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WVUEers

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WVUEers

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#1  Edited By WVUEers

@Animasta said:

I think the point is that if Lara did not shoot that guy in the head, well... It was just kinda uncomfortable. The fact that she's making a lot of moaning sounds is also a little weird, and can come off as torture porn-ish. I'm not saying it's any more or less misogynistic than games usually are, but still, it's a little more in your face in tomb raider. They're also probably not going to talk about the rape attempt in any decent capacity, rather sweeping it under the rug which is a little insensitive.

Also pretty sure plenty of people were angry about how women were portrayed in Heavy Rain.

edit: Heavy Rain is undoubtedly more misogynistic than Tomb Raider will be

Isn't that the point of every game though? If you don't act something terrible befalls your character, like death, or the world ending, etc. When that action becomes rape or sexual assault it's suddenly too much? If this is in film is this even thought about twice? It's long been a character trait of large villainous gangs to be rape hungry, it's just one more quality that gives them their disgusting image.

I think honestly a lot of this push back comes from the fact that the gaming industry is in fact so male dominated. Gamers and those who work in the industry are now so aware of the image they've had for years with the double d breasted Lara and the booth babes, it's almost as if now there is a much more conscious effort to avoid those sexist pitfalls which is great but it goes to a fault like this. To me I only ask one thing, is this a natural course for these characters and this story? The answer is yes, this isn't throwing in gratuitous nudity or having the main character fight in a bikini the whole game, it's a deplorable action by a villain in order to establish the idea that as a woman on this island Lara is faced with even more dangers than a man may (thusly having to actually over come gender differences quite literally). And all of this is from a fucking implication, and impli-fucking-cation, not the actual action.

I also have to laugh that it makes you uncomfortable to think about what would have happened if she didn't shoot the guy in the head. The over the top violence at this E3 doesn't seem to phase anyone, but a little bit of implied rape or sexual assault from a villain is apparently stomach churning. I guess I kind of find it hard to take critiques on things like this from an industry that lost their shit when the main character from The Last of Us shot a defenseless guy in the face with a shotgun. It's like people are trying to find some sort of line for where taste lies in the gaming industry but it's a fucking joke to try and figure it out.

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WVUEers

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#2  Edited By WVUEers

@joshth said:

I have to wake up in like seven hours... How long can I wait for this... This is a true test of how much I love Giant Bomb.

Psh that's it? I can't remember the last time I got a solid 7.

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#3  Edited By WVUEers

The Uncharted series won me over about 2 years back and now my PS3 collection is probably just as big as my 360. Exclusive wise I just feel like Sony has brought a lot more to the table in the last 3 years. My 360 gets fired up now and then, but because Sony produces so many more exclusives I find I buy more multi-plats for PS3 as well since I just feel used to the system. Hopping from PS3 to 360 and back is kind of jarring.

So nah, PS3 has a ton to offer.

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#4  Edited By WVUEers

I'll agree it's a big departure in terms of tone and writing from the previous games (one has to wonder how much a bright setting change plays into that). That said I think it's believable and passable in MP's universe. I'm okay with the lack of comic panels, I'm okay with the shift in tone, I think that put out today in the same tone and style this game would just look awkward. Even more so it's a different studio, I appreciate that they didn't simply try to do an MP game, but they tried to do their Max Payne game. I liken it to music or writing, if someone tries to emulate a specific style sure it can be good sometimes even great but it's working in a confined environment. I'm much more interested in seeing a studio work with out restrictions in their vision of a franchise, just like we all have ideas of how MP should be so did Rockstar, they felt he needed to evolve both in a literal character sense but a storytelling one as well. If a player checks his expectations of "the game is going to be like this" at the door he's left with a very quality game.

Honestly aside from the numerous (and I guess I'm a minority in this department) technical issues, the only major gripe I've had with the game was really understanding Max Payne's motivation at times. Like I said R* evolves him as a character in game, but (without spoiling anything) I just don't really find it that believable of an evolution. I still find myself saying, why doesn't he just leave all this BS behind him now? MP doesn't seem like he's particularly one who gets hung up on being treated like shit. I mean his New Jersey storyline almost demonstrates this perfectly, and yet he can't seem to leave his Brazilian storyline alone. Long after everything that would motivate old MP is out of the picture and he finds out that the lines between good and bad in this tale are a lot more blurred he still acts as if he has a vested interest... he doesn't. Towards the latter part of the game the only thing motivating MP is some sort of sense of justice, but not really out of a personal grievance, it just doesn't mesh well with any iteration of his character including the current one.

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#5  Edited By WVUEers

The other advantage is if you're facing a mini-gun guy, while a LMS doesn't kill them it will take them to their knees for a while.

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#6  Edited By WVUEers

@TheVeteran13 said:

@WVUEers said:

@TheHBK said:

Just a thread to rile people up for no reason. The OP is not only a liar but a thief.

How so?

I've said I enjoy the game, on my profile you can clearly see I own the game...

As I expressed earlier it's not the glitchiest in volume of glitches but how often they impede the game for me. I'll say maybe NHL 12 gives it a run for its money but aside from that I've had to restart my PS3 more times in the last week while playing this game then I can remember in such a short window with any other game, and it's not like this is a 60 hour game.

What he meant to say is that you're a couch burning hillbilly.

Yinzer I suppose?

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#7  Edited By WVUEers

... so they enter that last shot mode?

I know in the QL Ryan said the health added back into your life was significantly less so if you did that but honestly i've never noticed. The way I've been looking at it, if you do get that point where you go into that mode you a). get a limited time of invulnerability and b). get what essentially is a one shot kill. To me both of the benefits of this seems to out weigh just keeping my health always high up...

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#8  Edited By WVUEers

@TheHBK said:

Just a thread to rile people up for no reason. The OP is not only a liar but a thief.

How so?

I've said I enjoy the game, on my profile you can clearly see I own the game...

As I expressed earlier it's not the glitchiest in volume of glitches but how often they impede the game for me. I'll say maybe NHL 12 gives it a run for its money but aside from that I've had to restart my PS3 more times in the last week while playing this game then I can remember in such a short window with any other game, and it's not like this is a 60 hour game.

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#9  Edited By WVUEers

It's the PS3 version, and the game is fresh out of the case, PS3 is working fine on everything else. The reason I'm saying it's the glitchiest (for me at least) is that the glitches are game breaking. They're not quirky annoying things like "Oh I can't pick up this gun." but things like, game freezes, dialogue dropped, and stuttering sound. Glitchiest by volume of glitches? No, but certainly the most glitchy by my attempts to play it. I'm enjoying the game but my sessions are hit or miss. A few days ago I chugged away 5 hours no problem, today I spent probably an hour playing and had to restart the PS3 4 times.

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#10  Edited By WVUEers

For what it's worth I'm enjoying the game for what it is, that said, holy shit how did this get put out like this?

Early in the game i had a few cut scenes with no audible dialogue, and every time i'd enter bullet mode the sound would stutter. As the game progressed I experienced a few more hiccups in dialogue missing, game freezing, and sound flat out cutting out. Probably the most frustrating one of them all was when i had played a sequence over 4-5 times and finally beaten it, I get introduced to a pretty cut scene and bam frozen. Now I'm stuck again. Kind of makes me not want to finish the game...

Anyone else have some issues? I've seen some high quality glitchy games before but never one as game breaking as this.