• Zalathar posted a message on the post Metal Gear Scanlon 2 - Part 13.

    “I just thought it was … bad game design.”

  • Zalathar posted a message on the post Metal Gear Scanlon 2 - Part 08.

    @bushlemon said:I've never played this. How close is Drew to the end?In terms of gameplay, Shell 1 is more than half of the Plant chapter. So I'd say we're probably past the halfway point by now.It's...

  • Zalathar posted a message on the post Metal Gear Scanlon 2 - Part 06.

    @bushlemon: We're less than half way through the Plant section, which is much longer than the Tanker was. Lots of regular gameplay and boss battles to go.

  • Zalathar posted a message on the post Metal Gear Scanlon 2 - Part 06.

    @goddamnfool said:You can still shoot the radio after they're KO'd via the m9. That way you won't get the 'WHAT'S GOING ON??!! RESPOND!!!' alert sweepAh, thanks for the explanation.Also, it makes no ...

  • Zalathar posted a message on the post Metal Gear Scanlon 2 - Part 06.

    @goddamnfool: I don't understand why people keep suggesting to shoot the radio.The speed and precision required to shoot a radio is greater than that needed to just take out a guard, and the benefit i...

  • Zalathar posted a message on the post Metal Gear Scanlon 2 - Part 05.

    This video is a perfect representation of what playing Metal Gear Solid 2 is actually like.The systems and controls were clunky in 2002, and they haven't exactly gotten better with age.Watching Drew p...

  • Zalathar posted a message on the post Metal Gear Scanlon 2 - Part 04.

    It always bugs me that the voice director apparently didn't understand that "J.G." is supposed to be part of the rank (Lieutenant Junior Grade), and not somebody's name.

  • Zalathar posted a message on the post Metal Gear Scanlon 2 - Part 03.

    @quarters said: Nope, neither of those things are correct. MGS3 has the question at the beginning which influences the opening if you select "My favorite is MGS2" or whatever. However, in the original...

  • Zalathar posted a message on the post Metal Gear Scanlon - Just a Bonus.

    While watching the MGS2 trailers, I subconsciously wanted to turn off the video so that Drew wouldn't see the story moments, even though that makes no sense.

  • Zalathar posted a message on the post Metal Gear Scanlon - Part 11.

    I'm really glad that all of my playthroughs of this game were on easy difficulty. Normal just looks unreasonably overtuned.

  • Zalathar posted a message on the post Metal Gear Scanlon - Part 06.

    The Sniper Wolf fight is a classic example of a Metal Gear Solid game asking more of you than the controls and camera allow.