Protheans

Protheans is a concept that appears in 2 games


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The dominant race that existed prior to the Reapers last purge of life in the universe. By the time the Reapers destroyed them, they had developed Mass Effect technology and communication beacons linking all of their colonies.

Basic Information



The Protheans were the last race to inhabit the universe before the Reapers last purge of life. It had been assumed that they were the ones who'd built the Citadel and the Mass Relays, when in fact the Reapers, or the Reapers' creators had left them there to be discovered and activated. The Protheans had colonies throughout the universe, and had access to most of the Mass Relays.

By the time the Reapers activated the Citadel the Protheans had technology far past any other races before them, with communication beacons connecting every one of their colonies, but the Reapers had doomed the Protheans far before they were able to inform the other colonies of the invasion. The Reapers had indoctrinated certain Protheans to survey their progress as a species, and to report to the Reapers on when the invasion should occur. The Reapers were able to take the Protheans by surprise, shutting off every mass relay linking to Prothean colonies, effectively blocking communications between the colonies.

Ilos


When the indoctrinated had revealed the locations of the last known colonies of Protheans, they were killed. Only one planet of living Protheans was left. At their last safe haven, on the planet Ilos, the Protheans created the AI Vigil, and life support chambers. The Protheans had developed Mass Effect technology on Ilos, and a small Mass Relay linking the planet Ilos to the Citadel. Vigil was programmed to awaken the Protheans once the threat had passed, but also to be self-aware of it's own energy, selectively choosing to shut down certain life support chambers of less important Protheans to preserve power.

The Protheans who were eventually revived realized there were not enough of them to repopulate, so instead they used the Conduit to reach the Citadel and deactivate the keepers in the Citadel in hopes of preventing the next Reaper invasion.

Vigil was still active when Commander Shepard and his crew arrived on Ilos to stop Saren Arterius, and here Shepard was told about the fate of the Protheans and the Reaper invasion.

Protheans games
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Name Platforms Developer
Mass Effect 2
released on Jan. 26, 2010
PC, X360 BioWare
Mass Effect
released on Nov. 20, 2007
X360, PC BioWare


Concept Name: Protheans
Appears in: 2 games
First appearance: Mass Effect
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Serker
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blommer
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MayorMcCheese
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