How many EA engineers like this guy does it take to build a Wii U game? How many of them will it require to develop for PS4/next Xbox?
If already mid-size publishers are falling by the wayside in the PS3/Xbox 360 generation, what will be left? I only assume it will cost even more in terms of art assets generation. It sounds kind of precarious for the industry if a publisher will only fund games that appeals to everyone in order to make money. Cue the last Bombcast or the one before that.