Zeik's comments

Edited by Zeik

I don't love FFX or the sphere grid, but I was still basically a kid when I played that game and I figured it out without that much trouble. C'mon Jeff.

Edited by Zeik

@jacksukeru: To be fair, your account mastery level does lock you out of using certain gear until you've obtained the appropriate level, and I guess the Hek and Sobek are a little higher level than I thought (rank 4). You can get the Drakgoon at rank 3 though, which shouldn't take that long, and if you're really desperate for a shotgun you can buy the Strun from the start just for some credits. (There are also hand cannons, like the Bronco, that while not technically being classified as a shotgun by the game, still pretty much function like one.)

The early parts of the game might seem grindy because there's a lot of stuff you don't have, but much of it you simply get over the natural course of playing the game.

Edited by Zeik

@katelyngadd: What exactly is their history of devaluing purchases? I assume you mean they they introduce new stuff that makes everything else obsolete? Because that's not really true in my experience.

@jacksukeru: It sounds to me like you didn't spend much time with the foundry/crafting system, or you didn't understand it. That's where pretty much all your weapons come from if you're not spending platinum. There are weapons that require some notable grinding to get your hands on (mainly prime weapons) but if you simply want a shotgun all you go to the market, buy a blueprint for a shotgun (Sobek, Hek, Drakgoon, etc) and then go farm the materials if you don't already have them. The hardest part about that is simply making enough progress to reach the planets that drop the proper resources. (Which doesn't take that long.) Most resources are common drops and it won't be long before you have more than you have any real need for.

I've never bought a single weapon with platinum and I've made at least half the weapons in the game. I can pretty much make any weapon in the game at a whim as long as I have the blueprints and the inventory space.

Posted by Zeik

@csl316 said:

Shame it deleted my progress when I deleted the game install on PS4. I honestly thought saved data was a separate file.

It was nice to pop in and see what changed since last year, but alas, didn't feel like starting from scratch again because the beginning is slooow going.

Saves are stored server side, so I don't think that is supposed to happen. If the game is making you do the tutorial though that doesn't necessarily mean it made you start over. When they introduced the tutorial I was several hundred hours into the game and after finishing it I still had all my stuff.

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@spraynardtatum said:

Look at all those different mission types! It's like Destiny! But with variety and content!

EDIT: I will say that at least Destiny isn't filled with microtransactions

No, instead you have pay a bunch of money up front to access any of the content and even more money to play any notable new content. (I say that as someone who kinda liked Destiny.) In the 400 hours or so I've spent with Warframe I've spent less than $20 total in real money, and not even because it felt necessary, but because I thought they deserved it.

Posted by Zeik

@lamashtu said:

Geez. Jeff actually worked towards the Soma. Must mean he got pretty serious into this.

The Soma Prime comes with the Nova Prime access bundle (along with that Vasto Prime) which is clearly what Jeff spent most of that $100 on.

Posted by Zeik

@monkeyking1969: You can play solo if you set matchmaking to private. I generally don't recommend it, as there's no actual advantage to it. (In fact you get less exp hen you're alone.) Howevever I did spend the first few levels solo when I first started to get the hang of it. It's hard to learn when you get matched up with crazy op players that rush through the level and kil everything before you can blink. The enemies in the first world are stupid easy anyway.

Edited by Zeik

Someone may have mentioned it, but @jeff was a bit off about the need to constantly use new weapons. You do need to level up different weapons and frames to level up your mastery, which is reasonably important, but it's also very important to find a few good weapons and mod the shit out of them to handle the harder challenges. An unranked, unmodded weapon will do jack shit against higher level enemies, so eventually you'll end up spending plenty of time with your maxed out gear.

The importance of mastery drops off pretty significantly after rank 5 or so. At first it gates access to some good weapons, but eventually it mostly just influences the amount of trades you can do per day or how much syndicate reputation you can get per day. It's still worth raising, if only because they've talked about plans to make it more important in the future, but running with max level gear isn't much of a detriment either.

Posted by Zeik

I didn't think they'd be able to top their 2012 videos, but that Troy Baker cameo may have sinched it. That got a good unexpected laugh out of me.

All these videos have been superb though, everyone pretty much nailed their role. Major props to everyone involved. I just hope you guys realize that expectations are going to be through the roof for next year. :P

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Yes, I do kind of care about the story, thanks for asking Patrick.

Telltale made me interested in The Walking Dead when I could have literally not given less of a fuck about that franchise or zombies in general prior, so I have no doubt they can pull off an entertaining game set in the Borderlands universe. (I'm definitely way more interested in this than Game of Thrones.) Hopefully this game will get back to some of their more humorous point and click roots. Walking Dead and Wolf Among Us were great and all, but I miss Sam and Max.