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Game » consists of 11 releases. Released Jun 09, 2009
Abilitease is an aspect of game design wherein a game will provide a glimpse of your full skill-set at or near the start, only to remove most of these skills, stats, and abilities soon after.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
The ability to fling oneself around an environment gracefully. Wall-running, jumping, massive drops, climbing, and other physical activities are what acrobatics is all about.
Adaptation refers to the development of a trait that better enables an individual to thrive in a given environment. In video games, the word is often used to explain radical physiological transformations in characters or the environment.
A staple in modern shooters. They hide, crawl, creep, climb and jump, and are usually pretty weak but hard to hit.
A quick burst of speed either forward or backward whilst in the air.
An often used plot device where the main character wakes up and has lost all their memories. The game usually centers around getting your memory back or uncovering the events that lead to your confusion.
Anarchism is the rejection of all government authority.
Using any form of input or interruption to cause a character's sprite or 3D animation for landing/attacking/etc to drop frames and stop early. This allows you to instantly keep moving or attacking rather than waiting for said animation to finish going through all its frames.
A protagonist who lacks some or all of the qualities traditionally seen as heroic.
First starting out as simple machines throwing stones, artillery has evolved greatly and is an important weapon in war.
When you hold down one button and you character automatically leaps over things and such.
The game automatically saves for you when you reach certain points. Implemented in order to reduce frustration for forgetful savers.
A derivative form of Cyberpunk which heavily revolves around biological technology.
DX-1118, also known as the Blacklight virus, is a voracious disease particularly dangerous to humans. It can kill, mutate, and even control hosts' minds in an effort to perpetuate and evolve.
Originally a top secret research organization for the United States military, Blackwatch was later repurposed in 1969 as a force dedicated to containing and eradicating viral outbreaks.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
When blood will splash textures on walls or floors and even roofs.
Often used as a catch-all term for any game's main story-driven mode of play, campaign mode usually refers to a linear sequence of levels with a continuous story and a definite conclusion, playable single-player and sometimes co-operatively.
Some game characters just cannot swim. This usually means automatic death as soon as they hit the water.
Cannibalism occurs when a creature eats the flesh of a member of its own species. Cannibalism is frowned upon in organized societies, and has made several appearances in video games as listed below.
Jacking is the act of taking control of a vehicle that is not under the player's rightful or original possession, and may or may not have been taken out of another player's or NPC's possession.
Many games sport magic cars that drive all by themselves. This is most likely done in order to keep a low rating or for other reasons.
Omega
A point within the game whereby the game saves its current state whether it be for the purpose of a more convenient respawn point or a gameplay design (such as in racing).
The new badass way to look, as seen on 90% of hit video game covers.
Allows the player to continue playing - even though they have finished the game. This allows the completion of unfinished side-quests or the results of the player's victory in the world to be seen.
Climbing is a common tradition in games, particularly platformers. There is often a particular type of surface that can be climbed, and it has a recognizably different look than other surfaces in the game. Climbing ladders or stairs doesn't count.
The game pauses for a very brief amount of time upon the player striking and making contact with the enemy.
Games which have served as the basis of a comic book or vice versa.
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