This is my Uni internet connection, so it would be overkill. But, even at home I get about the same down and a little bit slower up. If you use a phone line for broadband then it will suck, it's not designed to take that much information. When I had BT it failed every day at 6pm because it was overloaded. Virgin Media have been great, I've been with them for 5 years now.
As far as OnLive is concerned, if I could have access to a load of games to play on my netbook, I would love it. I can't believe it doesn't run steam, it seems like a match made in heaven. I guess OnLive isn't designed to be used with a mouse and a keyboard?
I'd just like to point out, many of Forza's cars are upscaled from previous games. If you look at cars that appeared in Forza 3 for the first time, take the Super GT Lexus, compared to the Fina Mclaren F1, the textures are much sharper. The difference between Forza's upscaled cars and GT5's upscaled cars is, that while they look worse than the best, they have the same features: They still have damage, they still have cockpit views, and so on. I think people appreciate the consistency.
" Meh, I'm not looking at shadows while I'm racing, and games are more than how many polygons we can fit on screen. And besides, the best sim racers on PC look like garbage - it's the gameplay that matters. rFactor ftw! "
rFactor Hell yeah!
As for it looking like crap, well, it's not too bad...
rFactor 2 on the way very soon also, it's gooing to look much better.
The thing with racing game graphics, Ryan touched on this in the Quick Look, in racing games you aren't supposed to sit there and look in detail at every little thing. Like that Forza picture posted a while back, in motion it wouldn't look anywhere near as bad. Forza's photomode is a bitch because if you don't set the filters right, it looks terrible.
To make a good looking racing game, what you need to do is make the things that aren't moving (things that are far away and the cars themselves) look better. According to the OP apparently GT5 only manages half of this, and not all of the time. Things that are close up like the road surface don't need to be high detail, but they need to have the right tones and not look flat, which is one thing they mentioned GT5 doesn't do in the QL.
I've said it before, I'm genuinely disappointed with the reception GT5 is getting. I was hoping it would make me want a PS3 enough to spend £300 on one, but it just hasn't. When I play rFactor I only ever drive in cockpit view, and if 4/5 cars don't have that I don't see the point.