal 'peak' - and I really don't think that has to be true at all. I think with enough effort, and provided that health does not get in the way - someone can make pretty much any period "their peak".

I am approaching 30, and I have to fight to keep my outlooks ambitious. (Just went to film school). Yet it's definitely something worth fighting FOR. Come back warren. I missed you. Show me something new and contemporary. Show me something groundbreaking.

Don't make a game for your children, make a game for YOU. And if they are one in the same, then try and get in touch with the YOU again.

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whitespider

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#2  Edited By whitespider

Sometimes complex things are actually simple things. We all have different tastes. Anything else is overthinking. My favorite game of the decade is skyrim (on pc, with mods). That's the game I have gained the most enjoyment from within that timeframe. ---- In the end. That's what matters. Nothing else.

"But dude, skyrim is a buggy mess"

That's your opinion random stranger person.

"Giantbomb's game of the decade is saints row the third, because it "just don't give a fuck".

Well great! That's fantastic. I quite enjoyed that game. I'm glad they shared.

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whitespider

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#3  Edited By whitespider

When the ports that you have already completed and enjoyed on other platforms are the only exciting thing to you about a wii-u, then perhaps the wii-u is not for you.

That said, it does have mediocre ports of good games. So if's that's specifically what you dream about ("god, I wish I had a mediocre port of a fantastic game") this is pretty much the dream console.

I cannot wait for 21.7fps dishonored. Maybe they might have a minimap on my controller!!! Then I I have to do is look down!! Instead of... Look down...

Revolution is in the hardware! Not the games!

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#4  Edited By whitespider

@Overbite:

"I don't see the appeal of Skyrim DLC on the PC when you have hundreds and hundreds of free mods to mess with."

I have many, many mods on pc. And skyrim dlc is MORE tempting to me than many others who play vanilla skyrim on a console. Because my skyrim now has so many more features, immersive touches, etc. It's a better game, and thus you want the new content for a better game - more than you want new content for a lesser game.

Mods make skyrim incredible, however they don't expand game content in the same way. What bethesda can do in months would take a modding team five or ten years. So a bethesda dlc is a different beast entirely. Do I want the leveling to expand and respect higher level gameplay, or do I want combat system to feel more tactical and less 'mashy'? Do I want npc's to be covered in snow, or hundreds of new creatures? I can turn to mods for that and hundreds of other small additions.

Mods change the existing game in meaningful ways, what they don't do - is add a new worldspace. Add a new %'tage of actual game to skyrim. Betheda does that, and that's something else entirely in terms of excitement. One kind of skyrim improvement is not all encompassing. There are many kinds.

Edit: It's a better game, however it's also a more crash prone game if you don't spend a few solid hours understanding load orders, mod cleaning, etc. So it's not perfect either. I'm not trying to give that impression.

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#5  Edited By whitespider

I'll try and keep this brief, because I have noticed that people pay more attention to non-lengthy things. (I get why, i am the same).

On the topic of 'women in games' - I don't think the standards women set are unreasonable because I don't think some woman have unanimously decided what those standards 'are'. To elaborate, make a female lead in a game(already a stretch for the industry), unpleasant, and coarse - yet someone you respect. Seem odd? That's what grand theft auto has been doing for years with male characters. Now, granted - men are more naturally like this (partly conditioning, partly nature). However woman are not ideally 'pathways to sex' either. So find the female equivalent. It's not as hard as it sounds. It just requires knowing women to some, distant, extent.

On the topic of females being treated like threats or 'walking vagina's" - as a forum poster so eloquently put it in a previous post. First and foremost, reflect on the snap judgement you make as you make them.

If one woman stands for something, and then she 'seemingly' makes a fool of herself. Don't make her the posterchild for woman rights in the gaming industry. That's incredibly short sighted and shallow, and it can't help make me think there really are males that are incredibly protective of their positions in the wheel of society. Guess what, if you look hard enough for a double standard, you will absolutely find one.

Instead take a step back and look at the wider point. Pride will ALWAYS get in the way of that. And we live in a world of conditioned male pride (I should know, I am a tall, blonde haired, blue eyed male, I could easily just give in and accept the perks).Historically when a repressed group of people looks for equal rights, they rebel extra hard in the opposite direction. It's just the nature of the world.

Instead of condemning woman for not being passively fair about everything in the universe, we need to bite the bullet and take a little bit of blowback. That does not mean we should accept being beaten into a pulp and mocked, it just means that we can't expect everything to be our definition of 'fair' when the opposite sex, which has been repressed right back to the dawn of hour written history - feels they need to break the bonds.

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#6  Edited By whitespider

@PompousDawson: What I also find interesting is the media's reaction to pc versions.

Pc version of hitman: 8.0

360 version of hitman: 8.0

Oh right, so "unnamed publication", you are being COMPLETELY unbiased and judging the game purely on the game.

Oh wait.

"The ps3 version 'of unnamed game' is substantially worse to play than the 360 version, due to a lower framerate on the ps3"

Hold on. Do I sense a double standard here? When pc versions are another game entirely, we get the same score When the console versions bicker of 5fps here or there, scores get shifted.

It kind of feels like major publications understand that the majority of the audience is console gamers, so actually scoring a game on the entire spectrum of it's merit - will anger them. Because let's face it, what you actually see (visuals) and how it plays (partially framerate) are big factors in games. Just like the audio, story, gameplay are big factors.

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#7  Edited By whitespider
  • Console joe "Hey man, what are you playing"
  • Pc Matt."Assassins creed 3, and Dishonored both are pretty stunning on pc"
  • Console joe"Dude. I can't afford one of those"
  • Pc Matt."Oh?"
  • Console joe"Yeah, computers are crazy expensive"
  • Pc Matt."So what are you playing?"
  • Console joe"My new Wii-u. It's so rad."
  • Pc Matt."You do realize that's like 75% the cost of a pc right there?"
  • Console joe"It's got zelda"
  • Pc Matt."Oh right. Totally understand."
  • ....
  • Pc Matt."So I'm just going back to my phenomenal looking and playing games now ok?"
  • Console joe"Sure, I'll be playing Batman armored edition"
  • Pc Matt."Awesome dude. Power to you."
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#8  Edited By whitespider

Look, giant bombers deserve a little bit of credit, they don't fall into the major-mainstream-ign-user kind of bracket where users hear "grand theft auto 4 is overrated" a bunch of times and then parrot it back. And that's the thing in the end, if 14 different people - including me , say "play the witcher 2" that does not mean - in any way - that the witcher 2 is the game you should play. We are simply 14 people. Out of billions. Either giving a legitimate or uninspired viewpoint. Depending on it's originality.

So in that light, I am going to tell you my experiences with those games. Rather than just say "witcher 2, gta 4 is overrated lol ". Because I am 28, not 17.

Grand theft auto 4 is a weighty crime game with a lot of shootouts, car chases, a major robbery moment, and more. It's characters stand out, and it's not over the top. Neither is the witcher 2. Which is more self series than even gta 4 . Both feel 'lived in'. If you like a lot of traditional mafia talk about taking someone out because they wronged you, then grand theft auto's dialog will probably draw you in more. If you like witty banter, ideologies, political undertones transposed on a dark fantasy Canvas. Then the witcher 2 pulls that off.

The thing I really like about the witcher 2, is how interesting and compelling each individual component of the game is. You want to explore every inch, discovery every line, try everything the game has to offer you, and then you want to see the tale to it's dark, yet kind of intoxicating conclusion. The thing I don't really like is the messy interface.

The thing I really like about gta 4, is how it feels grounded. In comical crime open world games, it feels 'funny and then suddenly dull". Shallow. Action in grand theft auto 4 is heavy. When you are in a car chase it feels like a wrong turn could cripple the entire mission. When you slam into a wall you jolt forward. The game feels like a tank, and I think that's fantastic. Also, grand theft auto 4 has the most immersive and utterly detailed 'completely bare' world ever made. There is not a great deal to do in it, however the construction makes you simply want to inhabit the immese detail. The major weakness for me is that the whole mafia thing left me feeling a little cold, the game sometimes just feels like a construct for the missions.

Whereas in the witcher 2, the story more naturally flows and belongs to the world itself.

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#9  Edited By whitespider

Why should a female character be any more attractive than the male equivalent in gta? Surely we have evolved beyond 'tomb raider is the perfect female role model' mentality. Give her some acne scarring on one cheek, make her slightly overweight. Make her pretty to 'some people' and ugly to the others who are conditioned into demanding barbie - and nothing less.

By introducing -normal people- into media, you make the shallow and easily led people think twice about their preconceptions. That's art. Not some frilly painting on a wall.

Mirror people back at themselves and force them to either reject the reflection, or perhaps take a second to think about their standpoint on sexism and looks. That as a statement is more beautiful than any "barbie" figure. Because it's no longer 'surface layer'. It's the air we breath.

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#10  Edited By whitespider

Dark Souls. It has all the ingredients of a game I would love. I played it for 58 hours, and only the first two hours had any kind of fun to them. Once I understood the systems, everything became soulless.

People kept telling me that I need to play longer to 'get it' and I did. I had no preconceived notions about the game, I just wanted to enjoy a hard-action-rpg. The world was so... dull. So incredibly dull. And not in a depressing, bleak yet beautiful way. Just. The definition of plain and generic.

It taught me how much I value 'the world' of a rpg. So later on I installed 'skyrim redone' mod for skyrim, and now I get a much harder game than dark souls. 20 playthoughs of skyrim later, and I'm counting the weeks until my 21st playthrough with the latest skyrim redone update. While I dread the thought of even going remotely near dark souls again. Because the last thing I ever want is to die of literal boredom.