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Tomb Raider 36
As 1996 drew to a close, the first significant raft of 3D releases were beginning to emerge, with Tomb Raider being among the first of that wave. Mario 64 had been released only a few months previously, taking the strong level design and imaginative puzzles the 2D Mario’s had been known for, and converting it into a gloriously colourful and endlessly playful 3D World. Before anyone could become accustomed to the new perspective, Core Design released an entirely different game in Mario 6...31 out of 46 found this review helpful.