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Zombaholic

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Zombaholic

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Having finished it I have to say it's a crazy goddamned (intended) ride!

I felt the puzzles were fun, and kept me entertained for the most part. Combat felt alright but with some of the later bosses I felt like I was just eating hits and shooting until my cooldown meter maxed out then waited then started shooting again. The characters were the real draw for me for the most part. A lot of them I liked, and they were all a flavour of crazy in their own ways. The pixel art was fantastic, and the animation kept stunning me with how much original stuff they did every step of the way.

Still raw on the whole ending so forgive me:
So the bird I didn't get but I absolutely adored the pantamiming between him, and Robin was gold! Everytime there was a hug it felt earned. I hated the tower level because you had to remember where tesla coils were after you got your new ability after you've been going up and down various levels it was really disorienting. The level under the tower in the pitch black waters wasn't fun either. I wanted to save Royal so hard that I died a bunch trying to find some other way to save him. Black was pretty tragic given that I have the occasional constant migrane myself. To be born anew with it and told its a gift would absolutely be maddening. They didn't need to but I was fond of how the camera cut to outside the rocket and you saw the monster you faught earlier burn up in the atmosphere. Nice touch.

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Zombaholic

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I'm on pacific time and when I'm not animating I'm usually playing whatever role you need me to be!

Zombaholic#1389

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Zombaholic

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It'll be my first time going to any pax this year, and I'm excited/oh god I hope I don't screw up a reservation or transit, or accidentally set fire to the show floor because I plugged in my phone to an already overused outlet ruining pax for everybody!

Y'know the usual

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Zombaholic

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Zombaholic

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Max Scoville usually has some thoughts that are out of left field but are fun to chew on

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Zombaholic

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I mean I don't mean to be rude, but, is this real?

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Zombaholic

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#7  Edited By Zombaholic

As a fan of the first game I'm curious if anyone else has a strong feeling towards the feeling of a world war design/asthetic. I've always loved the series as it explored that whole development period between ww2 and modern day but as I look towards the new series and how it seems to be that you are the special valkire, and you have the most zappy blue laser, and the original idea of soldiers fighting for what they love is lost. Having super charged characters in this series seems wrong, as this series always seemed to be those small soldiers that made a difference, not the ones who had super powers. Course I'll admit I haven't finished the main game of the original but I played the hell out of Edy's campaign, and some of behind her blue flame. I know it's odd it's just how the chips fell for me at the time.

I wouldn't mind learing about the other two games as I've only known of the first one as I've never had a handheld console.

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Zombaholic

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@lackingsaint

I shared this around the studio as we are really into fallout as of late. We had ourselves a chuckle, thanks mate!

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Zombaholic

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Zombaholic

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Yeah, my favourite part of Valkyria chronicles was the whole WW2 asthetic and designs around that. Now it just looks like everything else. Perhaps more will be revealed as more news comes, but right now I'm not feelin' this.

Though if Wendy comes back and blows up everything akin to some mad bomber stereotype I'd buy this game in a heartbeat.