xAbleAssassinx
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Nov. 21, 2009
Nov. 20, 2009
  • I had the weirdest dream. I was frasier, as in Frasier Crane (sp?). And I was being chased by the police... http://tumblr.com/xot45ehju
    1 day, 3 hours ago via Twitter
  • Link: I love this guy. I met a guy recently who I said reminded me of him. He got annoyed. I don't get it :s... http://tumblr.com/xot45csaj
    1 day, 5 hours ago via Twitter
Nov. 19, 2009
Nov. 18, 2009
  • If you have a Mac press Ctrl + Alt + Apple + 8 to do something completely awesome but also totally pointless. http://tumblr.com/xot448xqe
    2 days, 19 hours ago via Twitter
  • @MarkWahlberg said: " The most anticipated Quick Look of 2010. "LOL  Also look, this definition has been on Urban Dictionary for almost a year now -  The Gerstmann Effect
    3 days ago
  • Follow @RizzleKicks guys...
    3 days, 4 hours ago via Twitter
  • Link: Rizzle Kicks - How Charming http://tumblr.com/xot43z0jv
    3 days, 5 hours ago via Twitter
Nov. 17, 2009
  • xAbleAssassinx commented on Ryan's editorial review Assassin's Creed II
    @Galiant said: " This'll be an interesting read.  EDIT: Well, no, still not interested in this game. It sounds too much like the first game. "How different did you expect it to be? And actually from what I've seen, apart from the gameplay (which was never going to change), it looks like theyre taking a completely different approach in terms of design.
    3 days, 19 hours ago
Nov. 13, 2009
  • @FrankieTheSats No it's possibly the greatest thing I've heard all year :)
    1 week, 1 day ago via Twitter
  • I thought the Irish guy in Misfits was gonna be really fuckin' annoying, but he was actually the best thing about it.
    1 week, 1 day ago via Twitter
Added by xAbleAssassinx on Nov. 8, 2009

Get this. New pitch for American sitcom, the writers of "Big Bang Theory" and "The Office" come together to bring us "Got Game?" 

A comedy centering on the employees of a games company/games magazine/games website and their hilarious antics :)  

 
Would you watch this show?


Added by xAbleAssassinx on Oct. 26, 2009

  

‘Lovingly crafted’ is sadly not a phrase associated with many games these days. This is because the gaming industry is driven by an incredible thirst for profit. Not innovation, not quality, just cold hard cash. The games themselves reflect this, as for the most part, games produced are rushed, opportunistic, money-grabbing disasters. In recent years the rhythm genre has become one of the worst offenders, with Activision pumping out stale Guitar Hero sequels and spin off’s year after year. This is why it’s so refreshing to come across a game like The Beatles: Rock Band, which is thankfully about the music rather than the money. Obviously there is profit to be made, but the level of care, attention and sheer reverence poured into this title is down right startling in the current landscape of gaming.

It’s evident from the off that Harmonix has created a gaming experience that focuses entirely on The Beatles and their music. Unlike band specific titles from the ‘other leading brand’, there is no filler here. It’s all Beatles, all the time. Just the way it should be. Some might argue that a track list consisting of all Beatles songs might alienate those who wouldn’t consider themselves Beatles fans, and for some... - Read on at Our Misspent Youth



Added by xAbleAssassinx on June 1, 2009

Left 4 Dead 2 reared it's zombie killing head, very surprising as the first was only released very recently and seems more suitable for a more episodic DLC format, rather than a full on sequel.Crackdown 2 made an appearance, first was a great game, they seem to been mixing it up by adding some kind of mutant/monster aspect to the game, could be interesting. Splinter Cell: Convictionis back and actually looks pretty damn good, they've done away with the beardy hobo vibe, gone for a much more gritty atmosphere, genuinely feels like a rebirth for the series, first time I've been excited about it since number one.

Bungie showed two titles: ODST and teased the newly announcedReach, probably based on the Fall Of Reach story, part of the Halo universe fiction. We were given a gameplay demo of ODST, looks like the story might be genuinely compelling as it's focusing more on actual people as opposed to the voiceless demon that is Masterchief. Team aspects make it look more interesting as a single player experience, different stories being told from different perspectives. They aslo mentioned a new online co-op mode called 'Firefight' which we'll hear more about as the week goes on.

Epic showed an XBLA game called Shadow Complex, a side scrolling futuristic shooter reminiscent of early Metroid titles. Microsoft announced a new avatar friendly game, Joy Ride, a cartoony racer. We were shown a trailer revealing graphics and gameplay for The Beatles: Rock Band, and Forza 3 made an appearance too. Microsoft, with the help of the lovely Felicia Day, also told us about the new networking features coming to Xbox. Soon both Facebook and Twitter will be fully integrated into the system, and now as well as upgrading their HD video service to support full 1080p, they are introducing Sky TV functionality for us here in the UK.

Infinity Ward, pleased the crowds with an impressive demo ofModern Warfare 2, showing off the same dramatic and engaging single player action we had in the first. We finally got a glimpse at what Alan Wake was actually all about, kinda looks like a mystery survival horror, very cinematic, visually underwhelming but gameplay looked impressive for that genre. We were also shown some more of Final Fantasy XIII, nothing new there really except some summoning action unseen in previous gameplay footage.

Two biggest announcements of the day are probably that the Metal Gear Solid Series is finally making an appearance on Microsoft's console, apparently "completing" what it has to offer. It won't, as many hoped and suspected, be a port of the excellentGuns of the Patriots, but rather a new title called Metal Gear Solid: Rising. Starring cyborg ninja Raiden (as opposed to irritating lady boy raiden) the game will provide "totally newMetal Gear experience". My guess is that it'll be more action orientated, more of a hack and slash with puzzle solving elements, but that's all speculation.

The second huge announcement, was the reveal of Project Natal, pretty much Eye Toy++. Microsoft are introducing a new motion sensing system in the form of a camera that tracks your entire body and all your limbs. It can also recognise your face and voice, to automatically log you in, and can act as a scanner to input images and text. It genuinely seems like a new generation of motion control, a new way to experience games and, if Peter Molyneux and his MIlo program have any say, molest creepy parentless children.It'll be interesting what Sony has in store for us in the coming days.


Added by xAbleAssassinx on May 31, 2009

I'm torn really on the quality of the game, they said they were emphasising dodging and weaving to counter punch but its really very difficult to consistantly dodge. And i dont particularly like the new total punch contriol, so i switched back to classic, like in  round 3, but the punching still felt unresponsive. They say its supposed to be faster and smoother than round 3 but half my punch movements on the stick dont get recognised. Its like i move to fast for it, this is a different engine and a different developer and it really shows. In round 3 you could smoothly and seamlessly move from a block to a punch, now you have to drop your guard first, pretty much let go of the stick and then try and punch for the game to register it, which make the whole countering system very unintuitive. 
I wanted this to be round 3 with stunning vsuals, but it feels to different, and i dont think thats a good thing. Altho the game is absolutely beautiful, particularly in replay mode you can really appreciate all the detail. The muscles clenching when throwing or recieving punches (even down in the calf), the emotion in the characters face, the veins visible under translucent skin, and the physics in the face are incredible, like i was kinda blown away by round 3 so i nearly shat when i watched a replay in full slow motion with this game. 
What you guys think?
Related to: Fight Night Round 4


Added by xAbleAssassinx on May 29, 2009

Completely unnecessary, odd for the sake of being odd. That girl is far too pretty to be in this piece of shit. Full of pointless throwbacks to the old film, relies entirely on its following, constantly referencing back to it yet failing to explain anything. Lacks any vague form of originality, and any relatable let alone likeable characters.

Cinematography is dull and uninspired, lots of slow tracking to sad music that will never match Mad World from Donnie Darko. Performances are tolerable, mainly from the side characters, two leads are nice to look at but not much in the way of acting. Ed Westwick seems to have a large pole wedged up his smug arse the entire time, either that or he was going for cool and managed learning impaired.

What exists of the plot has no purpose, a great deal of the film is completely pointless and only serves to add to the eeriness, which isn't there to begin with. There was a lot of potential for this, they could have done something interesting with this universe, well Richard Kelly could have, this guy thought he might be able to, but hasn't. Instead what we get is a predictable, lack lustre excuse for a plot, half of which is basically a loose rehash of the original, but without a quarter of the mystique or compelling characters and themes. And an ending that makes no sense to a viewer unfamiliar with the concepts explored in the first. It would be an anti-climax were the director able to drum up any kind of anticipation. So it's just very a messy finish, which I suppose some would still call a climax (HA I'm so funny). It's one thing to love a film enough to want to work with that intellectual property, it's another thing to butcher it and pretend you achieved something. Straight to DVD is right. Pointless Self Indulgent Shit.



XAbleAssassinx's Reviews
Improvements... Technically. (PS3)
   I've had this game since it came out, so this review is well and truly late coming, but it has been sitting here unfinished since about three weeks after the release, and it just felt wrong not to post it. The first Skate came out swinging and almost instantly ...
Reviewed by xAbleAssassinx on Oct. 26, 2009
All You Need Is Love (PS3)
‘Lovingly crafted’ is sadly not a phrase associated with many games these days. This is because the gaming industry is driven by an incredible thirst for profit. Not innovation, not quality, just cold hard cash. The games themselves reflect this, as for the most part, games produced are rushed, opportunistic, ...
Reviewed by xAbleAssassinx on Oct. 26, 2009
What Do You Mean My Sack Looks Like A Girl? (PS3)
I know it's been a long time coming but you know I do have a life outside of this blog, which surprisingly takes up a teeny bit of my time. Anyway the game isLittle Big Planet, if you've never heard of it, chances are you were looking for some kind ...
Reviewed by xAbleAssassinx on Feb. 5, 2009

1 out of 1 found this review helpful.
Nobody Makes the First Jump, Except DICE that is. (PS3)
Some hailed it as the next Assassin's Creed, writing it off as another victim of the hype machine, I on the other hand called it EA's kinky little bit on the side, and boy does she live up to her reputation. I recently purchased Mirror's Edge and let me tell ...
Reviewed by xAbleAssassinx on Feb. 5, 2009


Date Joined: Feb. 5, 2009
City: London
Gender: Male
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