The GMP cost becomes a non-issue after you realize that red containers with precious metals are 500k each. The airport has 3 of those containers, that's enough to deploy 50 times if your deployment costs are 30k. So I don't really consider the cost of my deployments anymore.
Clock says 131 hours. I didn't go to every single treasure icon in Skellige, but I did almost everything else. That includes every minor sidequest and collected every Gwent card. I'm planning on going back to Witcher 3 when all the DLC is out. I had a great time with it!
Unless Konami specifically intended to use the FOX engine for licensing, I doubt we'll see it used outside of any close Konami relationship. Most big developers already use their own proprietary engine and smaller studios usually don't have the budget to afford something like this. Even if they went the UE4 route and let smaller developers license it cheap but took royalties instead, we still don't know how complex FOX actually is to program for. Kojima Productions made good use of it, but it's no surprise since they designed it. But would it make sense to anyone else? UE4 was at least designed with the intention that others outside Epic would perhaps use it.
All in all, considering how Konami is cutting back on the big budget games, FOX just seems like a bad investment.
There's a bunch of different solutions to tie wires together. You can use velcro cable ties or plastic holders to separate groups of cables. You can go pretty far with this stuff, depending on your obsession level. There's cable spiral raceways, channels, sleeves and so forth.
Finally, a fix for the inventory. It drove me nuts that everything was scattered all over the place and you couldn't sort it. I'm more or less done with the game after 130 hours, but for those of you coming in late, this is an absolute key update to the game.
I'm surprised so many people are mentioning The Last of Us. I thought I was the only one who thought Naughty Dog should leave that alone. But yeah, TLoU is done and done.
Can Bioshock Infinite be considered the first game in that series? It's a part of the Bioshock-universe but if you exclude the retconning in the DLC Buried at Sea, Infinite has very little to do with the first games. Anyway, making a sequel or even try to do anything more with Infinite is a fool's errand. That story is done.
Log in to comment