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wyndhydra

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Divekick = Accessibility = Excellence 0

I will go in by saying that I like fighting games, although in general I am rather poor at them. Divekick has taken some of the basic concepts of spacing, footsies and meter management and thrown all of the rest away (quite literally, as only 2 buttons are used in the entire game). That is not to say that the game is simple by any means. Characters have unique air and ground meter abilities and each kicks at their own unique angle. This provides the ability for a lot of playstyle variety and all...

1 out of 2 found this review helpful.