Our Misspent Youth
I know it's been a while since I wrote for Our Misspent Youth, but I've been busy with a few things, like up-rooting my entire life and moving off to Uni to study Journalism. Yeah… nothing too major. Anyway, you may be aware that the London Games Festival has officially begun, kicking off with the Eurogamer Expo that's been taking place over past three days. Seeing as I'd like to write about games for a living one day, I thought I should go and all that. So I travelled all the way from my humble student digs in Northampton, back down to my hometown of London, where the event was happening. I saw a whole heap of gaming goodness, but you've heard plenty about pretty much all of it, so I'll just talk about a few of the highlights, as well as what I actually got my hands on. First up was Fable III . Peter Molyneux wasn't around on Saturday when I went, so he wasn't there to whisper sweet nothings of love and morality into my ear whilst I battled relentless hordes of 'hollow men' and an even more unforgiving frame rate, unabating in it's desire to chug... chug... chug along. However, it wasn't final code, the machine had probably been on all day, and that disc had likely seen a fair bit of wear and tear throughout the previous day of the event.
Aside from the god awful frame rate, which could very possibly be tightened up by release, and ignoring the fact that the demo crashed on me when I first tried to play it, what I played was really very good. Well, if you like Fable II that is; because that was, as the gentlemen of Giant Bomb might put it, some Fable-ass-Fable. Which isn't necessarily a bad thing, as long as you enjoy what the last Fable game had to offer, you should be pleased with what's on show here. Combat seems relatively similar, the integration of the gun into combat is much smoother, switching between melee and projectile is as simple as moving your thumb the half-inch from the X button to the Y button. There have been noticeable improvements to the how the game looks too, which is surprising considering how soon after Fable II's release this game was announced. A lot of the time, with such a short development cycle, graphics aren't the priority for developers, and end up being the least improved aspect of sequels. But Fable III looks really, really nice. A darker palette and harsher, quite impressive lighting give the environments a more sinister undercurrent, juxtaposing the usually bright and playful character of the Fable games.
Next I played some Assassin's Creed: Brotherhood multiplayer, and it was the only thing I went back to play again... and again. Yup, I waited in line on three separate occasions to get hands on with the multiplayer, first out of curiosity, second out of want, third out of need. If that doesn't tell you something about what I thought of the game, then let me spell it out for you. It's immediately satisfying, immediately intuitive, and immediately fun. The idea makes instant sense; you try and kill one guy, whilst another guy tries to kill you.
At least that's how it goes down in 'Wanted' mode, which is sort of the 8-player Deathmatch to the 'Alliance' modes Team Deathmatch. In 'Alliance' you are partnered with another player and tasked with taking out the other teams in the area. 'Wanted', however, was all that was available, so that's what I became temporarily addicted to. So for the purposes of multiplayer, you pick a 'Templar', one of 8 (no two player's can select the same 'templar'), then you pick set of abilities. The choices I can remember are: Smoke Bombs & Morph (changing your appearance temporarily), and Speed Boost & Throwing Knives. I won't bore you with how the game looks or feels because truth is it looks and plays exactly like AC:2. What you do need to know is that stalking a target from the roof tops, then leaping down on to them and sinking a blade into their neck, just as they were about to take out their own target, is hella satisfying. It's all the more satisfying when your target was you're friend and is now bitching down the mic. Who'd a thunk stabbing dudes online would be fun? Wait, scratch that. Why on earth wouldn't stabbing dudes online be like the best thing ever?
Tomorrow I'll talk about Tim Willits' Rage presentation and my experiences with Rock Band 3, Need For Speed: Hot Pursuit, and Killzone 3... D.
Our Misspent Youth
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