Nice blog entry - totally agree with what you say there.
I do have a game that for me contains the worst of the worst escort mission(s)
Its Wing Commander Privateer II when you escort traders. Escpecially when its an escort mission thats part of the main story, meaning failed mission equals game over.
Whenever a sector / jump point is cleared the trader and you are supposed to make a hyperspace jump to next sector / jump point.
Jumping is not instant, there is a short delay between pressing the jump key and the actual jump (jump engine charging or whatever). And you can only jump when there are no enemies around.
The trader will announce when its time to do the jump.
The catch here is the timing when the trader jump and when you jump. When he announce its time to jump, if i happen to jump a fraction of a second before he jumps, enemies might appear and he is caught in the sector and even if i jump back to help him, he will be space junk before I have a chance to return and the mission fails
If, on the other hand I always try to jump just a little later than him, new enemies may appear and I am caught in the sector and have to finish off all newcomers before jumping - again to find space junk and a failed mission because theres always bogies waiting when you arrive at a jump point.
For me, there are no other games thats even close to this in the category worst escort missions.
Log in to comment