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Game » consists of 0 releases. Released November 2000
Vehicles that can talk, think and feel.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Attitudes towards the Clown vary from person to person. Some find entertainment and humor, others feel really creeped out by their overly flamboyant nature. Ultimately, games tend to take the path of a more horrific presentation to stimulate the atmosphere of a particular setting.
Game titles that make a statement of fact or opinion.
A gameplay mechanic allowing players to store their items and freely carry them around.
Games made for a younger audience, usually between 3-9.
Some games feature protagonists that are not humanoid in nature. These are creatures that do not have human characteristics (i.e. stand on 2 legs, have 2 arms, a body and a head).
Point and click is an interface featured in a specific kind of adventure game, where players click on objects and characters to interact with them.
SCUMM is an acronym for Script Creation Utility for Maniac Mansion. SCUMM is scripting language developed internally at LucasArts to help streamline the creation of graphic adventure games.
Sidekicks, different from partners, are less powerful, less important characters who support the main protagonist and generally stick by their side.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
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