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Biotics is a technology in the Mass Effect universe that describes an individual's ability to manipulate dark energy fields. It is highly valuable in combat due to its various applications such as protective shields, telekinesis, and gravity manipulation.
A corporate conglomeration acts as a legitimate front and source of funds for the shadowy organization known as Cerberus in the Mass Effect universe. In its quest to ensure human supremacy in the universe, Cerberus has conducted kidnappings, genetic tampering and scientific experimentation bordering on torture.
Cloaking is to become invisible or become close to invisible depending on strength of the ability or item.
A Cover System is a gameplay mechanic that specifically governs the player's ability to hide behind objects to avoid detection or enemy fire.
Cybernetics is a broad concept encompassing a range of mechanical devices meant to enhance or replace biological limbs or organs. They are commonly featured in science fiction, particularly in cyberpunk.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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