ZZoMBiE13's forum posts

#1 Posted by ZZoMBiE13 (305 posts) -

@solh0und said:

If you pirated it,Batman Arkham Asylum locks gliding so when you get to the crucial moment where you need to glide, you die all the time.

That was one of my favorites.

I also enjoyed the Game Dev Tycoon one where piracy would kill your company in the game. And of course, the bitter irony of people who did pirate it asking if they could research DRM or something to the support staff.


#2 Posted by ZZoMBiE13 (305 posts) -

Man, I usually don't mind Samantha Allen's writing but that article was awful

Agreed. Many of the comments at the bottom shared the same sentiment.

#3 Posted by ZZoMBiE13 (305 posts) -

This is excellent news!

I loved the first Forza Horizon. I think it would have done better if they'd marketed it to a greater degree, but that is neither here nor there. Bottom line, I'm glad to see this series is living on.

Ideally I'd like to see Turn 10 keep a 3 years rotation on Forza proper, the other studio make a Forza Horizon on a 3 year schedule, and one year off in between installments. I don't think it should be a yearly franchise though. And Horizon and Motorsport are different enough that I wouldn't mind them being back to back so long as there's enough time in between.

Further, I hope they do better with the Auction House in Horizon. As much as I enjoyed Forza Motorsport 5, they really dropped the ball on that aspect. What was once a great seperate game unto itself was relegated to an afterthought.

#4 Edited by ZZoMBiE13 (305 posts) -

@gaff said:

I see that Vinny is following into the footsteps of his ancestors: Michelangelo, Da Vinci, Donatello, Raphael. Soon we'll have to add Caravella to the list of Italian Masters.

Also, wonderful representation of the existential rift between people and man's inhumanity towards man, and how to heal the wounds.

Will that mean a fifth turtle too?

Is that what Michael Bay has been doing all along? !!!

#5 Edited by ZZoMBiE13 (305 posts) -

@yummylee: Oh man, that was so fun! Thanks for posting that, I hadn't seen it before.

Oh man, I'm literally teary eyed from that. lmao.

#6 Posted by ZZoMBiE13 (305 posts) -

They are people I pay to entertain me. Nothing more.

I could never call someone a friend if they don't know my name. Friendship, as an institution, requires familiarity. It requires camaraderie. And friendship requires a two-way relationship. I'm no more friends with the owners of this site than I am friends with Barack Obama or Hulk Hogan. I supported both of those men in their various endeavors, but not because I wanted their friendship but because I believed in their cause or product.

#7 Posted by ZZoMBiE13 (305 posts) -

This is all starting to sound a lot like that old Max Headroom television show from the late 80s.

#8 Posted by ZZoMBiE13 (305 posts) -

I was wondering if anyone was having an issue I seem to be having. Or if you've, maybe, heard about it somewhere?

My "DAY ONE" controller that came packed in with the console seems a bit busted. It all looks fine, and it'll work a good amount of the time as well. But it keeps dropping connectivity. I've tried syncing, multiple times. But every time I think I got it to work properly, it'll then drop again.

I thought it might need to stay in the field of view for the Kinect or something. But I bought a second controller and it's working fine. I play at a weird angle from my television and the Kinect can still see me and the controller, I checked. And, as I said, the second controller I bought seems to work fine.

Anyone else? I love the controller itself. And I haven't found anything with a couple of Google searches. So I thought I'd ask and see if it was happening anywhere else before I got lost in a sea of Microsoft Help menus or phone calls. Maybe there's a fix or something?

Thanks. :)

#9 Posted by ZZoMBiE13 (305 posts) -

I've started in Nightmare. Being a long time Dead Rising fan, I can't imagine playing it on the easier option. At least not first. I keep dying though. lol.

#10 Edited by ZZoMBiE13 (305 posts) -


I only read the opening post, so I don't know if this kind of reply has been suggested. Forgive me if it's redundant.

What I've noticed with Arkham Origins is that the multiplayer component is a polarizing feature. Some people have expressed that they are enjoying it, others not so much. But regardless, it is on the disc and therefore must be part of the critique. And if the reviewer considers it busted or just not fun, the review needs to reflect that. Even if the base game is just as good as Arkham City, even if you take away the thoughts of "innovation" and "more of the same", it added a mode and that mode has been called into question.

I'm assuming of course that the post you made refers to Carolyn Petit's review since that's the lowest one I'm aware of. I'm of a mind that more Arkham, even if it is just more of the same thing that I already loved two and four years ago respectively, is a positive thing. However, they chose to add in this 3 team asymmetrical multiplayer and if the reviewer (be it Carolyn or whoever) found it to be a problematic issue then I'd imagine that is the bulk of the reason that the score was lowered to reflect a product that has some merit but also some busted segments.

For me, I haven't played the Arkham Origins multiplayer component yet. And honestly, I probably won't. I'll play the story, which is what I bought the game for. Then I'll play the combat and predator challenges because those have always entertained me. And really, that's all I wanted. If those are decent, even if they are more of the same, then I call it a win.

As a contrast, this really isn't like Call of Duty though, because those are games that update and keep the same level of consistent quality through all of their modes. You may not like CoD, and I don't particularly care for it, but the story mode is always a certain level of quality and the multiplayer is always a certain level of quality. Now if a Call of Duty had come out and the story segment had been fundamentally broken or had a mode that was promoted but not realized fully, then it might be closer to what Origins is seeing in review now. Or if Assassin's Creed's multiplayer component had left a bad impression when they added it, maybe these would be similar. I can't speak to sports games specifically though as I haven't played one since the 90s. I assume that sports fans want that kind of thing since they turn out in droves year after year to buy them. And like Origins does for Batman, it's giving fans what they want scores be damned.