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Zabant

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Zabant

1544

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Now you need to make more so we have an excuse to print them.

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Zabant

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The fact nearly 50% of people chose to let an towns worth of people go to shit over love worries me.

Max is a downright nice human being, so if emotion can make even her take such a rash action then...

Kim-Jong Un can never be allowed to have nukes that can reach the US.

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Zabant

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@duhvinci: He'd be swallowing a lot of pride coming back.

A big part of him leaving the site in the first place was the fact he moved to Chicago and couldn't be a part of GB's bread and butter content (quicklooks, UPF's studio streams).

Articles don't bring in enough traffic and therefore enough revenue to justify having a fully paid offsite writer. Remember Brad Nicholson? no, you don't. There's a reason for that.

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Zabant

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#4  Edited By Zabant

They burn any goodwill gained from legitimate journalism they do with the sheer amount of fluff, 'sponsored content' and outright lies they post.

I support the message that freedom of the press should trump any complaints from publishers about 'potential lost revenue'. But in Kotaku's case? they spoiled the story for Fallout 4 and ruined ubisoft's marketing plan for Assassins Creed. These articles aren't exactly Pulitzer winning stuff, heck it isn't even exposing something that is for the benefit of gamers or employees (eg: workplace misconduct or exposing shady deals and broken games)

What they did is the equivalent of breaking an embargo to get traffic and then complaining that they got blackballed for it.

It's their right to ignore the requests of the publishers, it's also the publisher's right to ignore the requests of Kotaku.

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Zabant

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#5  Edited By Zabant
@xevabis said:

Persona 3

Never going to happen in a million years of course, but man OOOOHHHH MAN. No joke, I'd pay $40 for this series alone.

For Fun

Just play all the ace attorney games please...

Another fantastic idea. Mainly because I think Vinny just shines when it comes to games like this, I love to hear the guy riff on the absurdity of Japanese video game stories, especially in plot heavy games.

Seeing Vin open to suggestions has me super excited in a way I haven't been in a long while.

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Zabant

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@elwood said:

Question is will Dan allow Patrick to study it in the editor, if it comes to that.

95% of the challenge is gone in this level if you look in the editor.

Like the entire underworld level that is entirely there to misdirect you for example

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Zabant

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#7  Edited By Zabant

Ahaha yeah, no. Klep has zero effing chance at this. Just watched SodiumEyes do it only after meticulously studying it in the editor, and even then you have to execute - which is a whole other ball game.

Pat will Quit.

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Zabant

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@sergio said:

@wonderva: The problem I have is that these aren't exploits, this is bad level design. If the problem is that the mechanics of the Mario Maker engine aren't working as intended, then it's an exploit. If he stuck Yoshi in the level, and Yoshi allows the player to do something Dan didn't like or expect, then that isn't an exploit. That's Dan's bad level design.

Finishing a video game in a way the creator didn't intend is the dictionary definition of an exploit. Dan has a clear vision of what he wants his level to be, and it's Patrick's Job to prove to Dan he can beat that vision.

You complain about Dan's "bad level design" but also complain when he fixes it? make your mind up.

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Zabant

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#9  Edited By Zabant

@thefantasticfillip said:

@pompouspizza: Basically, when Zero said "Join Cipher or die" at the end of PW, it was a bluff. He could never bring himself to kill Big Boss. But the AI would totally fucking kill him or enslave him for their own desires, which is exactly what they ultimately do.

Yeah no sorry, your point falls flat when two seconds after saying this - his agent Pacifica Ocean tries to kill Big Boss with a Metal Gear.

We know 100% that these are not her own actions, as by then she'd fallen in love with BB and had come to see mother base as her home and MSF as her family. Yet despite this, she is still so afraid of Zero that she follows through on her orders of killing BB, nuking the west coast of the US and blaming it on MSF. (or at least she would have if BB didn't stop her)

PW was the final attempt by Zero at getting Big Boss and his men to come back into the fold, if BB still refused he felt that there was no choice but to destroy them both.

MGSV is just a mess in this regard...we get to hear all the contact Zero had with Paz for her mission briefing during the truth tapes. Let's be honest, does that little chat between her and Zero really sound like something that would inspire her to do what she did out of abject fear of disobeying Zero's orders, despite her obvious change of heart?

It sounded like a whistful old man who was lamenting the loss of a friend, not once is there any outright threat or even implication of what happened to her in Ground Zeroes if she should fail her mission. In fact, she catches on that she's Zero's only hope as he tries to bluff that there's a whole bunch of other candidates he had turned down prior to her, which would be a BAD move as it's more people who would know his location.

Kojima went back on his plan of making Zero the outright irredeemable shithead somewhere between PW and PP and this is very obvious, he wanted to make him a sympathetic character instead so he made Skullface the cartoonish antagonist in-lieu who wipes out MSF and does fucked up evil things like putting a alzheimer's parasite on a pin.

The whole thing smacks of standard revisionist lore by Kojima, and I don't like it one bit.

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Zabant

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