Quick Time Event
Quick Time Event is a concept that appears in 121 games
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A Quick Time Event is typically a form of interactive cut-scene, where main control of the on-screen action is replaced by a lengthy animation with limited user interaction. Most games that feature QTEs flash an on-screen icon to tell players which button or direction to press to successfully continue the animation. Failing to press the proper buttons in a timely fashion usually results in some form of penalty, such as failing to execute the attempted move, getting hit by incoming objects, and so on.
The term QTE originated in Shenmue, but examples of similar sequences go all the way back to the laser disc games of the early '80s, such as Dragon's Lair and Space Ace. However, this form of gameplay has been criticized in modern video games for replacing action, rather than complementing it.





Originating with the LaserDisc game Dragon's Lair, Quick Time Events now show up in all sorts of games as a way to make cinematic cutscenes slightly more interactive.
A Quick Time Event is typically a form of interactive cut-scene, where main control of the on-screen action is replaced by a lengthy animation with limited user interaction. Most games that feature QTEs flash an on-screen icon to tell players which button or direction to press to successfully continue the animation. Failing to press the proper buttons in a timely fashion usually results in some form of penalty, such as failing to execute the attempted move, getting hit by incoming objects, and so on.
The term QTE originated in Shenmue, but examples of similar sequences go all the way back to the laser disc games of the early '80s, such as Dragon's Lair and Space Ace. However, this form of gameplay has been criticized in modern video games for replacing action, rather than complementing it.
Quick Time Event games
Edit
| Name | Platforms | Developer | ||
|---|---|---|---|---|
|
God of War III |
PS3 | Sony Computer Entertainment Incorporated, SCE Studio Santa Monica | |
|
Kingdom Hearts: Birth by Sleep |
PSP | Square Enix | |
|
Mighty Morphin Power Rangers |
SCD | Sega | |
|
Heavy Rain |
PS3 | Quantic Dream | |
|
Space Ace |
PC, SCD, 3DO, CDI, C64 | Acclaim Studios London | |
|
Ryu ga Gotoku 3 |
PS3 | Amusement Vision, Ltd. | |
|
Kingdom Under Fire II |
PC, X360 | Blueside | |
|
Resident Evil 5: Alternative Edition |
X360, PS3 | ||
|
Darksiders released on Jan. 5, 2010 |
X360, PS3 | Vigil Games | |
|
Bayonetta released on Jan. 5, 2010 |
PS3, X360 | PlatinumGames |
| Concept Name: | Quick Time Event |
| Appears in: | 121 games |
| First appearance: | Dragon's Lair |
| Aliases | QTE |
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