By ZombiePie 11 Comments
Oh and if you happen to be MattyFTM, I'd like you to know that I have triple checked to make sure you will be incapable of proving me wrong, and I'd also like to say that being attacked by you is like being savaged by a dead sheep.
To the many people who do know who Doug Lowenstein is, his contributions to the video game industry are clear. Mr. Lowenstein founded the Entertainment Software Association (ESA), a trade organization that represents video game companies that are members of the organization. When he first founded the ESA he felt that the video game industry was in need of a trade organization that would represent the video game industry in the political world of the United States as opposed to leaving the video game industry a fragmented, self representing industry. One of his first decisions was to support the Entertainment Software Ratings Board (ESRB) and make the ESRB ratings, in the United States the industry accepted age ratings. Also while head of the ESA Mr. Lowenstein used the ESA to represent the video game industry when dealing with numerous pieces of state legislature that limited the consumption of video games. However the effectiveness of the ESA has been questioned on numerous occasions. To many it was his hands off approach when dealing with anti-video game figures such as Jack Thompson and Leland Yee that caused many to ask whether or not the industry even needed the ESA. However Mr. Lowenstein did create one event that ever gamer, designer, and writer supported, E3. In attempt to make the video game industry prove itself as a growing industry deserving the attention of the mass market Mr. Lowenstein created E3 to excite gamers about what the future would hold in store for video games. In doing so he founded one of the largest (until recent times) and most envied trade events ever organized. It would draw the attention of not only industry veterans, but also numerous burgeoning video game developers and publishers. However the effectiveness of theE3’s ability to promote smaller brands and independent video games projects was criticized as these projects would often times become strangled by the domineering personas of larger projects. While his effectiveness as a trade representative is often questioned, he was able to make many realize that the video game industry was large and rapidly expanding. As a result he convinced many critics that the video game industry would rival that of all other types of media.
Bjarne Stroustrup is man who after I inform you as to what he has contributed in his lifetime your response will be “Oh, he made THAT?” So what did Mr. Stroustrup create that makes him an important man to note? C++…Bjarne Stroustrup created C++. For all of those potential video game designers and computer engineers C++ has become your native language of sorts. For the unaware C++ is a programming language that featured many innovations when it was first introduced that allowed programming far easier. C++ implements "data abstraction" using a concept called "classes", along with other features to allow object-oriented programming. C++ also adds a concept called "operator overloading" not seen in the earlier OOP languages, and it makes the creation of libraries much cleaner and simplifies memory management. Additionally, some of the features of C++ allow low-level access to memory but also contain high level features. For numerous of burgeoning game developers C++ was their first exposure for programming and memory management. For creating a simple and accessible programming language that allowed for a greater number of people to get involved in software and hardware development in the video game industry (and to a greater extent the computer industry)—Bjarne Stroustrup deserves a certain level of thanks.
-Sir Clive Sinclair-
Sir Clive Marles Sinclair has been an iconic and often controversial figure in British industry for more than quarter of a century. He chalked up significant successes early in his life—the first pocket calculator, the first pocket television, and most importantly the best-selling British computer of all time, the ZX Spectrum. The Spectrum is widely and fondly remembered in Britain by those who grew up in the 1980's, and many of the games developed for the system by home programmers paved the way for many of the leading European software houses of today. It also taught a generation the basics of computer science and programming, due to the popularity of "program your own game" articles in Spectrum fan magazines, as well as numerous contests. In addition due to the limited functionality of the basic machine, many users "hacked" their computer to add additional functionality. As a result the ZX Spectrum not only ushered in a new era of game developers but also supported some of the first modders in the computer industry. However Sir Sinclair is as well known for his spectacular successes as he is with his horrendous failures, most notably the C5 electric vehicle. He was lauded (and eventually awarded a knighthood) by Margaret Thatcher's government for leading what was seen as a renaissance of British industry, but was seen in other quarters as offering only skin-deep solutions to Britain's industrial malaise. Now in his sixties, Sir Clive still continues to produce a variety of innovative products from his London headquarters.