So, about 3 hours into the game I'm running into "Ooooh, that's good to know" things and also "How the hell does that work?" things as well as "Why would this work like this?" questions.
Thought this might be a nice enough place to bundle that kind of stuff.
In battle mode enemies don't seem to move over loot bags making for some nice tactics and making some fights a helluva lot easier
Inventory space can be embiggened by buying new bags at vendors
The equip/compare screen doesn't seem to make a whole lot of sense to me. When equipping armor for instance it only seems to list current stats and stats when not equipping that item. No stats to quickly see if an item is better/worse than currently equipped item. What am I missing?
What do the useable little animals do like little panda, small stork etc. Are those attribute modification permanent or temporary? My guess is permanent?
Stackable items are no-go I guess?
Camera system in combat when up against nearest wall.