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Quake Live is a 'free to play' web browser based FPS from id Software. It is based on the popular game, Quake III Arena, and focuses solely on online multiplayer.

Overview

Quake Live (formerly know as Quake Zero) is a free, web based version of Quake III Arena and Team Arena complete with stats tracking, skill matching, friends lists and other community features. The game is currently in open beta as of February 24th, 2009. Quake Live was announced by Todd Hollenshead, id Software's CEO, during their press conference at QuakeCon 2007.

Gameplay

Crispy.
Crispy.
The fast paced deathmatch gameplay found in Quake III remains mostly the same with some minor tweaks. Like it's predessecor, Quake Live's main focus revolves around taking points by killing (or fragging) other players. In Duels and Team Deathmatch games there's a large focus on controlling key items (Armor, Health, Quad) around the map, keep your opponent from picking them up and grab them yourself.

Some tweaks where made to the weapons, perhaps most notably they made the Railgun and Lightning gun weaker, as requested by most of the top players. Other changes include faster rockets and a fixed Shotgun pattern instead of random bullet spread.

Quake Live comes complete with all of the maps found in Quake III and Team Arena as well as several new ones, in total there are around 40 maps and all of them features several billboards with in-game advertising.

A new game mode called Clan Arena was added, previously found in the modifications Rocket Arena, OSP and CPMA for Quake III. CA is a round based "last man standing" mode with two teams. In this game mode there are no items on the map and every player starts with all weapons and full armor.

Game modes

  • Rockets are quite useful
    Rockets are quite useful
    Free For All - The classic form of Deathmatch.  Every man for himself. Shoot anything that moves.
  • Duel - A 1v1 fight which lasts 10 minutes. One of the spectators replaces the loser at the end of the round.
  • Team Deathmatch - Red vs Blue. Two teams face off in a standard deathmatch
  • Capture the Flag - Two teams fight over two flags, one in each teams base.
  • Clan Arena - Last man standing. Two teams start out with all weapons, and enhanced health/armour, and must kill every member of the opposing team

Release Phases

  • The railgun is useful, too
    The railgun is useful, too
    Closed Beta
    - In late 2008 an invite only closed beta was launched for Quake Live. All attendees of QuakeCon were given beta invites, and anyone could sign up for email invites, but only a select few were chosen. Later in the closed beta people allready in the beta were given a limited number of friend invites.
  • Open Beta - On the 24th February 2009 (exactly 13 years after the first Quake beta, known as QTEST, was launched) the Open Beta was launched. Early on there were issues, such as occasional server problems (both content delivery servers and game servers), and extremely long queues to get into the game (around 40,000 for the majority of the first day).
  • Full Release - Little is known about the plans for the final release of Quake Live as of yet.

Technology and system requirements

Quake Live can be played through either Firefox or Internet Explorer on a Windows XP, Vista, or Mac OS X machine. The game reguires you to download and install a plugin (around 10MB) but every other file is downloaded and updated in the background, making it easy to set up and play. The game media is saved locally on your computer, it is around 300MB in size.

Advertising

An in-game billboard
An in-game billboard
The financial model of Quake Live was also announced through a partnership with IGA Worldwide.  As expected it will be financed through advertising and sponsorship deals which relate to the game. IGA Worldwide have been appointed by id Software to manage this.


Useful links



Game Name Quake Live
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Original US Release
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Aliases Quake Zero
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