I don't really play that many racing games (usually one every 3-4 years) but I think this is awesome. Such a great example of what the gaming community can be. Keep it up duders, hope you enjoy your race night for many years more.
Xavtron's forum posts
If you can make it down to Barwon Heads, about 1hr 20min out of Melbourne, I work at Jirrahlinga Wildlife Sanctuary. We have a lot of native animals, I'd be happy to give you a tour, you'd even be able to handle/pat some animals, like wombats, kangaroos etc.
Good list, even had a couple I'm now interested in that I wasn't aware of.
Mine are probably:
- Quadrilateral Cowboy
- Massive Chalice
- The Witness
- Hyper Light Drifter
- Persona Q
scene-stealers.com is my favourite place for movie reviews, not as pandering and blockbuster friendly as a lot of sites, not as pretentious as a lot of sites, you never feel like you're being talked down to, but you get good, in depth discussion from people who really know what they're talking about, good sense of humour too. If you just want straight up humour look to filmdrunk.uproxx.com, most of the stuff they put out is pretty damn funny (podcast can be a bit bro-y though). For film news I go to the playlist, but I take their opinions with a grain of salt as I agree as often as I don't with them. Finally if oscar punditry is your thing incontention is the place if you have fun with picking the winners and lightly following awards season.
@xavtron: Those aren't so much tropes they are elements of the genre, additionally they're used extremely well in the story far and above the genre standard; that isn't really a thing in Bioshock with a few minor exceptions along the way (though Would You Kindly was definitely on par with like 1/5th of the Last of Us, Bioshock Infinite doesn't have anything close to that though).
No, a necessary/defining element of the genre would be that there are zombies in it, beyond that, anything is fair game, what I listed were specific examples of plot points that have been used over and over again, I agree they are done extremely well but so was Bioshock, arguing that is another point, but to say the Last of Us doesn't deal in tropes where Bioshock does is disingenuous. I think both have narrative flaws, Bioshock in some of the deeper mechanics of the world and the Last of Us with a few character turns and if you think Bioshock got bogged in exposition then consider the end of TLOU where Marlene explains the fireflies' purpose, what happened while you were out and what will happen for a while as you are trying to escape the building. All I'm trying to say is that both have their problems but the conversation on Bioshock have given these unfair weight and most people can't explain themselves and just say that the combat was bad and the plot had holes, because multiverse which is as lazy as excusing it in the same way.