Zvarri's forum posts

#1 Posted by Zvarri (144 posts) -

@Laivasse: I'm glad you brought up your aunt. I used to get a lot of calls from elderly people, disabled people, desperate people. Sometimes there would be devastating situations for which I could offer no help - what do you say to the senior citizen who has a tax bill larger than what she received in a year from her pension? What do you say to the mother who is about to be evicted, who won't be getting her child benefits because of an address error?

I am a helpful person by nature. I want to help people. When I got these calls, I did the best that I could. Oftentimes, the laws surrounding confidentiality, or the ways in which internal processes worked, prevented me from being able to help:

"I'm afraid I can't help you fix your brother's tax credit issue (even though I know it is simple) because we have nothing on file to show you, his sister, is his legal representative - and I understand that your brother is vegetative, and he cannot grant you power of attorney, but we don't have any process to handle that kind of situation."

That's an example of a call I received last week. They didn't always happen often, but they did happen. I would explore every available option, consult with my manager and resource officers, do anything I could to find solutions. Sometimes, I could help. Many times, I could not, and every time that happened, I felt like the biggest pile of shit. When you see me referring to my job in interviews as "making me less human", these calls are what I am talking about. These calls are not represented in I Get This Call Every Day. I don't think I could make a game about them without being very specific, without retelling some of the very true stories I have encountered.

I'm sorry that I Get This Call Every Day doesn't reflect what your aunt had to go through. I never meant for it to demean or belittle the callers. I do think your aunt's situation is significant, and I urge you to make a game about it. For me, her experience isn't personal - but for you it is, which makes you perfectly equipped to tell it. I don't care if you've never made a game before; there are tools like Construct 2, Twine, Gamemaker, etc that are easy to use for your first time. Make something personal, whether it is about your aunt, yourself, your job, anything. Express it with a game. Please.

#2 Posted by Zvarri (144 posts) -

@Humanity: It really wasn't a shock to me; as has been said elsewhere, and even in Patrick's article, I always knew this was a possibility. I never expected the outpouring of support that followed, however.

Leaving that office, all I could think about was how I was going to make sure my wife and I would be able to put food on our table. In 48hrs, everything flipped on its head.

#3 Posted by Zvarri (144 posts) -

@CornBREDX: I honestly should have thought twice about the interview with the Star. The game kept getting coverage in the gaming press, and then suddenly traditional media wants to hear about it? I was way too excited about that idea to really think through the consequences.

Alas, what's done is done, and I honestly think I'm better for it. If anything, it was a huge exercise in how not to deal with the media.

#4 Posted by Zvarri (144 posts) -

@Homelessbird: Thank you!

#5 Posted by Zvarri (144 posts) -

@CrystaljDesign: I was really hoping Minister Shea, or someone in her office, would actually take the time to play it. I have no confirmation, but based on her publicized reaction, I do not believe that she did.

#6 Posted by Zvarri (144 posts) -

@PulledaBrad: Oh man, 911 is way more intense than anything I've ever experienced. I can't imagine the things you must have had to deal with.

#7 Posted by Zvarri (144 posts) -

Lemme field some questions.

First, if you think Patrick should cover the story, he's already way ahead of you.

Legal stuff - I haven't spoken to a lawyer yet. I still have to sort things out with Compensation and the Union. I really don't know if I will be pursuing any legal action yet. If I do, I'll probably have to keep quiet about it. Legal proceedings are fun like that.

To any of you who have bought the game, upvoted it on Greenlight, or wished me well: thank you. I cannot thank you all enough. Everyone involved has helped turned a negative situation into a glowingly positive one.

#8 Posted by Zvarri (144 posts) -

@Fattony12000 said:

I want to kill myself.

Don't do it, man. Unemployment sucks, but it's not the end of the world. If you can, focus these feelings into something creative; it'll help, believe me.

#9 Posted by Zvarri (144 posts) -

@TurboMan: I love your Best of Quick Look videos.

#10 Posted by Zvarri (144 posts) -

@DarthOrange: I wish I could talk about HOW it happened; basically, an article about me and my game went up on a major national news website. My employer caught wind of it, and at the end of the day I found myself unemployed.

This article does the best job of explaining the situation. It didn't really exist when I made my first post.