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Quick Look: Uncharted: Golden Abyss

Nathan Drake is back in the saddle, and so are his tilt controls!

Video posted by drewbert on Feb. 14, 2012

Playing Next Random Auto
Quick Look Supplemental: Trials Evolution

Dig Deeper into Uncharted: Golden Abyss

Nathan Drake pursues the legend of the Seven Cities of Gold in this PSV-exclusive prequel to Uncharted: Drake's Fortune.

US Release Date: Feb. 8, 2012

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ITS_A_SECRET_TO_EVERYBODYon Feb. 14, 2012 at 8:26 p.m.

Excellent

DiGiTaL_SiNon Feb. 14, 2012 at 8:27 p.m.

i wish they had a tv out cable or something, i can't really tell how good the visuals are. i guess it's probably not available yet...

Cyrisauruson Feb. 14, 2012 at 8:28 p.m.

If only Ready at Dawn made this, then it would have been a legit portable Uncharted game.

SpunkyHePandaon Feb. 14, 2012 at 8:36 p.m.

What's happening with these games? It's as if there have never been touch-screen games before.

Draxyleon Feb. 14, 2012 at 8:43 p.m.

@SpunkyHePanda said:

What's happening with these games? It's as if there have never been touch-screen games before.

It is kinda funny how they're just shoehorning these controls into every launch game whether they make sense or not. It's just like the launch of the Wii or other similar devices, eventually developers will just give up and build the game around the best possible control scheme regardless of the potential controls.

P_Pigly_Hogswineon Feb. 14, 2012 at 8:45 p.m.

Urrgh, I hate this video player. Lags all the time, then if you pause it to buffer, you lose the sound. Should just stick with the YouTube vids.

jukeboxzer0on Feb. 14, 2012 at 8:53 p.m.

@P_Pigly_Hogswine: it is youtube vids

SpunkyHePandaon Feb. 14, 2012 at 8:58 p.m.

@Draxyle said:

@SpunkyHePanda said:

What's happening with these games? It's as if there have never been touch-screen games before.

It is kinda funny how they're just shoehorning these controls into every launch game whether they make sense or not. It's just like the launch of the Wii or other similar devices, eventually developers will just give up and build the game around the best possible control scheme regardless of the potential controls.

Well, the Wii had a totally new way of controlling games that developers had to learn to make the most of. Whereas this... You can pinch the front and back, that's a new thing. If they want to show off their new system, these launch games should be nothing but pinching.

csl316on Feb. 14, 2012 at 9:09 p.m.

They've come a long way since Bubsy 3D.

MAD_JIHADon Feb. 14, 2012 at 9:25 p.m.

Nope nope nope nope.

DO NOT WANT.

JazGalaxyon Feb. 14, 2012 at 10:15 p.m.
The problem with new control systems are that publishers want to use new controls to do the same things they had already been doing and that never works. New controllers should mean new types of games that make use of them. Ahh... But that would be risk and publishers would rather flush money down the toilet with crappy controls shoehorned into established series than ever take a risk.
CitizenJPon Feb. 14, 2012 at 10:16 p.m.

@csl316 said:

They've come a long way since Bubsy 3D.

lol clearly ^ :P

langdonxon Feb. 14, 2012 at 10:28 p.m.

@MAD_JIHAD said:

Nope nope nope nope.

DO NOT WANT.

Reminds me of my 2 year old...

Rominationon Feb. 14, 2012 at 11:21 p.m.

@JazGalaxy said:

The problem with new control systems are that publishers want to use new controls to do the same things they had already been doing and that never works. New controllers should mean new types of games that make use of them. Ahh... But that would be risk and publishers would rather flush money down the toilet with crappy controls shoehorned into established series than ever take a risk.

I hardly call that flushing money down a toilet when those games go one to still sell great.

Addfwynon Feb. 14, 2012 at 11:24 p.m.

The touch control stuff is occasionally annoying, but I found it never ubiquitous enough to really bother me from what felt like well...a good Uncharted game, which is what I was looking for. Particularly for a non-Naughty Dog developer, they seemed to land a lot of the trappings I was looking for. The menu navigation was pretty trivial, the only real problem was some of the 'puzzle' stuff, like dusting off an artifact (which was, admittedly, dumb). It absolutely could have done without that, and would have probably benefitted, but they are pretty ignorable. Especially the platforming touch-stuff which I just ignored and never used.

Not to mention, the game looks and sound absolutely phenomenal.

patbaeron Feb. 14, 2012 at 11:33 p.m.

Remember when every PS3 game had to have six axis control?

Man, launch games.

teekomeekoon Feb. 14, 2012 at 11:48 p.m.

@patbaer said:

Remember when every PS3 game had to have six axis control?

Man, launch games.

That never happened. It was always an option, and even developers were mostly like "nah, we're cool."

PimblyCharleson Feb. 15, 2012 at 12:18 a.m.

@patbaer said:

Remember when every PS3 game had to have six axis control?

Man, launch games.

Remember Lair?

Man, Factor Five.

Phoenix87on Feb. 15, 2012 at 3:07 a.m.

Man, I don't like the touch screen swiping or the motion control stuff.

Wertton Feb. 15, 2012 at 7:09 a.m.
I gotta say this looks pretty cool, despite the negative commentary. I've never played an Uncharted game before, so maybe my expectations aren't as high

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