837: R1 to Brood
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Official U.S. PlayStation Magazine Issue 36
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Game » consists of 22 releases. Released Jul 01, 1987
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Levels that progress forward by themselves at a fixed rate.
A mode, option, power-up, or the game's default state, that has the player firing without any action needed.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
The Bydo are the alien race that form your enemy in the R-Type series of games.
Charging is the action of pressing & holding down a button or particular direction on the controller. Its purpose is to build up a powerful blast or burst of energy to take out an opponent or cause critical damage.
Original concept for downloading the emulated back catalog from prior systems.
A Final Boss encounter against an opponent designed to look like/represent a fetus.
These Master System games can have FM sound.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
For MMO's that survive for a number of years, the developers often revamp the look of the game to keep it fresh and current. This could mean redesigning the character models or even entire zones/regions of the game.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
A digital storefront which donates some of its profits to charity.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
Characters or species of living eyes, often giant.
People that make games are crazy, that's been evident since the 70s. Like a lot of crazy people they look at too much H.R Giger and realize that the human body is a truly disturbing thing.
An online digital distribution system for arcade games in Japan.
Parallax scrolling is a scrolling effect used in video game graphics, employing multiple scrolling layers to create the illusion of depth, for a pseudo-3D effect in an otherwise 2D scrolling game.
The peashooter is the default weapon used at the start and after dying in many arcade style games.
Games that make records. Often records like most played game, or critically acclaimed. There have been gaming records since the says of Pong and the Magnavox Oddysey.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
The Tokyo Game Show 2011 takes place in the Makuhari Messes from the 15th-18th of September. The show's theme is 'GAME - Dancing Your Heart'.
The ability, through purchasing, winning, unlocking, or other means, to change your vehicle (usually for the better). Changes can be alterations to original vehicle or a completely new vehicle.
The Virtual Console is a platform service that first appeared on Nintendo's Wii and later on the 3DS and Wii U. Games from past consoles are emulated to run on the new hardware with the added benefits of system-level save states and other features.
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