YukoAsho's forum posts

#1 Posted by YukoAsho (2001 posts) -

@ptys said:

@hawkerace said:

Another to add to reasons why not to listen to the podcast anymore.

Really? Jeff on his own should be enough. I loved the Nintendownload Express, best thing since sliced bread!

Sorry, but Jeff hasn't been that funny in YEARS. I'm really hoping this turns into a second podcast for GBNY, because the vanilla podcast hasn't even been listenable for a long time.

#2 Posted by YukoAsho (2001 posts) -

oh man if Vinny is not on the podcast anymore then screw it that thing is going to be brutal to listen to, I feel like Vinny is the only one not jaded to hell at this point.

Maybe a new GBNY podcast?

#3 Posted by YukoAsho (2001 posts) -

These specs are the reason the PC will never be a mainstream device. The minimum specs cost more than a PS4!

#4 Posted by YukoAsho (2001 posts) -

@mcfart said:

Microsoft made the same mistakes Nintendo made when trying to market the Wii U "Gamepad". MS gave NO reasons to include the Kinect; 6 months after the Xbone release and there's no games that show off why the new Kinect is worth it. Like Nintendo, MS needed that "Wii Sports" to show off the Kinect's capabilities. As of now, it's just a novelty that Patrick is a little too attracted to lol.

Spot the hell on.

Microsoft and Sony developed the Kinect and Move to jump on the Wii motion bandwagon, not realizing that the wagon wheels were falling apart and people had stopped giving a crap about motion controls, while Nintendo fashioned the GamePad as a cynical attempt to appeal to the tablet trend that replaced motion controls in the non-gamer mindset. In the case of all three controllers, there was never a thought as to why this needed to be made. No thought as to who this would cater to, other than the poisonous fallacy that it would be for "everyone."

The Move was never anything other than a cynical Wii ripoff, and its only contribution to broader gaming was that the tech would be integrated into DualShock 4. The GamePad is a noose around Nintendo's neck, as they keep floundering to find a gimmick to hook people in. And now, Microsoft is sending the Kinect off quietly into the night. Hopefully, these three failures will signal an end to thoughtless gimmicks in the gaming marketplace, but I know full well that the Wii's legacy will always lure people with more money than sense into thinking they can catch the next big "mainstream" hit. We're already seeing it with VR - pointless technology, little more than technological masturbation that's going to fail when the time comes to actually explain why it needs to exist. Just another solution looking for a problem.

#5 Edited by YukoAsho (2001 posts) -

I'm just stoked that it's releasing without a multi-player mode. Sounds odd, I know, but with everyone and their mother shoe-horning multiplayer into their games whether it works or not, that level of integrity is amazing.

#6 Edited by YukoAsho (2001 posts) -

Sucks that MS is going the "you don't own these games" route with G4G, as that was the only good thing XBL had over PS+, but hey, at least people can demo somewhat new games and purchase them at their local GameStops if they like 'em. I just hope they're better about communicating this than Sony has been. And hey, at least you don't have to have Gold to use the media apps that you could literally use ANYWHERE ELSE for free, so there's that.

Gamers want PS4 so we decided to make Xbox One like PS4.

I'm not sure, but it almost sounds like you think this is a bad thing. The PS4 is a sweet system, and it's kicking the Xbone's ass.

Though I think we can all agree that at least they're not the Wii U...

Seriously though, MS should have understood this. They were so preoccupied under Balmer with being the center of the living room that Microsoft forgot that their products need to fulfill their primary functions first. The problem with the Xbone is the exact same thing that ruined Windows 8: they were so obsessed with going after Apple that they forgot their core markets.

@max_antrax said:

microsoft is sure changing alot before E3, wonder what they will have at E3.

I'd say these changes are to get people excited for E3. Microsoft doesn't have to waste much time with this news at the show itself, and can focus on games. Hopefully.

I bet we're still going to hear a lot about TV. TVTVTVTVTVTVTVTVTVTV. Granted, probably not as much as we had from Mattrick.

@av_gamer said:

Sadly, this won't make much of a difference. People now see how the PS4 offers true Next-Gen ability by out performing the Xbox One with its design specs. And the system is cheaper.

So people are logically choosing the cheaper yet more powerful console and the PC. Turns out Microsoft was wrong on everything; People don't want always online. People don't want Kinect integration. And people don't want to use their video game console to watch TV. They just want to play video games.

At least they admitted their error quickly. Sony was dogged on their vision on the PS3 until around 2010. Yeah, MS was full of shit, but they've proven agile and quick to admit fault, so congrats to them on that.

@xyzygy said:

Very impressed with Microsoft for listening to people who said they didn't want the Kinect. To be honest I think I will still buy the version with Kinect when I get mine because the voice controls are cool, and I find they worked really well whenever I tested it out.

It seems very spotty... Works for some, but doesn't work for way many others. Here, have a fun video.

#7 Posted by YukoAsho (2001 posts) -

@yukoasho: This is true. That's why I mentioned that I wanted a PS4 more still because third party titles were still better on the PS4. However, for those who aren't in the know, this levels the playing field a lot more. At this point, it'll be about who has the better exclusives instead of price, which is a good thing.

I don't think we're really at the point that casual or non-gamers are interested in these systems yet. $400 is still a SHIT TON OF MONEY for people who aren't that dedicated to this whole video game thing. it's been proven over and over and over that anything over $300 isn't a mass-market price.

#8 Edited by YukoAsho (2001 posts) -

@fminus said:

@yukoasho said:

I'm not surprised that PEGI was more detailed in their answer. Considering all the descriptors they have, I'm surprised it wasn't longer. ESRB ratings always seemed more to the point and less bloated.

Fucking seriously, a "fear" descriptor? What's that even mean, that the game might have a few jump scares for the kiddies? What, so Luigi's Mansion has a 7 but would have been a 3 otherwise?

Anyway, it's great to see that neither ESRB nor PEGI have any distinction between heterosexual and homosexual content. I'd have liked to hear from OFLC (Australia's and New Zealand's) and am saddened that CERO didn't return your comment.

Don't underestimate fear of something, and while it's not something me and you consider worth mentioning there are people who would want to know if a game has scare elements and such.

I can get that, I suppose. It just seems odd that decidedly harmless games (like the aforementioned Luigi's Mansion series) can be bumped up higher for things like that.

Then again, PEGI's 3 rating actually counts for something, whereas EC is really only used for edutainment and effectively sets the ESRB baseline at 6, so I guess it balances out in ways.

@joshwent - Are we surprised? The film industry in the US still practices whitewashing. Of course the MPAA's view on sexuality would be behind every other entertainment medium.

#9 Posted by YukoAsho (2001 posts) -

I'm not surprised that PEGI was more detailed in their answer. Considering all the descriptors they have, I'm surprised it wasn't longer. ESRB ratings always seemed more to the point and less bloated.

Fucking seriously, a "fear" descriptor? What's that even mean, that the game might have a few jump scares for the kiddies? What, so Luigi's Mansion has a 7 but would have been a 3 otherwise?

Anyway, it's great to see that neither ESRB nor PEGI have any distinction between heterosexual and homosexual content. I'd have liked to hear from OFLC (Australia's and New Zealand's) and am saddened that CERO didn't return your comment.

#10 Posted by YukoAsho (2001 posts) -

I'm not sure that removing the Kinect and achieving price parity necessarily puts the two systems at equal footing. As I mentioned in my own blog, Sony is winning the power argument, and will continue to do so as 3rd party games continue to run notably better on PS4 than Xbone. So long as games continue look and perform better on PS4, the legacy of the Kinect requirement will continue to hurt the system. Microsoft needs to find a way to at least lessen the disparity, because right now, every story about a game performing better on the PS4 hurts the Xbox One's position.