wumbo3000's forum posts

#1 Posted by wumbo3000 (1025 posts) -
@zella said:
@wumbo3000 said:
@bearfield said:

@wumbo3000: if a defense gives up back-to-back 35+ yard passes in a known overtime situation then that team is going to lose regardless of the overtime format

i initially thought that the overtime rules were poor and unfair but after some quick internet research it appears that the team that wins the toss under the sudden death OT rules is about as likely to win the game as team that wins the coin toss under the old OT rules, and that it's more about the coin toss than the rules

the "problem" with the sudden death rules is that everyone remembers when the team wins the coin toss and scores on the ensuing drive. no one remembers the other times

Doesn't matter if the defense gives up back-to-back 35+ yard passes. You're going to assume that they would lose the game based on a couple of a plays? Then let's go ahead and assume the Seahawks would've lost after being down 16. Oh wait, they didn't.

You just made my point. The coin toss has more bearing on who wins than anything else. It's a 50/50 chance based game at that point.

The reason everyone remembers when that happens because that exact thing happening is what makes these rules inherently unfair. It gives a huge advantage to the team that wins the coin toss.

Even if the team that won the coin toss would win all the time then that would mean the current OT rules are totally fair, as the coin toss itself is 50/50. The system is flawed but you can't say it is unfair when you are claiming that the deciding factor, the coin toss, is 50% for both teams.

There are so many factors in a football game that can help a team win a game, that don't rely on the ability of either team. You can have poor referees either missing calls or giving favourable calls. You can have weather that the visiting team is not used to. Crowd noise, even as a Hawks fan I am not sure I buy that one that much but the league wide stats do seem to give it some credit. In a perfect world the game would be 100% based on skill but the NFL is anything but perfect.

I might've phrased my argument incorrectly. I meant to say that it is unfair for a team to lose based on a 50/50 chance when sports are all about which team is better, not which one is luckier. Ultimately, I want to see the better team win, not a team that wins a 50/50 guess.

And you're right, there are a lot of factors that are not under human control that don't make the game 100% based on skill. But isn't it our job to make sure that number is as close to 100% as possible? For those factors that ARE under our control, shouldn't we do everything to make sure that it's all about skill?

#2 Posted by wumbo3000 (1025 posts) -

@wumbo3000: if a defense gives up back-to-back 35+ yard passes in a known overtime situation then that team is going to lose regardless of the overtime format

i initially thought that the overtime rules were poor and unfair but after some quick internet research it appears that the team that wins the toss under the sudden death OT rules is about as likely to win the game as team that wins the coin toss under the old OT rules, and that it's more about the coin toss than the rules

the "problem" with the sudden death rules is that everyone remembers when the team wins the coin toss and scores on the ensuing drive. no one remembers the other times

Doesn't matter if the defense gives up back-to-back 35+ yard passes. You're going to assume that they would lose the game based on a couple of a plays? Then let's go ahead and assume the Seahawks would've lost after being down 16. Oh wait, they didn't.

You just made my point. The coin toss has more bearing on who wins than anything else. It's a 50/50 chance based game at that point.

The reason everyone remembers when that happens because that exact thing happening is what makes these rules inherently unfair. It gives a huge advantage to the team that wins the coin toss.

#3 Posted by wumbo3000 (1025 posts) -

What an incredible comeback by the Seahawks.

BUT, the NFL overtime rules need to be changed. Give both teams a chance on the offense, even if the first team scores a TD. It's so stupid that one team doesn't even get to play simply because of a TD. The team that wins the coin toss has a significant advantage because they are the only team that has the opportunity to win instantly by scoring a TD. It's fundamentally unbalanced. I just don't understand why the NFL won't adopt the college football OT rules.

#4 Posted by wumbo3000 (1025 posts) -

AGDQ is so freaking awesome! Good job Navarro!

#5 Posted by wumbo3000 (1025 posts) -

It's kinda amazing how Jeff had the foresight to see that this was the way "games journalism" was heading way back in 2008.

#6 Edited by wumbo3000 (1025 posts) -

Absolutely. They've been such great additions to the site.

It's been great to hear someone well-versed in the fighting game community come on Giant Bomb as well. Maybe Jason, Jeff, and Brad can finally go to EVO in 2015 (maybe even film a video there?!) and experience the greatness of the FGC firsthand.

And think about this. Without Dan/Jason, there would be no Metal Gear Scanlon. And a world without Metal Gear Scanlon is not a world I want to live in.

#7 Edited by wumbo3000 (1025 posts) -

Man, that was beautifully written. You will be missed Patrick. Good luck in all your future endeavors.

#8 Posted by wumbo3000 (1025 posts) -

Ace Attorney Investigations 2.........

Well, I already played the fan-translated one, so whatever. The fan translation was actually pretty fantastic. Right up there, if not better, than the other official translated Ace Attorney games.

#9 Posted by wumbo3000 (1025 posts) -

Best: Modern Warfare 2

Most important/influential/amazing for its time: Modern Warfare 1

#10 Posted by wumbo3000 (1025 posts) -

I think the gameplay is a fresh change. In the last few AC games, the gameplay was easy as shit, so actually having some challenge is great. Sure, the chain-counter kill mechanic is neat, but it made the game way too easy. And not having cool kill animations is just wrong. Unity has the coolest/most brutal kill animations I've seen in a while.