Ran across this today. Basically John Carmack talking about stuff for over an hour at QuakeCon.
And yes, Rage is a big focus. It's great hearing his insight on any game he works on, as the dude is so damn smart but still knows what makes a game fun.
Game design, megatextures... it's all here!
Part 1
Part 2
Edit: There's another, pioneering post on the QuakeCon forum.
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