zeus_gb
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Added by zeus_gb on Oct. 6, 2009

Thanks to the people over at Bethesda i'm now the proud owner of a free Fallout 3 premium theme as well as some outstanding games.  Fallout 3, Oblivion, Morrowind need we say any more.
 
Guess I was a bit behind the times because I didn't know anything about the free theme until I got the email last week.  Only thing now is for Microsoft to get rid of the huge grey area at the bottom of the screen and make all the menus transparent after a few seconds (user configurable of course).


Added by zeus_gb on Sept. 21, 2009

Happy 25th Birthday Elite and may you always be considered an outstanding game.
 
I honestly find it astounding that this awesome game had trouble finding a publisher because it didn't have a high score table.  Lucky Acorn Soft weren't of the high score table / three lives mentality and released it on it's original platform the BBC Micro.  I remember using the BBC Micro at school with it's distinctive black keyboard and orange function keys, oh man do I feel old now.
 
BBC Micro:
MOS Technology 6502 chip running at 2MHz (the same processor used in the Atari 800 XL , Commodore VIC-20 and the Apple IIe etc.  It's direct successor the 6510 was used in the Commodore 64).
32K RAM
8 colours
640x256 pixel resolution
4 channel SN76489 sound chip
 
A mighty machine and worth a purchase just to play some of the BBC's games.
Related to: BBC Micro, Elite


Added by zeus_gb on Aug. 27, 2009

I thought i'd update my blog seeing as I haven't made one since January.
 
Just some of the games i'm looking forward to.

Modern Warfare 2
Mass Effect 2
Beyond Good and Evil 2 (which is now apparently on hold!)
WET
The Saboteur (The game reminds me of the awesome Saboteur on the ZX Spectrum)
Singularity
Halo 3: ODST
Two Worlds II
Brutal Legend
Borderlands
Ghostbusters (Another game that reminds me of a ZX Spectrum game, I played Ghostbusters so many times)
Dragon Age Origins
Alpha Protocol
Bioshock 2
Blur
Serious Sam
Split Second
Battlefield: Bad Company 2
Darksiders: Wrath of War
SpellForce 2: Faith in Destiny
Drakensang: The River Of Time
 
Listed in no particular order.


Added by zeus_gb on Jan. 20, 2009

I'm now officially in the top three of Giantbomb contributors, I thought i'd get some sort of achievement for it but alas nothing..... :(


Added by zeus_gb on Nov. 13, 2008

After playing Call of Duty: World at War for a few minutes I ran slap bang into an invisible wall.  I don't know if it's just me but I feel invisible walls are a sign of bad level design.  You could get away with it in the days of old because of the severe limitations with game engines but nowadays there's nothing really stopping a level designer putting in a cliff face or an impassable river, anything other than an invisible wall.
I'm running through a deep jungle and then I hit an invisible wall, talk about take you out of the experience, game developers should ban the use of them.

What's everybody elses thoughts?