Pushover is a platform puzzler game that was sponsered by Smiths British potato based snack called Quavers, think cheesy prawn crackers and you won't go far wrong. The gist of the story was that the Quavers mascot a character named Colin Curly (I think this was due to the curly nature of the snack) had lost his packets of Quavers down an ant hill. The SNES version saw Colin Curly being changed to Captain Rat and the Quavers replaced by bundles of cash. The game was originally designed before the Quavers tag was tacked on and received some good reviews.
The player plays an ant called G.I. Ant, yes you've guessed it a soldier ant who has to return Colins favourite snack by pushing over a number of dominoes. You were presented with more complex levels where the object was to knock over a key domino that will open up a door to the next level. This was done via your character, who could pick up and move dominoes around the screen arranging them and using their special abilities (see below), you were only able to push one domino so you had to make sure you'd setup the sequence correctly.
There were many ways in which the level couldn't be completed. There was a time limit for each of the 100 levels, if this had run out players were able to continue with the level but were unable to progress onto the next. Failing to knock over all the dominos apart from the stopper domino. G.I. Ant must also be able to get to the exit door after access has been granted. Also if any of the dominos have been destroyed which can happen if a domino has fallen onto it. G.I. Ant could also die either by falling from a great height, falling through the gaps at the bottom of the screen or the death from above i.e. a domino falling on top of him ,this would also fail the level.
There were 9 different types of scenarios that the levels were based on, these were a castle, a dungeon, an Aztec temple, inside of a pc, a space station, a factory/industrial theme, a Meccano based world, a Japenese house and finally a Greek building. It's funny how nature programmes have missed this when filming down antholes. After every 10 levels completed then there was a cutscene of you handing a very grateful Colin his bag of Quavers.
You didn't have to play the whole 100 levels at once as you were given a code/password each level and to return you just had to type it in.
Types of Dominoes
Standard: Basic type of domino. All yellow
Stopper: Dominoes that wouldn't topple over and would rebound any other types of dominoes that fall against them. All red
Delay: Standard domino that wobbles for a short time before falling over. In that time they act like a Stopper. Diagonal red / yellow divide
Ascender: Dominoes that can fly upwards. One vertical red stripe
Bridger: This domino can bridge gaps of one space and where you can place another domino on top. One thin horizontal red stripe
Exploder: This type is opposite of the Bridger dominoes and will explode, creating a gap in the ledge. The resulting explosion may damage ladders. Vertical red / yellow divide
Vanisher: These dominoes vanish (hence the name) once they land. Two horizontal red stripes
Splitter: The Splitter domino divides into two separate dominoes when it is hit. Horizontal red / yellow divideTumbler
: The tumbler domino can fall over edges, once it falls it pops back up and continues to flip along. One thick horizontal red stripe
Trigger: This is the final domino that must fall to finish the level. Three horizontal red stripes