YukoAsho's forum posts

#1 Edited by YukoAsho (2055 posts) -

@hassun said:

There is a nostalgia aspect playing here. The idea that we want games to be like the ones we were playing when we were at a certain age. As someone who feels (almost) no nostalgia that means very little to me personally and I sometimes find it hard to understand it from other people (e.g "Your first Mario Kart is your favourite Mario Kart.")

On the other hand there is the aspect of games changing rapidly at a certain moment in time. This is true of course and we can't expect games to be extremely innovative all the time but I don't necessarily expect the medium to only get incremental upgrades from now on either. Who knows what the future holds, especially in a medium as young as video games. Looking at the ridiculous technological leaps humanity has been making since the industrial revolution I'm confident that we still have a lot of potential to grow.

I'm much like you in that I don't really feel nostalgia, something I feel I can keep at bay because I play games from NES to today (seriously, anyone who thinks gaming was SO MUCH BETTER in the "good old days" has likely not hooked up their old consoles in a while....). Also, we have a tendency to remember only the best games of the older days while comparing that select portion with the whole of modern gaming. No one's going to remember Aliens: Colonial Marines, the same way no one remembers Little Red Hood of Secret of the Stars. The only way to be remembered is to be a really fun game or a hilariously bad one, like Big Rigs or Ride to Hell: Retribution.

It actually reminds me of a conversation I had with a Gamestop employee. He mentioned not having played Duke Nukem Forever and, when I mentioned that I had, asked me if it sucked as bad as everyone said. I actually said I'd prefer it if it had. It was a game that was competent, all the parts worked, but other than the tits on the wall in that one hive level, really didn't leave an impression. It's the sort of game I could see myself completely forgetting about in a few years, like I have with most of the NES', SNES, and PS1 selection, and I'm firmly of the opinion that it's not that much worse now.

As to evolution in gaming, I kinda look at it like a mine. When you find a place with some awesome mineral deposits and set up a new mine, you're getting precious metals up the ass. However, as the years go by and you dig in deeper and deeper, it gets harder and harder to find stuff, with only the occasional jackpot, but you're just as likely to cause a cave-in and get people killed. I feel that, with tech as advanced as it is now, we've dug pretty deep in the mine, so there's not as much innovation out there. Not only that, you might find the occasional awesome innovation, or even a fad, you're just as likely to do something catastrophically stupid and ruin your company. We'll still see some crazy innovations in the future, but the industry's mature, and just like with film and music, those innovations are going to be further apart.

#2 Posted by YukoAsho (2055 posts) -

Can the game be played with the Pro controller? I don't know about anyone else, but I've never really been a huge fan of the GamePad.

As to reviews, I've learned that with this series, most minds have been made up and nothing will change them, at least in the media. Seriously, the GB crew were saying in that CD-I video that they thought this would be worst than Faces of Evil. If that's not a sign of pre-made minds, I don't know what is.

#3 Posted by YukoAsho (2055 posts) -

I think the main thing I want is someone who can be fair.

Especially with Japanese games, I've noticed a good many reviewers come in with a "fuck is this garbage?" mindset before they've even pressed the start/touchpad button. That serves no one. Nor does blinding fanboyism, which is a huge problem among "professional" reviews. Personally, if someone feels they're incapable of giving a game/series a fair shake either way, they need to recuse themselves from that particular game/series. Seriously, Jeff should never even look at a Musou game again if he's going to be so cynical all the time about it.

#4 Edited by YukoAsho (2055 posts) -
#5 Posted by YukoAsho (2055 posts) -

@extomar said:
@hailinel said:

@yukoasho said:

I wonder how long Minecraft has as a phenom. I know it has a ton of adult fans, but everything suggests it's really the kids that fuel this insane popularity. If there's anything about kids, they're fickle as all fuck.

The funny thing about this is that a coworker of mine said today that his son and the other kids at school are convinced that Microsoft is going to discontinue Minecraft in some way. They're not happy, even if they don't necessarily have the correct picture.

Microsoft has had an image problem for almost a decade now where long ago they stopped being edgy and cool. It is not surprising people will think "Why would an uncool company want to buy Minecraft unless they want to screw it up?"

It's kinda like EA, only without quite as much frothing hatred (though certainly more frothing hatred after Win8 the Xbone DRM riot). Though if Hail's anecdote proves true on a wider scale, it's bad to have an image problem for people that damned young.

#6 Edited by YukoAsho (2055 posts) -

I wonder how long Minecraft has as a phenom. I know it has a ton of adult fans, but everything suggests it's really the kids that fuel this insane popularity. If there's anything about kids, they're fickle as all fuck.

I've no doubt they'll make their money back, but is that all MS wants? I can't imagine. They've got to have eyes on multiplying that fortune many times over and making Minecraft a tentpole app for generations, and I wonder if that's going to happen...

@hailinel said:

@viking_funeral said:

The fact that he would abandon any new project that gained traction speaks volumes.

I'm actually a bit surprised, but it's hard to have your hand in a fight you never wanted with constant criticism.

I really wonder how he's going to handle development going forward. Does this mean he'll stop development on any project the moment it starts showing potential as a product?

Gotta wonder about that, yeah.

Sounds a whole lot like Phil Fish, without the telling people to choke on his dick part.

#7 Posted by YukoAsho (2055 posts) -

Do not care, really. I'm not going to do filler bits just to get a number up. Make your side missions enjoyable, and I might consider them.

#8 Posted by YukoAsho (2055 posts) -


See, I hear people say this a decent bit, but that isn't what I've seen over the years. A lot of times, when people do try to have a conversation, you just get people telling them to be quiet, let games be fun, and stop ruining gaming. And when you object to that, people say we can't even have the conversation because it's obviously broken and doesn't serve anything.

There's always going to be morons, people who don't want to have serious discussion. That's true of both sides of any debate.

And then there are people who are just legitimately stupid.

Is the current model of trying to address people who don't want to talk, or worse, making those people out to be the entirety of the opposition (as the "gamers are dead" people have effectively done)? Is that the best way to effect legitimate change, or indeed anything other than increased anger and resentment from otherwise sympathetic people?

Messages and discourse can only happen with willing parties, and the dipshits who try to derail conversation need to have the ban hammer put on their asses.

And we all need to come to an agreement that Twitter isn't the place for intellectual discussion of any sort.

#9 Edited by YukoAsho (2055 posts) -

@eulogize_my_baked_goods: Isn't it funny how that goes? I remember back in the early to mid 90s, where people were hailing the Internet as the new age of discussion and exchange of ideas.

Today, we see that this isn't really the case. If anything, it's the opposite, giving people unprecedented ability to seal themselves in echo chambers. Most people just don't have a desire to put up with dissenting opinions, and the whole fiasco is a great show of that in action.

#10 Posted by YukoAsho (2055 posts) -

Japanese games have bad UI's and graphics.

Can't say I agree, at least on the graphics part. Japan simply has a tendency to favor exaggerated styles, whereas western developers tend to idolize realism in all things. Neither is objectively superior, and there are plenty of games from both sides of the pacific that are just hot garbage. However, I do appreciate Japanese game developers for their willingness to make colorful games more regularly.