Dave and Vinny seek to exploit every tactical advantage, including nudism.
Video posted by drewbert on Feb. 11, 2012
Jagged Alliance: Back in Action is a remake of Jagged Alliance 2, the 1999 tactical strategy game, with a new real-time "Pause & Go" tactical combat system.
US Release Date: Feb. 9, 2012
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Mmm - Dave & Vinny!!
Awesome! An early morning Quick Look is always the best way to start your day. :)
And another strategy game doesn't hurt!
Dave and Vinny are my favourite Dave and Vinny.
The Alliance of Jaggeds. All time high.
Dave agus Vinny, mo chairde.
Been waiting for this.
Man! Dave and Vinny are really good together!
Still can't decide on this game, despite enjoying the last one.
Glad to see someone still making some kind of games in this genre! Had this mofo pre-ordered for weeks. Just started a five day weekend and hope to get into this game today. Hope this will get me my fix for TBS that I have had for a few years.
I hear you! I can jerk to that
Man it was a dark week full of Patrick/Brad QL's but this Dave/Vinny wave is something I'm enjoying way too much.
Attribute (noun) - http://www.merriam-webster.com/audio.php?file=attrib01&word=attribute&text=%5C%3Cspan%20class%3D%22unicode%22%3E%CB%88%3C%2Fspan%3Ea-tr%C9%99-%3Cspan%20class%3D%22unicode%22%3E%CB%8C%3C%2Fspan%3Eby%C3%BCt%5C
Attribute (verb) - http://www.merriam-webster.com/audio.php?file=attrib02&word=attribute&text=%5C%C9%99-%3Cspan%20class%3D%22unicode%22%3E%CB%88%3C%2Fspan%3Etri-%3Cspan%20class%3D%22unicode%22%3E%CB%8C%3C%2Fspan%3Eby%C3%BCt%2C%20-by%C9%99t%5C
@Humanity said:
indeed
@BulletproofMonk said:
It kinda works. The whole game seems to go for this cheesy rubbish A-Team tone.
I've been playing a bunch of this the last few days. It's half awesome and half janky / frustrating. Some of the busy work they expect you to do is quite frankly unbelievable. Unfortunately, it's probably that busy work (which I think is only going to get worse the further in I get) which will eventually see me give up on this game.
@crusader8463 said:
It's not turn-based, so I wouldn't get your hopes up. It does scratch approximately the same itch though.
Why do they speak like that? I can't see how any one would ever think it was a good idea.
@Jimbo said:
It's close enough for me. The same way Dragon Age's combat can be paused got me my last turn based fix. I just like being able to stop and plan out how to approach a situation and have a game reward strategy over mindlessly clicking buttons faster then the AI.